Player Matchup

Atlas
Atlas
 
Atlas
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
OptimalTheGenius
Persephone
Level 89
God Stats
2W - 4L
1,108 SR
Queue Stats
100W - 110L
1,374 Elo+
Solo
Mercury
Mercury
Putrid Vortex
Mercury
Level 122
God Stats
2W - 6L
1,240 SR
Queue Stats
249W - 251L
1,534 Elo+
Party 2
Team Averages
Level 103
1,283 SR
1,469 Elo+

VS

Team Averages
Level 114
1,600 SR
1,497 Elo+
Morgan Le Fay
Morgan Le Fay
ChachouX-
Morgan Le Fay
Level 111
God Stats
54W - 50L
1,565 SR
Queue Stats
459W - 491L
1,491 Elo+
Party 1
Horus
Horus
Chum_Pedneault
Horus
Level 104
God Stats
27W - 31L
1,541 SR
Queue Stats
156W - 180L
1,487 Elo+
Party 1
Bacchus
Bacchus
She Vape
Bacchus
Level 127
God Stats
10W - 5L
1,694 SR
Queue Stats
388W - 397L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 5 / 6
11,316
629
14,587
22,014
14,733
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Persephone
OptimalTheGenius
Persephone
16
4 / 3 / 5
12,740
708
13,398
15,030
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
14
5 / 10 / 4
11,381
632
12,243
18,175
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChachouX-
Morgan Le Fay
18
10 / 4 / 7
13,589
755
23,581
16,820
8,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 5 / 11
12,609
701
13,159
17,884
18,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
She Vape
Bacchus
14
3 / 4 / 12
12,164
676
11,093
24,885
43,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
13
Kills
19
18
Deaths
13
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
5
6
1.4
W
Morgan Le Fay
ChachouX-
Morgan Le Fay
10
4
7
3.38
W
6
5
11
2.3
L
Persephone
OptimalTheGenius
Persephone
4
3
5
2.17
L
Mercury
5
10
4
0.7
W
Bacchus
She Vape
Bacchus
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,228
Damage
47,833
55,219
Taken
59,589
25,672
Mitigated
70,262
11,288
Healing
21,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,587
4,178
247
2,733
22,014
14,733
0
14,603
7,000
32,221
0
W
Morgan Le Fay
ChachouX-
Morgan Le Fay
23,581
2,295
0
4,215
16,820
8,631
1,604
8,432
8,388
77,110
0
W
13,159
5,562
1,492
7,476
17,884
18,462
500
9,833
8,051
0
23,394
L
Persephone
OptimalTheGenius
Persephone
13,398
995
623
5,360
15,030
4,622
611
8,637
6,035
42,327
0
L
Mercury
12,243
7,204
636
1,689
18,175
6,317
1,137
11,918
5,886
0
43,923
W
Bacchus
She Vape
Bacchus
11,093
1,889
949
7,364
24,885
43,169
172
10,158
14,727
23,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
38,362
155
Minions Killed
154
8
Camps Cleared
3
856,672
Distance Traveled
924,885
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,316
629
30
2
2
291,213
2
W
Morgan Le Fay
13,589
755
115
6
2
336,011
2
W
Horus
12,609
701
20
1
1
282,568
1
L
Persephone
12,740
708
71
4
1
260,013
0
L
Mercury
11,381
632
54
3
5
305,446
2
W
Bacchus
12,164
676
19
1
0
306,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role