Player Matchup

Odin
Odin
ThaThroatGoat
Odin
Level 86
God Stats
3W - 7L
1,645 SR
Queue Stats
197W - 110L
1,767 Elo+
Party 1
Kukulkan
Kukulkan
TonyStark4dayz
Kukulkan
Level 49
God Stats
5W - 1L
1,833 SR
Queue Stats
58W - 11L
1,871 Elo+
Party 1
Danzaburou
Danzaburou
moothullo
Danzaburou
Level 106
God Stats
11W - 2L
1,834 SR
Queue Stats
134W - 61L
1,746 Elo+
Party 1
Scylla
Scylla
obidián
Scylla
Level 124
God Stats
1W - 0L
1,834 SR
Queue Stats
186W - 111L
1,703 Elo+
Party 1
Kuzenbo
Kuzenbo
prempurpwhaat
Kuzenbo
Level 147
God Stats
1W - 1L
1,321 SR
Queue Stats
300W - 156L
1,779 Elo+
Party 1
Team Averages
Level 102
1,693 SR
1,773 Elo+

VS

Team Averages
Level 47
1,613 SR
1,610 Elo+
Sylvanus
Sylvanus
EuropasGrace
Sylvanus
Level 19
God Stats
0W - 2L
1,520 SR
Queue Stats
5W - 3L
1,472 Elo+
Party 2
Chiron
Chiron
JohnnieCochran
Chiron
Level 24
God Stats
0W - 1L
1,595 SR
Queue Stats
7W - 6L
1,688 Elo+
Party 3
Zeus
Zeus
Senpai_Goblin
Zeus
Level 144
God Stats
12W - 10L
1,630 SR
Queue Stats
410W - 409L
1,520 Elo+
Party 2
Fenrir
Fenrir
WarriorOTP
Fenrir
Level 17
God Stats
1W - 1L
1,611 SR
Queue Stats
9W - 7L
1,687 Elo+
Party 3
Aphrodite
Aphrodite
Y_Blame_Me4-_-
Aphrodite
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 14
12,062
1,005
13,146
13,447
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
16
1 / 5 / 14
9,519
793
7,299
9,024
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
moothullo
Danzaburou
17
9 / 5 / 13
12,072
1,006
19,057
16,148
6,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
obidián
Scylla
17
10 / 3 / 11
11,730
978
12,297
9,678
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
16
3 / 3 / 17
11,061
922
7,665
16,193
22,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EuropasGrace
Sylvanus
13
0 / 8 / 5
8,215
685
5,263
18,201
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 7
9,409
784
9,437
10,104
3,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 4 / 5
11,044
920
17,434
8,081
2,920
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
WarriorOTP
Fenrir
16
7 / 6 / 7
11,248
937
13,587
19,078
16,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Y_Blame_Me4-_-
Aphrodite
15
1 / 9 / 4
8,424
702
4,012
12,502
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
32
Kills
17
17
Deaths
32
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EuropasGrace
Sylvanus
0
8
5
0.31
L
2
5
7
1.1
L
7
4
5
2.38
W
9
1
14
16
W
Kukulkan
1
5
14
1.6
L
Fenrir
WarriorOTP
Fenrir
7
6
7
1.75
L
Aphrodite
Y_Blame_Me4-_-
Aphrodite
1
9
4
0.33
W
Danzaburou
moothullo
Danzaburou
9
5
13
3.1
W
Scylla
obidián
Scylla
10
3
11
5.17
W
Kuzenbo
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,464
Damage
49,733
64,490
Taken
67,966
45,159
Mitigated
48,238
10,894
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EuropasGrace
Sylvanus
5,263
1,043
1,722
3,472
18,201
19,181
216
8,144
9,533
12,129
0
L
9,437
4,048
695
1,945
10,104
3,773
127
3,232
6,591
0
27,980
L
17,434
981
0
0
8,081
2,920
128
2,321
5,484
45,409
0
W
13,146
2,993
0
1,660
13,447
8,532
503
5,948
7,499
0
30,849
W
Kukulkan
7,299
677
368
809
9,024
4,163
1,095
4,111
4,913
37,713
0
L
Fenrir
WarriorOTP
Fenrir
13,587
1,660
0
2,332
19,078
16,679
0
8,426
10,274
6,298
23,270
L
Aphrodite
Y_Blame_Me4-_-
Aphrodite
4,012
80
1,940
2,271
12,502
5,685
586
4,918
7,421
23,446
0
W
Danzaburou
moothullo
Danzaburou
19,057
11,031
0
5,997
16,148
6,854
1,938
8,251
7,897
0
39,394
W
Scylla
obidián
Scylla
12,297
2,312
0
989
9,678
3,524
1,078
5,657
4,021
35,652
0
W
Kuzenbo
7,665
2,207
0
1,071
16,193
22,086
445
5,292
10,901
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,444
Gold Earned
48,340
270
Minions Killed
254
9
Camps Cleared
7
1,151,668
Distance Traveled
968,546
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,215
685
14
1
0
187,255
0
L
Chiron
9,409
784
62
5
1
183,564
2
L
Zeus
11,044
920
81
7
2
203,545
1
W
Odin
12,062
1,005
56
5
4
272,055
2
W
Kukulkan
9,519
793
82
7
3
193,264
0
L
Fenrir
11,248
937
39
3
3
214,687
2
L
Aphrodite
8,424
702
58
5
1
179,495
3
W
Danzaburou
12,072
1,006
52
4
0
200,900
3
W
Scylla
11,730
978
62
5
2
229,560
2
W
Kuzenbo
11,061
922
18
2
0
255,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role