Player Matchup

Xing Tian
Xing Tian
CL4PT
Xing Tian
Level 143
God Stats
2W - 6L
1,595 SR
Queue Stats
89W - 89L
1,648 Elo+
Party 2
Janus
Janus
ItsJustAran
Janus
Level 68
God Stats
5W - 7L
1,601 SR
Queue Stats
43W - 64L
1,487 Elo+
Party 2
Cupid
Cupid
Kamajithespider
Cupid
Level 156
God Stats
1W - 1L
1,855 SR
Queue Stats
52W - 51L
1,612 Elo+
Party 2
Fenrir
Fenrir
Lydn
Fenrir
Level 159
God Stats
0W - 3L
1,497 SR
Queue Stats
52W - 56L
1,641 Elo+
Party 2
Team Averages
Level 132
1,637 SR
1,597 Elo+

VS

Team Averages
Level 102
1,559 SR
1,596 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BeckhamVonEverec
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,569 Elo+
Party 1
Zeus
Zeus
FFFFFFFFfd
Zeus
Level 88
God Stats
2W - 0L
1,433 SR
Queue Stats
13W - 7L
1,699 Elo+
Party 1
Ares
Ares
forsenJoy
Ares
Level 43
God Stats
1W - 0L
1,801 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CL4PT
Xing Tian
14
1 / 5 / 3
9,070
698
9,044
14,453
16,608
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 5
8,720
671
4,051
9,905
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 3
9,966
767
9,389
13,363
4,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Lydn
Fenrir
15
5 / 4 / 1
9,403
723
7,763
13,772
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 2 / 6
10,755
827
6,607
8,482
2,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 9
11,296
869
12,812
9,456
6,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 4 / 7
11,324
871
15,209
10,601
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
16
4 / 3 / 7
10,536
810
9,186
14,895
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
20
20
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
6
3.5
W
6
2
9
5.25
L
Xing Tian
CL4PT
Xing Tian
1
5
3
0.5
W
6
4
7
2.38
L
1
6
5
0.58
L
4
5
3
1.1
L
Fenrir
Lydn
Fenrir
5
4
1
1.38
W
Ares
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,247
Damage
43,814
51,493
Taken
43,434
31,633
Mitigated
31,477
7,599
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,607
3,036
0
3,290
8,482
2,771
2,336
3,160
5,322
0
28,431
W
12,812
3,903
0
1,582
9,456
6,513
912
2,352
7,043
0
41,288
L
Xing Tian
CL4PT
Xing Tian
9,044
1,098
239
872
14,453
16,608
101
5,135
9,192
22,660
0
W
15,209
3,117
0
2,668
10,601
4,361
2,201
3,781
6,578
50,385
0
L
4,051
191
0
346
9,905
3,177
0
5,908
3,915
15,124
0
L
9,389
4,319
0
3,640
13,363
4,807
1,386
5,375
7,716
0
36,220
L
Fenrir
Lydn
Fenrir
7,763
2,894
0
2,502
13,772
7,041
256
7,793
5,722
0
28,405
W
Ares
9,186
849
0
1,492
14,895
17,832
534
3,711
11,056
23,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
43,911
178
Minions Killed
224
8
Camps Cleared
14
841,606
Distance Traveled
951,531
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,755
827
57
4
4
230,424
3
W
Ravana
11,296
869
57
4
4
253,971
1
L
Xing Tian
9,070
698
31
2
2
207,640
4
W
Zeus
11,324
871
93
7
4
229,834
1
L
Janus
8,720
671
33
3
1
195,988
3
L
Cupid
9,966
767
74
6
1
209,579
1
L
Fenrir
9,403
723
40
3
4
228,399
3
W
Ares
10,536
810
17
1
2
237,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role