Player Matchup

Chronos
Chronos
ARandomBlond
Chronos
Level 124
God Stats
2W - 2L
1,420 SR
Queue Stats
395W - 383L
1,599 Elo+
Solo
King Arthur
King Arthur
Albireo94
King Arthur
Level 119
God Stats
72W - 72L
1,624 SR
Queue Stats
409W - 386L
1,597 Elo+
Solo
Odin
Odin
BIGTex1
Odin
Level 119
God Stats
2W - 1L
1,905 SR
Queue Stats
169W - 147L
1,632 Elo+
Solo
Ra
Ra
SmileBTW
Ra
Level 104
God Stats
6W - 1L
1,858 SR
Queue Stats
297W - 265L
1,625 Elo+
Party 1
Nemesis
Nemesis
StudTheSecond
Nemesis
Level 129
God Stats
2W - 2L
1,681 SR
Queue Stats
253W - 205L
1,632 Elo+
Party 1
Team Averages
Level 119
1,697 SR
1,617 Elo+

VS

Team Averages
Level 143
1,512 SR
1,595 Elo+
King Arthur
King Arthur
Emilio888
King Arthur
Level 156
God Stats
34W - 39L
1,560 SR
Queue Stats
524W - 477L
1,658 Elo+
Party 2
Izanami
Izanami
Estiv20
Izanami
Level 98
God Stats
0W - 6L
1,357 SR
Queue Stats
460W - 387L
1,587 Elo+
Party 2
Thanatos
Thanatos
Krakatoa1615
Thanatos
Level 156
God Stats
6W - 9L
1,599 SR
Queue Stats
100W - 96L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
SwordsaintSeven
Zhong Kui
Level 149
God Stats
19W - 14L
1,625 SR
Queue Stats
322W - 332L
1,559 Elo+
Solo
Hera
Hera
TTVExtremo2546XD
Hera
Level 157
God Stats
1W - 3L
1,421 SR
Queue Stats
305W - 257L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARandomBlond
Chronos
17
1 / 7 / 1
10,435
497
4,146
18,309
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Albireo94
King Arthur
19
10 / 2 / 7
12,753
607
22,225
22,177
22,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odin
BIGTex1
Odin
15
0 / 2 / 8
9,616
458
4,610
13,612
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 2 / 6
11,851
564
16,869
12,253
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
18
6 / 3 / 7
11,097
528
12,882
17,629
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Emilio888
King Arthur
18
5 / 7 / 0
11,243
535
13,398
24,313
18,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Estiv20
Izanami
18
5 / 3 / 3
11,051
526
12,942
13,682
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Krakatoa1615
Thanatos
16
3 / 6 / 2
9,633
459
6,249
18,177
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
SwordsaintSeven
Zhong Kui
14
2 / 6 / 5
8,953
426
10,689
20,227
23,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
6,808
324
1,459
3,031
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
15
16
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
ARandomBlond
Chronos
1
7
1
0.21
W
King Arthur
Albireo94
King Arthur
10
2
7
6.75
W
Odin
BIGTex1
Odin
0
2
8
2
L
King Arthur
Emilio888
King Arthur
5
7
0
0.71
L
Izanami
Estiv20
Izanami
5
3
3
2.17
L
Thanatos
Krakatoa1615
Thanatos
3
6
2
0.67
W
6
2
6
4.5
W
Nemesis
6
3
7
3.17
L
Zhong Kui
SwordsaintSeven
Zhong Kui
2
6
5
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,732
Damage
44,737
83,980
Taken
79,430
54,303
Mitigated
55,412
26,875
Healing
26,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ARandomBlond
Chronos
4,146
2,083
0
5,998
18,309
6,583
7,790
1,597
16,712
88,421
0
W
King Arthur
Albireo94
King Arthur
22,225
3,811
0
5,880
22,177
22,524
49
3,109
19,033
11,020
69,396
W
Odin
BIGTex1
Odin
4,610
1,508
0
1,954
13,612
12,145
57
1,774
11,838
0
54,964
L
King Arthur
Emilio888
King Arthur
13,398
1,530
0
3,405
24,313
18,062
0
5,793
17,267
10,459
66,906
L
Izanami
Estiv20
Izanami
12,942
7,818
0
4,734
13,682
6,319
0
4,231
9,270
0
101,676
L
Thanatos
Krakatoa1615
Thanatos
6,249
732
0
12,042
18,177
6,688
0
4,312
13,376
0
47,353
W
16,869
2,126
4,886
5,766
12,253
5,028
1,226
4,240
7,875
102,305
0
W
Nemesis
12,882
6,126
0
2,391
17,629
8,023
1,346
3,368
14,257
0
59,681
L
Zhong Kui
SwordsaintSeven
Zhong Kui
10,689
745
354
5,037
20,227
23,745
0
8,065
11,534
32,335
0
L
1,459
344
0
650
3,031
598
0
753
2,078
20,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,752
Gold Earned
47,688
653
Minions Killed
520
0
Camps Cleared
0
2,020,853
Distance Traveled
1,600,809
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,435
497
136
6
0
365,369
1
W
King Arthur
12,753
607
133
6
0
412,774
1
W
Odin
9,616
458
95
5
0
365,205
4
L
King Arthur
11,243
535
139
7
0
359,584
2
L
Izanami
11,051
526
205
10
0
373,587
6
L
Thanatos
9,633
459
98
5
0
400,439
5
W
Ra
11,851
564
205
10
0
414,899
2
W
Nemesis
11,097
528
84
4
0
462,606
0
L
Zhong Kui
8,953
426
38
2
0
364,732
4
L
Hera
6,808
324
40
2
0
102,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role