Player Matchup

Cerberus
Cerberus
TinkyKitty
Cerberus
Level 67
God Stats
12W - 18L
1,334 SR
Queue Stats
183W - 229L
1,310 Elo+
Party 2
Neith
Neith
Wavey097
Neith
Level 149
God Stats
22W - 19L
1,549 SR
Queue Stats
202W - 246L
1,344 Elo+
Solo
Sol
Sol
Zhang
Sol
Level 102
God Stats
41W - 41L
1,390 SR
Queue Stats
178W - 212L
1,310 Elo+
Party 2
Team Averages
Level 106
1,424 SR
1,321 Elo+

VS

Team Averages
Level 58
1,494 SR
1,234 Elo+
Janus
Janus
Maximuslives
Janus
Level 90
God Stats
15W - 21L
1,368 SR
Queue Stats
180W - 185L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
WeAreAbxolute
Erlang Shen
Level 78
God Stats
26W - 18L
1,613 SR
Queue Stats
319W - 410L
1,298 Elo+
Party 1
Guan Yu
Guan Yu
idvbble2k
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
992 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TinkyKitty
Cerberus
13
5 / 0 / 9
9,505
792
5,604
11,610
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Wavey097
Neith
14
7 / 2 / 9
9,364
780
12,629
7,047
2,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Zhang
Sol
14
6 / 0 / 11
9,361
780
7,679
11,855
6,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,184
599
10,155
9,355
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
WeAreAbxolute
Erlang Shen
10
2 / 5 / 0
7,071
589
6,609
12,189
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
idvbble2k
Guan Yu
8
0 / 9 / 2
6,583
549
3,544
10,859
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cerberus
TinkyKitty
Cerberus
5
0
9
9.5
W
Neith
Wavey097
Neith
7
2
9
5.75
L
Erlang Shen
WeAreAbxolute
Erlang Shen
2
5
0
0.4
W
Sol
Zhang
Sol
6
0
11
11.5
L
Guan Yu
idvbble2k
Guan Yu
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,912
Damage
20,308
30,512
Taken
32,403
17,325
Mitigated
13,943
14,369
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,155
52
0
1,164
9,355
2,467
0
4,116
5,239
41,781
0
W
Cerberus
TinkyKitty
Cerberus
5,604
497
599
5,084
11,610
7,967
214
2,946
8,391
13,072
0
W
Neith
Wavey097
Neith
12,629
7,470
0
1,413
7,047
2,401
1,335
2,927
4,053
0
43,512
L
Erlang Shen
WeAreAbxolute
Erlang Shen
6,609
2,067
0
1,025
12,189
6,672
0
5,232
6,957
0
18,533
W
Sol
Zhang
Sol
7,679
2,227
446
6,827
11,855
6,957
1,583
4,655
7,093
33,449
0
L
Guan Yu
idvbble2k
Guan Yu
3,544
519
233
798
10,859
4,804
102
4,254
6,605
0
7,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
20,838
161
Minions Killed
111
7
Camps Cleared
4
668,803
Distance Traveled
569,179
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,184
599
77
6
1
180,566
1
W
Cerberus
9,505
792
30
3
0
235,512
0
W
Neith
9,364
780
71
6
2
195,428
0
L
Erlang Shen
7,071
589
27
2
1
217,283
2
W
Sol
9,361
780
60
5
5
237,863
3
L
Guan Yu
6,583
549
7
1
2
171,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role