Player Matchup

Mulan
Mulan
Silver I
Bamm Rubble
Mulan
Silver I
Level 142
God Stats
11W - 8L
1,583 SR
Queue Stats
147W - 158L
1,084 MMR
Party 1
Geb
Geb
Silver II
KOOLLIK-
Geb
Silver II
Level 67
God Stats
4W - 4L
1,573 SR
Queue Stats
55W - 74L
1,117 MMR
Solo
Chang'e
Chang'e
Silver IV
NBN Toxic
Chang'e
Silver IV
Level 85
God Stats
3W - 3L
1,129 SR
Queue Stats
12W - 17L
1,161 MMR
Solo
Medusa
Medusa
Gold V
SCP Helios
Medusa
Gold V
Level 120
God Stats
16W - 10L
1,612 SR
Queue Stats
154W - 167L
1,179 MMR
Party 1
Awilix
Awilix
Gold V
xXNutBag282Xx
Awilix
Gold V
Level 126
God Stats
50W - 45L
1,535 SR
Queue Stats
100W - 107L
1,258 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,486 SR
1,160 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,621 SR
1,159 MMR
Cupid
Cupid
Silver II
Andservan
Cupid
Silver II
Level 160
God Stats
31W - 27L
1,607 SR
Queue Stats
359W - 357L
1,119 MMR
Solo
Artio
Artio
Silver I
KenkuRanger
Artio
Silver I
Level 105
God Stats
2W - 3L
1,498 SR
Queue Stats
245W - 264L
1,105 MMR
Solo
Yemoja
Yemoja
Bronze IV
LifeTaker2424
Yemoja
Bronze IV
Level 32
God Stats
0W - 2L
1,315 SR
Queue Stats
12W - 24L
1,169 MMR
Solo
Poseidon
Poseidon
Silver I
Miss Ampersand
Poseidon
Silver I
Level 110
God Stats
1W - 1L
1,775 SR
Queue Stats
17W - 24L
1,193 MMR
Solo
Loki
Loki
Silver III
SupercrackedJayy
Loki
Silver III
Level 127
God Stats
11W - 7L
1,909 SR
Queue Stats
45W - 46L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
9,399
671
5,386
7,866
4,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 7
6,807
486
4,510
8,815
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
NBN Toxic
Chang'e
13
4 / 3 / 3
8,177
584
7,134
9,043
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
SCP Helios
Medusa
14
5 / 1 / 1
8,224
587
5,565
5,684
1,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 2 / 8
7,802
557
6,957
7,069
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaBastetIzanami

VS

Bans
ArachneCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Andservan
Cupid
11
0 / 3 / 0
6,124
437
1,713
9,042
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
5,314
380
2,523
8,410
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,732
409
2,747
7,046
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
13
2 / 4 / 3
7,375
527
3,937
8,084
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 1
7,377
527
4,270
8,486
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
6
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
Andservan
Cupid
0
3
0
0
W
4
0
1
4.5
W
0
1
7
3.5
L
0
5
1
0.1
L
0
2
0
0
L
Poseidon
2
4
3
0.88
W
Chang'e
NBN Toxic
Chang'e
4
3
3
1.83
W
Medusa
SCP Helios
Medusa
5
1
1
5.5
L
4
2
1
2.25
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,552
Damage
15,190
38,477
Taken
41,068
17,218
Mitigated
19,430
13,653
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Andservan
Cupid
1,713
971
64
3,827
9,042
2,435
0
1,823
7,175
0
46,294
W
5,386
2,374
0
4,549
7,866
4,283
0
1,750
5,826
264
61,732
W
4,510
609
0
2,048
8,815
5,454
0
2,581
6,101
14,721
0
L
2,523
493
0
1,921
8,410
6,770
0
571
7,839
19,039
0
L
2,747
245
923
1,199
7,046
4,687
0
2,458
4,480
12,078
0
L
Poseidon
3,937
606
0
1,327
8,084
2,732
0
5,180
2,610
38,193
0
W
Chang'e
NBN Toxic
Chang'e
7,134
782
341
3,285
9,043
3,518
23
2,569
6,272
45,788
0
W
Medusa
SCP Helios
Medusa
5,565
1,171
0
250
5,684
1,951
2,744
915
4,769
0
64,015
L
4,270
969
0
2,897
8,486
2,806
0
1,128
7,320
0
34,299
W
6,957
2,755
0
3,180
7,069
2,012
97
846
6,078
0
37,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
31,922
452
Minions Killed
341
0
Camps Cleared
0
1,375,196
Distance Traveled
1,208,856
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,124
437
102
7
0
226,907
3
W
Mulan
9,399
671
148
11
0
278,408
0
W
Geb
6,807
486
30
2
0
278,306
1
L
Artio
5,314
380
39
3
0
198,981
3
L
Yemoja
5,732
409
25
2
0
259,840
2
L
Poseidon
7,375
527
90
6
0
257,473
3
W
Chang'e
8,177
584
100
7
0
259,632
4
W
Medusa
8,224
587
113
8
0
233,601
0
L
Loki
7,377
527
85
6
0
265,655
6
W
Awilix
7,802
557
61
4
0
325,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role