Player Matchup

Skadi
Skadi
NoceLilium028
Skadi
Level 121
God Stats
17W - 16L
1,630 SR
Queue Stats
134W - 125L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
TheMayorWest
Nu Wa
Level 124
God Stats
1W - 0L
1,373 SR
Queue Stats
65W - 48L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
potroxxx
Cthulhu
Level 45
God Stats
36W - 57L
1,464 SR
Queue Stats
121W - 208L
1,399 Elo+
Solo
Team Averages
Level 97
1,489 SR
1,519 Elo+

VS

Team Averages
Level 86
1,659 SR
1,421 Elo+
King Arthur
King Arthur
Chibster9O9
King Arthur
Level 67
God Stats
0W - 5L
1,674 SR
Queue Stats
14W - 15L
1,412 Elo+
Party 1
Anubis
Anubis
JordynThylos
Anubis
Level 63
God Stats
1W - 2L
1,390 SR
Queue Stats
28W - 50L
1,329 Elo+
Solo
Hou Yi
Hou Yi
Xenophin
Hou Yi
Level 127
God Stats
1W - 1L
1,914 SR
Queue Stats
16W - 15L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
11,078
692
16,241
8,966
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 0 / 10
10,850
678
12,918
4,274
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
potroxxx
Cthulhu
13
2 / 5 / 8
10,574
661
8,758
21,040
20,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chibster9O9
King Arthur
13
2 / 6 / 4
9,212
576
4,677
18,505
14,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
0 / 7 / 6
8,810
551
8,687
13,778
9,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Xenophin
Hou Yi
14
4 / 1 / 2
10,043
628
11,534
10,352
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
6
6
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chibster9O9
King Arthur
2
6
4
0.67
L
Anubis
0
7
6
0.43
W
8
1
6
11
W
4
0
10
9
L
Hou Yi
Xenophin
Hou Yi
4
1
2
5
W
Cthulhu
potroxxx
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
24,898
34,280
Taken
42,635
26,535
Mitigated
27,437
8,912
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chibster9O9
King Arthur
4,677
416
0
1,322
18,505
14,431
0
7,995
9,126
613
10,279
L
Anubis
8,687
150
99
2,497
13,778
9,050
0
7,123
5,948
34,614
0
W
16,241
6,952
0
998
8,966
4,686
982
2,293
6,480
0
43,541
W
12,918
2,344
0
1,001
4,274
1,565
726
1,037
3,237
42,429
0
L
Hou Yi
Xenophin
Hou Yi
11,534
5,584
0
1,011
10,352
3,956
0
6,006
3,914
0
48,453
W
Cthulhu
potroxxx
Cthulhu
8,758
394
713
6,200
21,040
20,284
0
5,964
14,432
25,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
28,065
198
Minions Killed
162
8
Camps Cleared
4
882,860
Distance Traveled
792,237
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,212
576
18
1
0
270,685
6
L
Anubis
8,810
551
56
4
3
241,226
5
W
Skadi
11,078
692
83
5
1
274,021
0
W
Nu Wa
10,850
678
83
5
7
301,094
4
L
Hou Yi
10,043
628
88
6
1
280,326
3
W
Cthulhu
10,574
661
32
2
0
307,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role