Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Denban
Cupid
Level 28
God Stats
1W - 3L
1,555 SR
Queue Stats
49W - 65L
1,390 Elo+
Party 2
Anubis
Anubis
Dzienny
Anubis
Level 36
God Stats
7W - 7L
1,573 SR
Queue Stats
65W - 69L
1,423 Elo+
Party 2
Bacchus
Bacchus
Navadros
Bacchus
Level 22
God Stats
4W - 5L
1,451 SR
Queue Stats
16W - 24L
1,348 Elo+
Party 2
Nemesis
Nemesis
Shandanvel
Nemesis
Level 64
God Stats
4W - 4L
1,474 SR
Queue Stats
93W - 115L
1,392 Elo+
Party 2
Team Averages
Level 46
1,511 SR
1,411 Elo+

VS

Team Averages
Level 79
1,489 SR
1,407 Elo+
Hades
Hades
BarbaroTrans
Hades
Level 36
God Stats
5W - 3L
1,497 SR
Queue Stats
101W - 126L
1,356 Elo+
Party 1
Thanatos
Thanatos
Brunó
Thanatos
Level 89
God Stats
20W - 15L
1,554 SR
Queue Stats
227W - 235L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Moguri1990
Ah Muzen Cab
Level 126
God Stats
4W - 2L
1,521 SR
Queue Stats
50W - 57L
1,395 Elo+
Party 1
Sol
Sol
Ry0X3r1oNx
Sol
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 41L
1,350 Elo+
Party 3
Horus
Horus
UHU-KlebeStick
Horus
Level 128
God Stats
3W - 3L
1,373 SR
Queue Stats
658W - 672L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 1
5,280
528
2,201
6,045
2,076
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Denban
Cupid
8
2 / 3 / 0
4,924
492
3,151
4,739
884
Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Dzienny
Anubis
9
0 / 3 / 0
4,815
482
564
5,244
1,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Navadros
Bacchus
8
0 / 1 / 2
4,941
494
3,208
5,676
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Shandanvel
Nemesis
9
2 / 4 / 1
5,309
531
3,525
6,703
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,263
526
2,922
4,942
2,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Brunó
Thanatos
12
8 / 1 / 2
7,112
711
6,782
5,808
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Moguri1990
Ah Muzen Cab
12
3 / 0 / 0
6,815
682
4,054
4,254
1,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
4,998
500
3,185
4,977
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 0 / 4
5,547
555
1,785
3,975
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
0
1
1
0.5
W
Thanatos
Brunó
Thanatos
8
1
2
9
L
Cupid
Denban
Cupid
2
3
0
0.67
L
Anubis
Dzienny
Anubis
0
3
0
0
W
Ah Muzen Cab
Moguri1990
Ah Muzen Cab
3
0
0
3
L
Bacchus
Navadros
Bacchus
0
1
2
1
W
1
2
2
1
L
Nemesis
Shandanvel
Nemesis
2
4
1
0.63
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,649
Damage
18,728
28,407
Taken
23,956
10,103
Mitigated
8,745
6,785
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,201
58
0
2,240
6,045
2,076
0
2,834
3,211
0
23,033
W
2,922
648
0
2,432
4,942
2,139
643
0
4,942
20,250
0
W
Thanatos
Brunó
Thanatos
6,782
1,801
0
6,349
5,808
1,851
0
394
5,414
0
33,778
L
Cupid
Denban
Cupid
3,151
1,399
376
1,134
4,739
884
0
1,103
3,636
0
21,590
L
Anubis
Dzienny
Anubis
564
0
0
856
5,244
1,908
0
88
5,156
22,787
0
W
Ah Muzen Cab
Moguri1990
Ah Muzen Cab
4,054
1,450
0
1,938
4,254
1,298
814
564
3,690
0
44,691
L
Bacchus
Navadros
Bacchus
3,208
284
129
1,700
5,676
3,643
0
2,082
3,594
10,969
0
W
3,185
1,706
0
1,287
4,977
1,219
0
1,658
3,319
18,581
0
L
Nemesis
Shandanvel
Nemesis
3,525
1,742
0
350
6,703
1,592
0
0
6,703
0
27,907
W
1,785
1,111
909
1,986
3,975
2,238
0
1,156
2,819
0
16,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
29,735
222
Minions Killed
253
0
Camps Cleared
0
957,959
Distance Traveled
921,050
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,280
528
48
5
0
184,456
4
W
Hades
5,263
526
36
4
0
148,405
0
W
Thanatos
7,112
711
68
7
0
203,826
1
L
Cupid
4,924
492
51
5
0
201,443
4
L
Anubis
4,815
482
47
5
0
167,604
0
W
Ah Muzen Cab
6,815
682
76
8
0
216,133
0
L
Bacchus
4,941
494
24
2
0
208,913
2
W
Sol
4,998
500
57
6
0
175,277
0
L
Nemesis
5,309
531
52
5
0
195,543
2
W
Horus
5,547
555
16
2
0
177,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role