Player Matchup

Sol
Sol
 
Sol
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ShutTheLights
Eset
Level 8
God Stats
0W - 5L
1,301 SR
Queue Stats
1W - 7L
1,250 Elo+
Party 1
Hercules
Hercules
mG KronicShotz
Hercules
Level 155
God Stats
0W - 1L
1,479 SR
Queue Stats
4W - 12L
1,451 Elo+
Party 1
Team Averages
Level 59
1,427 SR
1,400 Elo+

VS

Team Averages
Level 92
1,378 SR
1,465 Elo+
Artemis
Artemis
Steel_Toe_Cowboy
Artemis
Level 65
God Stats
10W - 20L
1,387 SR
Queue Stats
259W - 289L
1,438 Elo+
Solo
Cerberus
Cerberus
WARLORD ARES007
Cerberus
Level 143
God Stats
11W - 18L
1,473 SR
Queue Stats
630W - 667L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
catninjameowpow
Morgan Le Fay
Level 69
God Stats
2W - 1L
1,275 SR
Queue Stats
11W - 7L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 6 / 0
5,730
573
3,766
8,813
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 0
5,597
560
1,394
7,971
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
9
0 / 6 / 0
6,220
622
3,950
11,622
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 11
8,302
830
6,106
4,383
1,555
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
6 / 0 / 13
9,071
907
7,532
9,255
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
catninjameowpow
Morgan Le Fay
13
7 / 0 / 9
8,612
861
11,197
4,304
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
19
19
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
0
0
L
0
7
0
0
W
6
0
11
11.5
W
Cerberus
6
0
13
12.5
W
Morgan Le Fay
catninjameowpow
Morgan Le Fay
7
0
9
11.5
L
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,110
Damage
24,835
28,406
Taken
17,942
12,187
Mitigated
9,293
6,745
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,766
811
0
2,647
8,813
2,668
0
4,517
4,156
17,211
1,647
L
1,394
169
0
469
7,971
2,074
0
6,340
1,381
10,062
0
W
6,106
3,444
250
573
4,383
1,555
925
2,131
2,252
0
24,047
W
Cerberus
7,532
216
0
5,799
9,255
6,044
335
2,328
6,927
25,758
0
W
Morgan Le Fay
catninjameowpow
Morgan Le Fay
11,197
1,665
0
573
4,304
1,694
686
1,085
3,219
29,046
0
L
Hercules
3,950
465
0
3,629
11,622
7,445
0
7,331
3,873
0
10,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,547
Gold Earned
25,985
68
Minions Killed
145
3
Camps Cleared
6
451,733
Distance Traveled
568,457
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,730
573
32
3
2
139,440
0
L
Eset
5,597
560
22
2
0
137,685
0
W
Artemis
8,302
830
32
3
4
168,471
0
W
Cerberus
9,071
907
66
7
0
197,869
5
W
Morgan Le Fay
8,612
861
47
5
2
202,117
1
L
Hercules
6,220
622
14
1
1
174,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role