Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Azmariia
Hel
Level 146
God Stats
0W - 1L
1,866 SR
Queue Stats
59W - 32L
1,638 Elo+
Party 2
Tiamat
Tiamat
MitoDenis
Tiamat
Level 139
God Stats
0W - 2L
1,200 SR
Queue Stats
33W - 25L
1,642 Elo+
Party 2
Team Averages
Level 129
1,522 SR
1,593 Elo+

VS

Team Averages
Level 128
1,551 SR
1,451 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PanieGod
Ares
Level 68
God Stats
3W - 1L
1,552 SR
Queue Stats
6W - 7L
1,311 Elo+
Party 1
Poseidon
Poseidon
TobiasDios
Poseidon
Level 157
God Stats
1W - 0L
1,599 SR
Queue Stats
50W - 50L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 9 / 3
6,498
650
8,203
10,871
3,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 3 / 1
5,618
562
327
3,877
2,537
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MitoDenis
Tiamat
11
4 / 3 / 0
6,805
681
7,011
10,755
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
5 / 4 / 6
7,995
800
3,553
9,649
2,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
11
2 / 1 / 8
7,862
786
5,777
8,810
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
TobiasDios
Poseidon
13
8 / 0 / 7
8,946
895
12,483
5,809
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
3
0.28
W
Cupid
 
Cupid
5
4
6
2
L
0
3
1
0.17
L
Tiamat
MitoDenis
Tiamat
4
3
0
1.33
W
Ares
2
1
8
6
W
Poseidon
TobiasDios
Poseidon
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
21,813
25,503
Taken
24,268
12,121
Mitigated
11,224
4,893
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,203
3,305
0
942
10,871
3,624
0
7,393
3,148
0
23,436
W
Cupid
 
Cupid
3,553
1,974
61
2,839
9,649
2,789
1,606
1,993
7,422
0
24,949
L
327
0
1,041
464
3,877
2,537
0
2,257
1,540
1,080
0
L
Tiamat
MitoDenis
Tiamat
7,011
514
0
2,446
10,755
5,960
0
7,981
2,452
21,295
0
W
Ares
5,777
69
0
2,142
8,810
6,890
171
3,315
5,173
12,803
0
W
Poseidon
TobiasDios
Poseidon
12,483
1,461
81
1,920
5,809
1,545
401
1,686
3,961
38,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,921
Gold Earned
24,803
65
Minions Killed
120
1
Camps Cleared
7
400,677
Distance Traveled
569,307
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,498
650
36
4
0
139,810
5
W
Cupid
7,995
800
37
4
2
173,765
0
L
Hel
5,618
562
0
0
0
75,140
0
L
Tiamat
6,805
681
29
3
1
185,727
2
W
Ares
7,862
786
13
1
2
201,699
2
W
Poseidon
8,946
895
70
7
3
193,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role