Player Matchup

Osiris
Osiris
Animeking 5879
Osiris
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Rama
Rama
Cbom095
Rama
Level 148
God Stats
0W - 2L
1,572 SR
Queue Stats
22W - 31L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
PhorsakenGamer
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,373 Elo+
Solo
Persephone
Persephone
Wicked Nar Nar
Persephone
Level 147
God Stats
1W - 2L
1,555 SR
Queue Stats
103W - 76L
1,594 Elo+
Party 1
Atlas
Atlas
iboxkitties
Atlas
Level 125
God Stats
0W - 1L
1,585 SR
Queue Stats
104W - 86L
1,528 Elo+
Party 1
Team Averages
Level 92
1,542 SR
1,507 Elo+

VS

Team Averages
Level 40
1,443 SR
1,520 Elo+
Agni
Agni
Apocalyptic0ne
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,505 Elo+
Party 3
Kuzenbo
Kuzenbo
Darkenvoker4
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,481 Elo+
Party 3
Amaterasu
Amaterasu
Hoozsey
Amaterasu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 15L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KiLLaJOSH16
Tsukuyomi
Level 79
God Stats
1W - 2L
1,214 SR
Queue Stats
120W - 120L
1,500 Elo+
Solo
Achilles
Achilles
TheHenryAvery
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 14
8,969
690
5,766
11,946
12,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Cbom095
Rama
18
7 / 4 / 8
10,701
823
19,346
14,939
8,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 8
8,355
643
5,285
12,556
5,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Wicked Nar Nar
Persephone
19
9 / 3 / 8
11,551
889
32,268
14,367
7,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 12
10,052
773
13,136
23,188
30,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 8
10,075
775
11,861
13,474
5,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Darkenvoker4
Kuzenbo
17
1 / 2 / 16
10,579
814
14,890
23,691
36,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
Hoozsey
Amaterasu
17
5 / 2 / 11
11,688
899
11,802
24,995
27,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
KiLLaJOSH16
Tsukuyomi
17
9 / 4 / 7
11,105
854
9,847
15,255
8,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
TheHenryAvery
Achilles
16
2 / 2 / 13
10,327
794
17,150
16,899
24,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
76
17
Kills
21
21
Deaths
17
50
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
3
14
2.33
W
4
7
8
1.14
L
Rama
Cbom095
Rama
7
4
8
2.75
W
Kuzenbo
Darkenvoker4
Kuzenbo
1
2
16
4.5
W
Amaterasu
Hoozsey
Amaterasu
5
2
11
5.25
W
Tsukuyomi
KiLLaJOSH16
Tsukuyomi
9
4
7
3.13
L
0
7
8
0.57
W
Achilles
TheHenryAvery
Achilles
2
2
13
4.25
L
Persephone
Wicked Nar Nar
Persephone
9
3
8
4.33
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,801
Damage
65,550
76,996
Taken
94,314
65,183
Mitigated
101,919
20,114
Healing
36,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,766
770
0
0
11,946
12,641
1,315
4,631
6,986
0
10,455
W
11,861
2,924
415
793
13,474
5,801
1,005
8,083
5,391
25,608
0
L
Rama
Cbom095
Rama
19,346
10,979
2,252
1,936
14,939
8,452
2,509
4,710
9,954
0
41,047
W
Kuzenbo
Darkenvoker4
Kuzenbo
14,890
4,059
1,569
5,730
23,691
36,291
333
8,421
15,270
29,429
0
W
Amaterasu
Hoozsey
Amaterasu
11,802
4,300
4,293
10,670
24,995
27,071
622
11,920
13,075
0
27,196
W
Tsukuyomi
KiLLaJOSH16
Tsukuyomi
9,847
2,136
3,834
3,608
15,255
8,016
2,523
7,772
7,483
0
22,557
L
5,285
2,067
737
1,088
12,556
5,939
778
4,034
8,171
0
9,422
W
Achilles
TheHenryAvery
Achilles
17,150
3,182
1,840
3,951
16,899
24,740
1,418
9,208
7,691
224
24,030
L
Persephone
Wicked Nar Nar
Persephone
32,268
868
2,043
3,687
14,367
7,642
556
4,959
9,105
59,126
0
L
13,136
4,723
4,102
4,269
23,188
30,509
96
8,640
14,114
19,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,628
Gold Earned
53,774
133
Minions Killed
134
0
Camps Cleared
0
1,159,126
Distance Traveled
1,319,607
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,969
690
12
1
0
243,190
1
W
Agni
10,075
775
35
3
0
215,677
0
L
Rama
10,701
823
48
4
0
224,216
0
W
Kuzenbo
10,579
814
28
2
0
270,102
0
W
Amaterasu
11,688
899
29
2
0
301,190
1
W
Tsukuyomi
11,105
854
23
2
0
264,786
4
L
Hou Yi
8,355
643
6
0
0
196,467
1
W
Achilles
10,327
794
19
1
0
267,852
0
L
Persephone
11,551
889
59
5
0
265,546
0
L
Atlas
10,052
773
8
1
0
229,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role