Player Matchup

Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Belislecaca
Raijin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 68L
1,380 Elo+
Party 1
Apollo
Apollo
frostttt
Apollo
Level 65
God Stats
11W - 7L
1,573 SR
Queue Stats
50W - 43L
1,522 Elo+
Party 1
Odin
Odin
xMonStAxDestrOx
Odin
Level 67
God Stats
3W - 2L
1,642 SR
Queue Stats
49W - 46L
1,443 Elo+
Party 1
Team Averages
Level 54
1,543 SR
1,469 Elo+

VS

Team Averages
Level 45
1,651 SR
1,436 Elo+
Geb
Geb
DirtyDan117
Geb
Level 16
God Stats
0W - 1L
1,883 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Iconic 4K
Loki
Level 45
God Stats
9W - 12L
1,470 SR
Queue Stats
47W - 35L
1,508 Elo+
Party 3
Chaac
Chaac
TC300G
Chaac
Level 42
God Stats
11W - 5L
1,859 SR
Queue Stats
88W - 85L
1,438 Elo+
Solo
Aphrodite
Aphrodite
ThiccAnimeThighs
Aphrodite
Level 58
God Stats
0W - 1L
1,435 SR
Queue Stats
35W - 39L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
ggeist
Danzaburou
Level 66
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 3 / 4
8,369
598
5,847
9,281
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
 
Zhong Kui
12
2 / 2 / 10
7,430
531
6,130
10,686
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
13
1 / 2 / 6
8,131
581
4,167
6,266
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
frostttt
Apollo
14
7 / 0 / 7
8,255
590
7,764
8,030
2,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 0
7,456
533
3,076
7,758
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,861
419
2,759
10,383
6,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
2 / 2 / 1
6,978
498
3,672
7,342
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
TC300G
Chaac
14
3 / 0 / 0
8,476
605
6,158
7,679
3,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
11
1 / 3 / 1
6,803
486
4,395
8,118
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
ggeist
Danzaburou
9
0 / 6 / 3
6,081
434
7,717
9,215
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
8
9
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
3
4
3
W
Zhong Kui
 
Zhong Kui
2
2
10
3.5
W
Raijin
1
2
6
2
L
2
6
1
0.42
L
Loki
2
2
1
1.25
L
Chaac
TC300G
Chaac
3
0
0
3
L
Aphrodite
1
3
1
0.5
W
Apollo
frostttt
Apollo
7
0
7
10.5
L
Danzaburou
ggeist
Danzaburou
0
6
3
0.25
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
24,701
42,021
Taken
42,737
19,129
Mitigated
18,023
13,194
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,847
3,608
0
3,458
9,281
3,847
0
1,646
7,635
0
50,512
W
Zhong Kui
 
Zhong Kui
6,130
733
947
4,249
10,686
6,647
364
2,293
8,393
24,102
0
W
Raijin
4,167
691
0
1,002
6,266
1,878
27
2,131
4,135
41,496
0
L
2,759
416
0
580
10,383
6,855
0
3,294
7,039
9,269
0
L
Loki
3,672
764
0
2,759
7,342
2,217
0
1,261
6,063
0
39,469
L
Chaac
TC300G
Chaac
6,158
1,382
60
4,064
7,679
3,725
394
554
6,773
0
53,908
L
Aphrodite
4,395
911
424
4,042
8,118
2,689
36
2,515
5,337
38,335
0
W
Apollo
frostttt
Apollo
7,764
3,965
0
1,718
8,030
2,233
440
1,084
6,946
0
61,621
L
Danzaburou
ggeist
Danzaburou
7,717
3,016
0
2,015
9,215
2,537
0
2,299
6,906
0
42,717
W
3,076
494
0
1,820
7,758
4,524
0
0
7,758
0
37,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,641
Gold Earned
34,199
427
Minions Killed
372
0
Camps Cleared
0
1,358,388
Distance Traveled
1,325,502
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,369
598
83
6
0
324,084
0
W
Zhong Kui
7,430
531
35
3
0
241,322
5
W
Raijin
8,131
581
99
7
0
228,801
3
L
Geb
5,861
419
13
1
0
257,953
0
L
Loki
6,978
498
77
6
0
295,064
4
L
Chaac
8,476
605
122
9
0
295,009
1
L
Aphrodite
6,803
486
88
6
0
238,543
5
W
Apollo
8,255
590
110
8
0
280,586
8
L
Danzaburou
6,081
434
72
5
0
238,933
3
W
Odin
7,456
533
100
7
0
283,595
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role