Player Matchup

Fafnir
Fafnir
AppleBad
Fafnir
Level 101
God Stats
32W - 26L
1,568 SR
Queue Stats
148W - 149L
1,524 Elo+
Party 1
Chaac
Chaac
BroDubun
Chaac
Level 66
God Stats
2W - 6L
1,484 SR
Queue Stats
44W - 46L
1,493 Elo+
Party 1
Artemis
Artemis
Cosmologicall
Artemis
Level 29
God Stats
13W - 3L
1,745 SR
Queue Stats
37W - 36L
1,489 Elo+
Party 1
Eset
Eset
Mrseaturtles
Eset
Level 108
God Stats
6W - 5L
1,593 SR
Queue Stats
215W - 206L
1,547 Elo+
Party 1
Bakasura
Bakasura
Vexamillian
Bakasura
Level 109
God Stats
21W - 26L
1,351 SR
Queue Stats
598W - 687L
1,454 Elo+
Solo
Team Averages
Level 83
1,548 SR
1,501 Elo+

VS

Team Averages
Level 57
1,562 SR
1,519 Elo+
Susano
Susano
ChunkyCareBear
Susano
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 192L
1,554 Elo+
Party 2
Xing Tian
Xing Tian
Cyeo
Xing Tian
Level 38
God Stats
3W - 4L
1,505 SR
Queue Stats
99W - 111L
1,504 Elo+
Solo
Janus
Janus
ItsClown8232
Janus
Level 109
God Stats
17W - 16L
1,620 SR
Queue Stats
377W - 365L
1,519 Elo+
Party 3
Medusa
Medusa
Soap18
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,492 Elo+
Party 2
Mulan
Mulan
zayanissan2324
Mulan
Level 45
God Stats
40W - 25L
1,685 SR
Queue Stats
164W - 153L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AppleBad
Fafnir
8
1 / 2 / 3
5,603
509
2,836
9,431
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
BroDubun
Chaac
11
1 / 2 / 0
6,002
546
3,556
7,307
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
8
1 / 8 / 3
5,259
478
3,438
8,603
2,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,906
537
5,481
6,752
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Vexamillian
Bakasura
10
3 / 3 / 0
6,008
546
4,252
7,915
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
6,810
619
4,567
6,733
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Cyeo
Xing Tian
8
3 / 0 / 6
6,161
560
5,486
7,921
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 2
6,699
609
5,124
4,619
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Soap18
Medusa
9
4 / 5 / 5
6,336
576
7,110
7,580
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 2
7,112
647
7,384
6,554
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
19
19
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AppleBad
Fafnir
1
2
3
1.25
L
Chaac
BroDubun
Chaac
1
2
0
0.5
W
4
1
5
6.5
L
Artemis
1
8
3
0.31
W
Xing Tian
Cyeo
Xing Tian
3
0
6
6
W
3
1
2
4
L
1
4
0
0.25
W
Medusa
Soap18
Medusa
4
5
5
1.3
L
Bakasura
Vexamillian
Bakasura
3
3
0
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
29,671
40,008
Taken
33,407
20,184
Mitigated
15,206
9,809
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AppleBad
Fafnir
2,836
493
185
3,080
9,431
8,661
0
4,070
5,140
11,026
0
L
Chaac
BroDubun
Chaac
3,556
301
0
3,230
7,307
3,840
0
0
6,955
0
33,451
W
4,567
1,104
0
2,297
6,733
2,624
0
916
5,658
0
37,165
L
Artemis
3,438
1,522
0
604
8,603
2,389
0
2,174
6,387
0
19,996
W
Xing Tian
Cyeo
Xing Tian
5,486
500
0
2,815
7,921
4,980
0
2,054
5,746
17,312
0
W
5,124
289
0
480
4,619
1,394
0
1,496
3,007
40,047
0
L
5,481
375
0
976
6,752
2,209
0
2,526
4,036
36,588
0
W
Medusa
Soap18
Medusa
7,110
3,202
0
1,719
7,580
1,966
580
2,096
5,418
0
28,186
L
Bakasura
Vexamillian
Bakasura
4,252
3,056
0
1,734
7,915
3,085
0
1,428
6,401
0
26,611
W
7,384
1,405
103
4,207
6,554
4,242
0
1,407
4,739
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
33,118
266
Minions Killed
320
0
Camps Cleared
0
1,050,019
Distance Traveled
1,065,978
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,603
509
10
1
0
186,728
2
L
Chaac
6,002
546
77
7
0
214,111
0
W
Susano
6,810
619
75
7
0
238,548
2
L
Artemis
5,259
478
35
3
0
174,403
0
W
Xing Tian
6,161
560
20
2
0
228,397
4
W
Janus
6,699
609
92
8
0
191,097
3
L
Eset
5,906
537
81
7
0
210,957
1
W
Medusa
6,336
576
53
5
0
196,251
0
L
Bakasura
6,008
546
63
6
0
263,820
2
W
Mulan
7,112
647
80
7
0
211,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role