Player Matchup

Eset
Eset
Masters
Ambrrr
Eset
Masters
Level 154
God Stats
9W - 5L
1,783 SR
Queue Stats
186W - 211L
2,811 MMR
Solo
Bastet
Bastet
Masters
Fads
Bastet
Masters
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
545W - 514L
3,135 MMR
Solo
Olorun
Olorun
Masters
Slubabubba
Olorun
Masters
Level 157
God Stats
15W - 9L
1,729 SR
Queue Stats
420W - 398L
2,716 MMR
Solo
Anhur
Anhur
Masters
dHyperion
Anhur
Masters
Level 156
God Stats
18W - 10L
1,766 SR
Queue Stats
325W - 306L
2,886 MMR
Solo
Hun Batz
Hun Batz
Masters
godimhungry
Hun Batz
Masters
Level 109
God Stats
4W - 0L
1,950 SR
Queue Stats
47W - 25L
3,044 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,746 SR
2,918 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,533 SR
2,919 MMR
Tiamat
Tiamat
Masters
BananasAlter
Tiamat
Masters
Level 85
God Stats
2W - 7L
1,348 SR
Queue Stats
383W - 372L
2,796 MMR
Solo
Gilgamesh
Gilgamesh
Masters
DomtheBomb20
Gilgamesh
Masters
Level 158
God Stats
11W - 9L
1,719 SR
Queue Stats
574W - 563L
2,708 MMR
Solo
Cliodhna
Cliodhna
Masters
PacSki
Cliodhna
Masters
Level 158
God Stats
1W - 4L
1,484 SR
Queue Stats
946W - 930L
2,973 MMR
Solo
Charybdis
Charybdis
Masters
Percüles
Charybdis
Masters
Level 108
God Stats
7W - 9L
1,677 SR
Queue Stats
300W - 211L
3,253 MMR
Solo
Khepri
Khepri
Masters
Toobsies
Khepri
Masters
Level 160
God Stats
1W - 4L
1,438 SR
Queue Stats
308W - 276L
2,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ambrrr
Eset
13
4 / 1 / 9
8,942
559
6,929
10,804
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Fads
Bastet
15
6 / 1 / 8
9,475
592
13,836
13,531
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Slubabubba
Olorun
15
2 / 5 / 6
9,000
563
9,629
11,860
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
dHyperion
Anhur
15
4 / 3 / 4
8,949
559
8,283
9,870
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
godimhungry
Hun Batz
17
3 / 1 / 6
9,596
600
7,787
10,602
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SolKaliAh Muzen Cab

VS

Bans
AchillesCamazotzLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 3 / 1
7,783
486
5,163
8,441
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DomtheBomb20
Gilgamesh
13
0 / 5 / 0
7,788
487
5,052
14,275
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
PacSki
Cliodhna
15
3 / 3 / 3
8,875
555
9,722
11,641
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Percüles
Charybdis
13
5 / 4 / 2
8,516
532
10,788
12,583
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Toobsies
Khepri
12
1 / 4 / 4
7,772
486
4,708
14,531
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
11
11
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
Ambrrr
Eset
4
1
9
8.5
L
Tiamat
2
3
1
0.83
L
Gilgamesh
DomtheBomb20
Gilgamesh
0
5
0
0
W
Bastet
Fads
Bastet
6
1
8
10
L
Cliodhna
PacSki
Cliodhna
3
3
3
1.5
L
Charybdis
Percüles
Charybdis
5
4
2
1.5
W
Olorun
Slubabubba
Olorun
2
5
6
1
L
Khepri
Toobsies
Khepri
1
4
4
0.75
W
Anhur
dHyperion
Anhur
4
3
4
2
W
Hun Batz
godimhungry
Hun Batz
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
35,433
56,667
Taken
61,471
27,809
Mitigated
35,153
24,054
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Ambrrr
Eset
6,929
933
1,846
2,751
10,804
7,125
0
2,825
7,770
24,621
0
L
Tiamat
5,163
508
0
2,076
8,441
4,861
0
1,983
6,367
48,545
0
L
Gilgamesh
DomtheBomb20
Gilgamesh
5,052
1,834
0
3,366
14,275
11,436
0
437
13,214
0
47,175
W
Bastet
Fads
Bastet
13,836
3,334
622
6,696
13,531
9,822
0
898
12,040
0
57,576
L
Cliodhna
PacSki
Cliodhna
9,722
1,278
0
4,427
11,641
3,760
0
2,006
9,507
0
71,080
L
Charybdis
Percüles
Charybdis
10,788
5,119
0
3,751
12,583
4,389
0
6,207
6,196
0
58,142
W
Olorun
Slubabubba
Olorun
9,629
4,432
413
4,956
11,860
4,027
46
1,357
10,497
57,365
8,824
L
Khepri
Toobsies
Khepri
4,708
730
463
2,314
14,531
10,707
0
4,605
9,802
17,885
0
W
Anhur
dHyperion
Anhur
8,283
4,174
0
2,111
9,870
2,983
445
2,607
7,095
0
64,465
W
Hun Batz
godimhungry
Hun Batz
7,787
2,675
0
4,659
10,602
3,852
0
1,737
8,811
0
87,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
40,734
549
Minions Killed
467
0
Camps Cleared
0
1,690,933
Distance Traveled
1,605,535
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,942
559
25
2
0
330,651
8
L
Tiamat
7,783
486
117
7
0
304,126
7
L
Gilgamesh
7,788
487
108
7
0
308,020
3
W
Bastet
9,475
592
112
7
0
392,911
1
L
Cliodhna
8,875
555
114
7
0
377,975
7
L
Charybdis
8,516
532
103
6
0
291,899
5
W
Olorun
9,000
563
118
7
0
297,967
6
L
Khepri
7,772
486
25
2
0
323,515
8
W
Anhur
8,949
559
136
9
0
291,911
6
W
Hun Batz
9,596
600
158
10
0
377,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role