Player Matchup

Khepri
Khepri
DivineQuacker
Khepri
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 68L
1,511 Elo+
Party 2
Chiron
Chiron
Free Applez
Chiron
Level 103
God Stats
2W - 6L
1,327 SR
Queue Stats
173W - 187L
1,449 Elo+
Party 3
Chernobog
Chernobog
ItsJayFo-_-
Chernobog
Level 48
God Stats
1W - 2L
1,310 SR
Queue Stats
15W - 15L
1,430 Elo+
Party 2
Thor
Thor
brocoli2018
Thor
Level 36
God Stats
4W - 4L
1,372 SR
Queue Stats
49W - 67L
1,342 Elo+
Solo
Guan Yu
Guan Yu
saltyguzller
Guan Yu
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 50L
1,367 Elo+
Party 3
Team Averages
Level 63
1,402 SR
1,420 Elo+

VS

Team Averages
Level 83
1,497 SR
1,425 Elo+
Medusa
Medusa
CAutION000ME
Medusa
Level 96
God Stats
22W - 9L
1,672 SR
Queue Stats
399W - 392L
1,481 Elo+
Party 1
Khepri
Khepri
FakeSmilesss
Khepri
Level 47
God Stats
4W - 4L
1,276 SR
Queue Stats
24W - 31L
1,331 Elo+
Solo
Janus
Janus
Oh Yup Facts
Janus
Level 138
God Stats
13W - 15L
1,524 SR
Queue Stats
362W - 420L
1,449 Elo+
Party 1
Mulan
Mulan
RoahNollins
Mulan
Level 15
God Stats
6W - 7L
1,498 SR
Queue Stats
17W - 24L
1,425 Elo+
Party 1
Fenrir
Fenrir
YoungMoneyLover
Fenrir
Level 121
God Stats
23W - 21L
1,516 SR
Queue Stats
329W - 371L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,629
474
4,882
8,710
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
11
1 / 2 / 1
6,324
452
5,136
6,807
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
ItsJayFo-_-
Chernobog
11
3 / 3 / 1
7,177
513
5,893
7,474
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 6 / 1
7,496
535
6,992
10,762
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
saltyguzller
Guan Yu
9
0 / 2 / 1
5,815
415
1,667
9,040
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 2 / 2
7,324
523
7,632
6,763
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
11
0 / 0 / 6
6,759
483
2,071
5,149
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 5
8,133
581
5,824
7,546
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 2
7,861
562
7,200
9,399
5,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 7
7,239
517
6,837
9,511
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
16
16
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
2
2
2.5
L
1
3
3
0.83
W
Khepri
0
0
6
3
L
Chiron
1
2
1
0.75
L
Chernobog
ItsJayFo-_-
Chernobog
3
3
1
1.17
W
5
1
5
7.5
W
5
2
2
3
W
2
3
7
1.83
L
3
6
1
0.58
L
Guan Yu
saltyguzller
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
29,564
42,793
Taken
38,368
17,549
Mitigated
16,203
10,569
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,632
2,861
0
625
6,763
2,189
1,108
1,064
5,699
0
57,014
L
4,882
838
0
2,014
8,710
3,187
0
1,417
7,187
27,641
0
W
Khepri
2,071
43
0
2,303
5,149
3,242
322
815
4,334
9,017
0
L
Chiron
5,136
1,251
760
1,876
6,807
1,799
0
2,027
4,691
0
42,893
L
Chernobog
ItsJayFo-_-
Chernobog
5,893
4,168
0
1,033
7,474
3,185
0
1,805
5,553
0
35,055
W
5,824
588
81
2,218
7,546
1,729
60
1,423
6,123
51,216
0
W
7,200
1,978
0
1,881
9,399
5,965
1,059
899
8,500
3,206
34,335
W
6,837
1,980
0
2,974
9,511
3,078
660
681
8,830
0
40,250
L
6,992
3,667
0
2,282
10,762
3,845
1,563
503
10,259
0
42,133
L
Guan Yu
saltyguzller
Guan Yu
1,667
60
486
2,118
9,040
5,533
0
2,161
6,801
0
10,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
37,316
318
Minions Killed
380
0
Camps Cleared
0
1,281,104
Distance Traveled
1,351,031
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,324
523
100
7
0
258,296
5
L
Khepri
6,629
474
53
4
0
258,373
3
W
Khepri
6,759
483
21
2
0
264,194
8
L
Chiron
6,324
452
89
6
0
258,017
4
L
Chernobog
7,177
513
68
5
0
244,484
0
W
Janus
8,133
581
108
8
0
297,483
0
W
Mulan
7,861
562
85
6
0
266,677
0
W
Fenrir
7,239
517
66
5
0
264,381
7
L
Thor
7,496
535
82
6
0
238,991
5
L
Guan Yu
5,815
415
26
2
0
281,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role