Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BoatsAndHoes6324
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
The Wrathy
Cthulhu
Level 138
God Stats
1W - 1L
1,586 SR
Queue Stats
2W - 1L
1,824 Elo+
Party 2
Fenrir
Fenrir
lLordofGod
Fenrir
Level 157
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 126
1,546 SR
1,581 Elo+

VS

Team Averages
Level 128
1,703 SR
1,363 Elo+
Athena
Athena
Lady Akii
Athena
Level 109
God Stats
1W - 0L
1,692 SR
Queue Stats
5W - 4L
1,481 Elo+
Party 1
Anubis
Anubis
Tasty DreamWolf
Anubis
Level 125
God Stats
1W - 0L
1,557 SR
Queue Stats
4W - 6L
1,407 Elo+
Party 1
Horus
Horus
YankieBar
Horus
Level 132
God Stats
1W - 0L
1,909 SR
Queue Stats
1W - 5L
1,126 Elo+
Party 1
Cliodhna
Cliodhna
littledillsey
Cliodhna
Level 144
God Stats
1W - 1L
1,653 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 3 / 1
6,934
693
5,138
7,369
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
6,526
653
3,386
6,589
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
The Wrathy
Cthulhu
13
3 / 4 / 0
7,608
761
8,943
12,220
9,329
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
lLordofGod
Fenrir
12
0 / 1 / 0
7,166
717
2,225
6,754
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lady Akii
Athena
13
1 / 1 / 9
8,866
887
6,010
10,627
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 4
9,412
941
6,534
7,144
4,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
YankieBar
Horus
13
2 / 1 / 8
8,851
885
3,068
10,007
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
littledillsey
Cliodhna
14
6 / 1 / 5
9,199
920
8,911
7,807
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
L
0
7
1
0.07
W
Athena
Lady Akii
Athena
1
1
9
5.5
W
6
0
4
8
L
Cthulhu
The Wrathy
Cthulhu
3
4
0
0.75
W
Horus
YankieBar
Horus
2
1
8
6
L
Fenrir
lLordofGod
Fenrir
0
1
0
0
W
Cliodhna
littledillsey
Cliodhna
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
24,523
32,932
Taken
35,585
17,917
Mitigated
30,573
5,881
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,138
258
666
2,146
7,369
4,235
31
3,815
3,509
18,293
0
L
3,386
399
0
0
6,589
1,773
40
2,551
3,922
13,060
0
W
Athena
Lady Akii
Athena
6,010
2,196
394
1,908
10,627
10,562
680
5,365
5,120
16,234
0
W
6,534
332
0
3,126
7,144
4,015
1,393
5,127
1,993
38,273
0
L
Cthulhu
The Wrathy
Cthulhu
8,943
1,092
0
977
12,220
9,329
0
5,508
6,484
26,412
0
W
Horus
YankieBar
Horus
3,068
1,106
3,428
4,756
10,007
11,564
652
3,983
5,912
0
9,895
L
Fenrir
lLordofGod
Fenrir
2,225
784
0
2,092
6,754
2,580
0
1,116
5,445
0
26,702
W
Cliodhna
littledillsey
Cliodhna
8,911
1,673
0
1,284
7,807
4,432
4,254
3,123
4,640
0
22,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
36,328
143
Minions Killed
144
8
Camps Cleared
7
690,794
Distance Traveled
809,866
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,934
693
29
3
1
169,790
4
L
Scylla
6,526
653
21
2
1
146,469
1
W
Athena
8,866
887
15
2
0
212,462
4
W
Anubis
9,412
941
83
8
3
178,056
2
L
Cthulhu
7,608
761
42
4
1
158,405
2
W
Horus
8,851
885
10
1
1
208,557
1
L
Fenrir
7,166
717
51
5
5
216,130
3
W
Cliodhna
9,199
920
36
4
3
210,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role