Player Matchup

Cerberus
Cerberus
ElRoZa
Cerberus
Level 99
God Stats
4W - 4L
1,472 SR
Queue Stats
599W - 644L
1,462 Elo+
Solo
Sol
Sol
Ezirbel
Sol
Level 85
God Stats
14W - 12L
1,531 SR
Queue Stats
387W - 397L
1,525 Elo+
Party 1
Nike
Nike
SenorChoch
Nike
Level 29
God Stats
5W - 3L
1,314 SR
Queue Stats
99W - 97L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Yzermanl19l
Cernunnos
Level 62
God Stats
10W - 5L
1,901 SR
Queue Stats
199W - 212L
1,512 Elo+
Party 1
Camazotz
Camazotz
kuunlagoon
Camazotz
Level 64
God Stats
8W - 3L
1,705 SR
Queue Stats
218W - 226L
1,525 Elo+
Party 1
Team Averages
Level 68
1,585 SR
1,507 Elo+

VS

Team Averages
Level 61
1,557 SR
1,516 Elo+
Ah Muzen Cab
Ah Muzen Cab
CMA-360
Ah Muzen Cab
Level 67
God Stats
0W - 2L
1,259 SR
Queue Stats
21W - 10L
1,597 Elo+
Party 2
Achilles
Achilles
DaMatic
Achilles
Level 44
God Stats
8W - 5L
1,690 SR
Queue Stats
108W - 118L
1,606 Elo+
Party 2
Atlas
Atlas
HanGoneViral
Atlas
Level 47
God Stats
5W - 6L
1,731 SR
Queue Stats
130W - 133L
1,448 Elo+
Solo
Hun Batz
Hun Batz
PRGAero
Hun Batz
Level 69
God Stats
7W - 9L
1,458 SR
Queue Stats
220W - 224L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
PRGBlueDevil
Nu Wa
Level 77
God Stats
12W - 7L
1,646 SR
Queue Stats
222W - 226L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElRoZa
Cerberus
19
4 / 3 / 15
13,758
529
10,056
31,574
36,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
20
8 / 3 / 9
14,828
570
24,035
26,462
9,346
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 3 / 12
13,618
524
20,607
28,835
25,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Yzermanl19l
Cernunnos
20
4 / 3 / 6
14,913
574
13,354
25,437
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
kuunlagoon
Camazotz
20
12 / 1 / 8
15,245
586
17,906
21,828
8,654
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CMA-360
Ah Muzen Cab
18
1 / 8 / 4
11,803
454
21,175
19,836
6,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
DaMatic
Achilles
19
3 / 5 / 6
12,320
474
15,386
25,097
22,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 9 / 5
10,738
413
10,896
31,002
29,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
PRGAero
Hun Batz
20
4 / 3 / 2
12,331
474
13,042
21,843
9,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 6 / 6
11,647
448
26,729
17,892
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
31
Kills
13
13
Deaths
31
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CMA-360
Ah Muzen Cab
1
8
4
0.38
L
Achilles
DaMatic
Achilles
3
5
6
1.2
W
Cerberus
ElRoZa
Cerberus
4
3
15
3.83
W
Sol
8
3
9
4.17
L
2
9
5
0.5
L
Hun Batz
PRGAero
Hun Batz
4
3
2
1.67
L
3
6
6
1
W
3
3
12
3
W
Cernunnos
Yzermanl19l
Cernunnos
4
3
6
2.33
W
Camazotz
kuunlagoon
Camazotz
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,958
Damage
87,228
134,136
Taken
115,670
89,415
Mitigated
74,016
55,837
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CMA-360
Ah Muzen Cab
21,175
9,216
0
3,926
19,836
6,995
626
5,370
14,308
0
111,394
L
Achilles
DaMatic
Achilles
15,386
2,424
0
4,244
25,097
22,400
1,132
5,092
18,599
10,213
73,631
W
Cerberus
ElRoZa
Cerberus
10,056
480
0
8,737
31,574
36,052
325
10,199
20,459
47,612
0
W
Sol
24,035
8,938
0
15,549
26,462
9,346
3,772
10,879
14,962
136,661
0
L
10,896
4,038
2,463
2,078
31,002
29,709
0
12,363
18,184
27,166
0
L
Hun Batz
PRGAero
Hun Batz
13,042
3,007
0
5,950
21,843
9,058
0
6,372
15,029
0
101,871
L
26,729
3,348
186
3,358
17,892
5,854
965
11,163
6,574
82,551
0
W
20,607
3,186
0
5,115
28,835
25,527
971
6,346
21,356
11,921
74,325
W
Cernunnos
Yzermanl19l
Cernunnos
13,354
6,394
0
13,876
25,437
9,836
3,420
5,579
19,463
0
146,229
W
Camazotz
kuunlagoon
Camazotz
17,906
5,684
0
12,560
21,828
8,654
0
6,424
15,084
0
126,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,362
Gold Earned
58,839
792
Minions Killed
667
0
Camps Cleared
0
2,505,377
Distance Traveled
2,329,900
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,803
454
196
8
0
444,549
0
L
Achilles
12,320
474
132
5
0
473,242
4
W
Cerberus
13,758
529
117
5
0
521,225
5
W
Sol
14,828
570
181
7
0
482,310
5
L
Atlas
10,738
413
28
1
0
451,598
3
L
Hun Batz
12,331
474
169
7
0
525,239
6
L
Nu Wa
11,647
448
142
5
0
435,272
13
W
Nike
13,618
524
139
5
0
511,625
4
W
Cernunnos
14,913
574
216
8
0
434,747
2
W
Camazotz
15,245
586
139
5
0
555,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role