Player Matchup

Bacchus
Bacchus
BlazeInferno99
Bacchus
Level 34
God Stats
0W - 2L
1,378 SR
Queue Stats
21W - 26L
1,538 Elo+
Party 1
Thanatos
Thanatos
HanGoneViral
Thanatos
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 133L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
Hotweiners
Danzaburou
Level 39
God Stats
0W - 2L
1,519 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1
Achilles
Achilles
ItsLuigi
Achilles
Level 68
God Stats
3W - 5L
1,593 SR
Queue Stats
218W - 229L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LimaBean12303
Morgan Le Fay
Level 69
God Stats
9W - 14L
1,447 SR
Queue Stats
325W - 330L
1,504 Elo+
Party 3
Team Averages
Level 51
1,488 SR
1,466 Elo+

VS

Team Averages
Level 101
1,687 SR
1,665 Elo+
Eset
Eset
BeMeech
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,681 Elo+
Party 2
Rama
Rama
FortniteLegend69
Rama
Level 140
God Stats
2W - 2L
1,392 SR
Queue Stats
93W - 65L
1,648 Elo+
Party 2
Cerberus
Cerberus
Groupiez
Cerberus
Level 125
God Stats
1W - 0L
1,826 SR
Queue Stats
16W - 9L
1,683 Elo+
Party 2
Thanatos
Thanatos
Relix80
Thanatos
Level 86
God Stats
2W - 4L
1,736 SR
Queue Stats
488W - 536L
1,498 Elo+
Solo
Nemesis
Nemesis
wafflez53
Nemesis
Level 26
God Stats
9W - 1L
1,981 SR
Queue Stats
22W - 7L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
8,327
438
6,919
16,087
16,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
HanGoneViral
Thanatos
15
4 / 10 / 4
10,050
529
7,225
19,081
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Hotweiners
Danzaburou
15
3 / 3 / 6
9,933
523
9,741
11,518
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ItsLuigi
Achilles
17
8 / 7 / 3
10,899
574
13,665
19,396
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
LimaBean12303
Morgan Le Fay
14
4 / 9 / 1
8,944
471
10,384
14,169
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BeMeech
Eset
17
9 / 4 / 5
11,267
593
13,714
13,463
5,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 3 / 9
12,067
635
13,896
14,626
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Groupiez
Cerberus
16
3 / 4 / 15
10,523
554
9,529
18,681
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Relix80
Thanatos
19
9 / 5 / 7
12,012
632
10,421
17,697
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
wafflez53
Nemesis
18
5 / 6 / 3
11,547
608
14,253
10,885
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
21
Kills
34
36
Deaths
22
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Eset
BeMeech
Eset
9
4
5
2.88
L
2
7
5
0.64
W
8
3
9
4.17
W
Cerberus
Groupiez
Cerberus
3
4
15
2.63
L
Thanatos
HanGoneViral
Thanatos
4
10
4
0.6
L
Danzaburou
Hotweiners
Danzaburou
3
3
6
2
L
Achilles
ItsLuigi
Achilles
8
7
3
1.36
L
Morgan Le Fay
LimaBean12303
Morgan Le Fay
4
9
1
0.5
W
Thanatos
Relix80
Thanatos
9
5
7
2.5
W
Nemesis
wafflez53
Nemesis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
61,813
80,251
Taken
75,352
42,822
Mitigated
40,290
15,732
Healing
29,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
BeMeech
Eset
13,714
902
446
3,239
13,463
5,743
196
3,245
10,057
69,747
0
L
6,919
1,076
227
2,033
16,087
16,277
0
4,632
11,455
26,947
0
W
13,896
11,486
0
6,821
14,626
5,526
5,721
4,176
10,040
0
84,197
W
Cerberus
Groupiez
Cerberus
9,529
124
0
3,342
18,681
18,403
0
4,836
13,120
26,034
0
L
Thanatos
HanGoneViral
Thanatos
7,225
1,906
0
8,552
19,081
6,300
0
5,566
13,515
0
56,498
L
Danzaburou
Hotweiners
Danzaburou
9,741
5,577
0
1,112
11,518
2,804
0
5,773
5,745
0
52,209
L
Achilles
ItsLuigi
Achilles
13,665
2,514
0
3,037
19,396
13,704
174
3,158
16,238
5,152
46,946
L
Morgan Le Fay
LimaBean12303
Morgan Le Fay
10,384
960
0
771
14,169
3,737
0
4,114
10,055
54,539
0
W
Thanatos
Relix80
Thanatos
10,421
3,474
0
14,154
17,697
6,266
0
4,380
13,132
0
83,732
W
Nemesis
wafflez53
Nemesis
14,253
6,781
0
1,489
10,885
4,352
2,774
1,267
9,160
0
68,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
57,416
417
Minions Killed
585
0
Camps Cleared
0
1,761,929
Distance Traveled
1,799,589
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,267
593
125
7
0
350,048
1
L
Bacchus
8,327
438
38
2
0
373,113
7
W
Rama
12,067
635
153
8
0
319,357
1
W
Cerberus
10,523
554
26
1
0
370,959
7
L
Thanatos
10,050
529
81
4
0
342,978
2
L
Danzaburou
9,933
523
109
6
0
373,433
0
L
Achilles
10,899
574
99
5
0
348,237
8
L
Morgan Le Fay
8,944
471
90
5
0
324,168
2
W
Thanatos
12,012
632
129
7
0
371,914
3
W
Nemesis
11,547
608
152
8
0
387,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role