Player Matchup

Kukulkan
Kukulkan
Frankcastle84
Kukulkan
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 138L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
RollDoinks
Hou Yi
Level 47
God Stats
2W - 1L
1,467 SR
Queue Stats
113W - 99L
1,416 Elo+
Solo
Ganesha
Ganesha
Skast271
Ganesha
Level 66
God Stats
1W - 0L
1,421 SR
Queue Stats
17W - 19L
1,385 Elo+
Solo
Hades
Hades
SylasUchiha
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,348 Elo+
Solo
Hel
Hel
Zaveer
Hel
Level 63
God Stats
5W - 2L
1,759 SR
Queue Stats
160W - 182L
1,432 Elo+
Party 1
Team Averages
Level 59
1,529 SR
1,404 Elo+

VS

Team Averages
Level 93
1,496 SR
1,389 Elo+
Thor
Thor
BarRoomHero27
Thor
Level 123
God Stats
0W - 3L
1,179 SR
Queue Stats
93W - 102L
1,386 Elo+
Solo
Neith
Neith
BorderlineJerk1
Neith
Level 118
God Stats
9W - 9L
1,619 SR
Queue Stats
586W - 585L
1,418 Elo+
Solo
Hel
Hel
JumpyTRENDY_MAN
Hel
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,301 Elo+
Solo
Hercules
Hercules
SBFM5410
Hercules
Level 101
God Stats
0W - 2L
1,243 SR
Queue Stats
9W - 11L
1,414 Elo+
Solo
Khepri
Khepri
XkittenpunterX
Khepri
Level 88
God Stats
6W - 1L
1,938 SR
Queue Stats
304W - 334L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frankcastle84
Kukulkan
20
7 / 1 / 22
13,008
813
23,109
7,301
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
RollDoinks
Hou Yi
19
5 / 1 / 19
11,427
714
20,449
14,902
6,596
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Skast271
Ganesha
18
1 / 1 / 27
11,708
732
12,251
24,744
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
14 / 6 / 11
12,315
770
16,922
17,497
12,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
Zaveer
Hel
17
3 / 2 / 21
10,620
664
12,410
16,419
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 7
10,715
670
13,793
19,093
11,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 5
10,889
681
24,567
10,626
5,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 9 / 5
8,743
546
7,754
14,816
8,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SBFM5410
Hercules
17
1 / 4 / 9
10,364
648
10,508
27,397
37,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 8 / 6
9,867
617
7,813
23,375
32,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
43
30
Kills
11
11
Deaths
30
100
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
6
1
5
8.5
W
Kukulkan
Frankcastle84
Kukulkan
7
1
22
18
L
1
9
5
0.39
W
Hou Yi
RollDoinks
Hou Yi
5
1
19
14.5
L
Hercules
SBFM5410
Hercules
1
4
9
1.38
W
Ganesha
Skast271
Ganesha
1
1
27
14.5
W
14
6
11
3.25
L
1
8
6
0.5
W
Hel
Zaveer
Hel
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,141
Damage
64,435
80,863
Taken
95,307
49,701
Mitigated
95,779
51,026
Healing
32,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,793
1,199
143
811
19,093
11,496
0
14,002
5,091
0
34,328
L
24,567
7,139
1,818
4,531
10,626
5,202
0
7,452
3,174
0
45,934
W
Kukulkan
Frankcastle84
Kukulkan
23,109
1,220
1,670
361
7,301
3,813
1,267
901
6,400
56,331
0
L
7,754
2,165
4,918
3,219
14,816
8,667
0
13,274
1,542
14,952
0
W
Hou Yi
RollDoinks
Hou Yi
20,449
9,014
5,003
2,863
14,902
6,596
2,447
3,425
11,477
0
32,191
L
Hercules
SBFM5410
Hercules
10,508
2,120
1,133
13,252
27,397
37,904
0
14,897
12,500
0
21,815
W
Ganesha
Skast271
Ganesha
12,251
890
1,618
6,358
24,744
19,608
345
5,158
19,586
27,315
0
W
16,922
773
938
4,081
17,497
12,573
935
2,452
15,045
28,457
0
L
7,813
656
690
1,789
23,375
32,510
0
15,067
8,308
15,578
0
W
Hel
Zaveer
Hel
12,410
1,079
18,611
9,523
16,419
7,111
64
3,631
12,788
25,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,078
Gold Earned
50,578
180
Minions Killed
136
0
Camps Cleared
0
1,500,656
Distance Traveled
1,272,884
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,715
670
37
2
0
261,483
0
L
Neith
10,889
681
45
3
0
284,543
2
W
Kukulkan
13,008
813
85
5
0
306,468
0
L
Hel
8,743
546
16
1
0
206,189
0
W
Hou Yi
11,427
714
37
2
0
302,231
0
L
Hercules
10,364
648
24
2
0
278,524
0
W
Ganesha
11,708
732
0
0
0
321,716
1
W
Hades
12,315
770
29
2
0
255,580
0
L
Khepri
9,867
617
14
1
0
242,145
0
W
Hel
10,620
664
29
2
0
314,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role