Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CalvinAndMobs
Zeus
Level 63
God Stats
11W - 8L
1,649 SR
Queue Stats
40W - 40L
1,572 Elo+
Solo
Hercules
Hercules
Capitan Pedro
Hercules
Level 125
God Stats
208W - 187L
1,597 SR
Queue Stats
395W - 416L
1,558 Elo+
Solo
Team Averages
Level 114
1,582 SR
1,544 Elo+

VS

Team Averages
Level 114
1,554 SR
1,513 Elo+
Achilles
Achilles
CatWham
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,542 Elo+
Party 1
Freya
Freya
JormPlaya145
Freya
Level 67
God Stats
1W - 2L
1,596 SR
Queue Stats
24W - 25L
1,487 Elo+
Party 1
Charybdis
Charybdis
reaper fenix117
Charybdis
Level 156
God Stats
1W - 1L
1,567 SR
Queue Stats
58W - 73L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 8
8,226
748
6,525
5,822
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 8
8,136
740
9,760
4,128
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Capitan Pedro
Hercules
13
6 / 1 / 6
8,576
780
7,288
10,629
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CatWham
Achilles
9
1 / 3 / 0
6,580
598
3,706
12,951
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
0 / 8 / 2
6,609
601
3,419
9,811
3,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
reaper fenix117
Charybdis
11
1 / 1 / 1
6,799
618
4,676
6,866
2,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
8
7
W
3
0
8
7
W
Hercules
Capitan Pedro
Hercules
6
1
6
9
L
Achilles
CatWham
Achilles
1
3
0
0.33
L
0
8
2
0.13
L
Charybdis
reaper fenix117
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
11,801
20,579
Taken
29,628
12,394
Mitigated
17,194
7,834
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,525
2,543
403
1,650
5,822
2,468
1,541
1,011
4,677
0
33,793
W
9,760
1,338
0
1,860
4,128
1,242
786
901
3,120
36,191
0
W
Hercules
Capitan Pedro
Hercules
7,288
2,172
0
3,921
10,629
8,684
517
2,248
8,006
0
19,220
L
Achilles
CatWham
Achilles
3,706
869
89
1,031
12,951
11,071
0
5,049
7,626
0
11,442
L
3,419
1,147
29
1,571
9,811
3,913
0
2,642
6,908
14,031
0
L
Charybdis
reaper fenix117
Charybdis
4,676
2,525
0
0
6,866
2,210
0
2,595
4,159
0
22,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,938
Gold Earned
19,988
142
Minions Killed
76
8
Camps Cleared
2
615,152
Distance Traveled
547,790
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,226
748
49
4
2
206,546
1
W
Zeus
8,136
740
69
6
4
184,808
3
W
Hercules
8,576
780
24
2
2
223,798
2
L
Achilles
6,580
598
16
1
1
194,653
2
L
Freya
6,609
601
23
2
0
161,735
3
L
Charybdis
6,799
618
37
3
1
191,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role