Player Matchup

Yemoja
Yemoja
Ambriz28
Yemoja
Level 140
God Stats
11W - 7L
1,492 SR
Queue Stats
184W - 160L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
NinjaEliteSniper
Heimdallr
Level 65
God Stats
3W - 5L
1,409 SR
Queue Stats
109W - 140L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Nymesis2560
Nu Wa
Level 115
God Stats
35W - 30L
1,571 SR
Queue Stats
318W - 314L
1,558 Elo+
Party 1
Hercules
Hercules
Procter 702
Hercules
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,387 Elo+
Solo
Horus
Horus
RicoRecklesz
Horus
Level 146
God Stats
4W - 2L
1,825 SR
Queue Stats
157W - 140L
1,557 Elo+
Party 1
Team Averages
Level 106
1,559 SR
1,479 Elo+

VS

Team Averages
Level 136
1,491 SR
1,519 Elo+
Cerberus
Cerberus
Constantine988
Cerberus
Level 81
God Stats
10W - 7L
1,487 SR
Queue Stats
385W - 483L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
UnderseaWriter7
Zhong Kui
Level 147
God Stats
5W - 2L
1,656 SR
Queue Stats
26W - 20L
1,561 Elo+
Solo
Charybdis
Charybdis
Vel0l0
Charybdis
Level 148
God Stats
3W - 3L
1,411 SR
Queue Stats
76W - 104L
1,366 Elo+
Solo
Mulan
Mulan
Writers BL0CK
Mulan
Level 157
God Stats
1W - 4L
1,320 SR
Queue Stats
196W - 204L
1,597 Elo+
Party 2
Bastet
Bastet
lilweezyforprez
Bastet
Level 147
God Stats
1W - 1L
1,581 SR
Queue Stats
214W - 210L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ambriz28
Yemoja
10
0 / 2 / 7
6,282
449
2,662
8,898
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
12
1 / 1 / 5
6,757
483
6,900
6,369
2,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 0 / 3
7,415
530
6,449
4,492
1,618
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Procter 702
Hercules
12
0 / 1 / 3
7,126
509
2,613
6,334
3,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

13
12 / 1 / 2
8,397
600
13,732
10,448
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 3 / 1
7,139
510
3,805
9,915
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
UnderseaWriter7
Zhong Kui
12
0 / 3 / 2
6,716
480
6,318
11,364
9,416
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Vel0l0
Charybdis
11
0 / 4 / 0
5,872
419
1,392
8,242
1,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 0
6,911
494
3,240
10,172
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 3 / 0
6,894
492
6,769
10,824
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
5
5
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ambriz28
Yemoja
0
2
7
1.75
L
Cerberus
2
3
1
0.83
W
Heimdallr
1
1
5
3.5
W
3
0
3
4.5
W
Hercules
Procter 702
Hercules
0
1
3
1.5
W
12
1
2
13
L
Zhong Kui
UnderseaWriter7
Zhong Kui
0
3
2
0.33
L
Charybdis
Vel0l0
Charybdis
0
4
0
0
L
1
3
0
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
21,524
36,541
Taken
50,517
17,466
Mitigated
27,408
14,764
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ambriz28
Yemoja
2,662
741
2,298
2,551
8,898
6,351
0
3,711
5,187
15,263
0
L
Cerberus
3,805
62
0
2,581
9,915
5,342
0
1,774
8,141
21,008
0
W
Heimdallr
6,900
2,405
0
971
6,369
2,130
208
2,132
4,237
0
40,134
W
6,449
1,066
0
2,092
4,492
1,618
644
1,666
2,826
46,248
0
W
Hercules
Procter 702
Hercules
2,613
1,010
0
2,199
6,334
3,489
316
617
5,380
0
38,818
W
13,732
6,874
609
4,044
10,448
3,878
0
2,494
7,914
0
41,810
L
Zhong Kui
UnderseaWriter7
Zhong Kui
6,318
333
0
2,347
11,364
9,416
180
3,204
8,160
39,445
0
L
Charybdis
Vel0l0
Charybdis
1,392
920
0
3,471
8,242
1,813
602
1,094
7,148
0
37,921
L
3,240
184
0
4,209
10,172
7,864
0
550
9,622
5,588
33,527
L
6,769
2,186
0
4,978
10,824
2,973
0
2,489
8,335
0
44,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
33,532
358
Minions Killed
373
0
Camps Cleared
0
1,277,124
Distance Traveled
1,314,626
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,282
449
28
2
0
233,753
5
L
Cerberus
7,139
510
49
4
0
325,716
2
W
Heimdallr
6,757
483
92
7
0
249,259
5
W
Nu Wa
7,415
530
82
6
0
257,928
2
W
Hercules
7,126
509
90
6
0
273,271
3
W
Horus
8,397
600
66
5
0
262,913
0
L
Zhong Kui
6,716
480
71
5
0
228,656
5
L
Charybdis
5,872
419
78
6
0
206,734
5
L
Mulan
6,911
494
89
6
0
267,604
1
L
Bastet
6,894
492
86
6
0
285,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role