Player Matchup

Sol
Sol
GoldenClouder
Sol
Level 129
God Stats
12W - 25L
1,333 SR
Queue Stats
716W - 854L
1,410 Elo+
Party 2
Ganesha
Ganesha
N0D3Xxx
Ganesha
Level 56
God Stats
4W - 7L
1,387 SR
Queue Stats
11W - 20L
1,425 Elo+
Solo
Guan Yu
Guan Yu
TrapBunny10
Guan Yu
Level 87
God Stats
5W - 13L
1,390 SR
Queue Stats
228W - 298L
1,389 Elo+
Party 2
Bakasura
Bakasura
UrieLc
Bakasura
Level 103
God Stats
12W - 19L
1,421 SR
Queue Stats
575W - 705L
1,397 Elo+
Party 2
Anhur
Anhur
drkanavis
Anhur
Level 160
God Stats
3W - 7L
1,462 SR
Queue Stats
53W - 57L
1,493 Elo+
Solo
Team Averages
Level 107
1,399 SR
1,423 Elo+

VS

Team Averages
Level 104
1,571 SR
1,459 Elo+
Gilgamesh
Gilgamesh
PORTUGA GAMESSS
Gilgamesh
Level 95
God Stats
8W - 1L
1,709 SR
Queue Stats
385W - 385L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
SheltterEvil
Cliodhna
Level 83
God Stats
10W - 6L
1,487 SR
Queue Stats
410W - 421L
1,495 Elo+
Solo
Anhur
Anhur
Thiago84rj
Anhur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
660W - 707L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Thiagossauro_Rex
Baron Samedi
Level 84
God Stats
35W - 28L
1,496 SR
Queue Stats
196W - 217L
1,414 Elo+
Party 1
Olorun
Olorun
magalhusky
Olorun
Level 101
God Stats
4W - 1L
1,663 SR
Queue Stats
370W - 364L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,742
387
3,646
9,834
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
N0D3Xxx
Ganesha
9
0 / 4 / 3
6,748
337
4,091
13,883
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
TrapBunny10
Guan Yu
15
3 / 5 / 1
9,638
482
8,958
18,562
15,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
UrieLc
Bakasura
16
1 / 7 / 2
9,423
471
6,722
15,997
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
drkanavis
Anhur
13
3 / 8 / 0
8,287
414
7,915
16,362
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PORTUGA GAMESSS
Gilgamesh
17
8 / 3 / 8
11,124
556
12,222
16,301
11,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
SheltterEvil
Cliodhna
17
6 / 1 / 10
11,326
566
13,991
12,665
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
16
1 / 2 / 5
9,909
495
4,902
11,314
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Thiagossauro_Rex
Baron Samedi
16
5 / 1 / 10
10,212
511
8,799
10,054
6,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
magalhusky
Olorun
18
9 / 0 / 9
11,835
592
15,615
17,437
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
7
Kills
29
29
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Ganesha
N0D3Xxx
Ganesha
0
4
3
0.38
W
Gilgamesh
PORTUGA GAMESSS
Gilgamesh
8
3
8
4
W
Cliodhna
SheltterEvil
Cliodhna
6
1
10
11
W
Anhur
1
2
5
1.75
W
Baron Samedi
Thiagossauro_Rex
Baron Samedi
5
1
10
10
L
Guan Yu
TrapBunny10
Guan Yu
3
5
1
0.7
L
Bakasura
UrieLc
Bakasura
1
7
2
0.29
L
Anhur
drkanavis
Anhur
3
8
0
0.38
W
Olorun
magalhusky
Olorun
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,332
Damage
55,529
74,638
Taken
67,771
40,972
Mitigated
34,066
16,904
Healing
33,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,646
629
0
2,849
9,834
3,436
0
4,070
5,721
35,296
3,732
L
Ganesha
N0D3Xxx
Ganesha
4,091
233
0
1,361
13,883
9,877
0
7,428
6,413
14,545
0
W
Gilgamesh
PORTUGA GAMESSS
Gilgamesh
12,222
2,781
0
2,924
16,301
11,985
1,402
1,070
14,646
7,488
55,602
W
Cliodhna
SheltterEvil
Cliodhna
13,991
1,386
167
5,962
12,665
4,497
43
936
11,239
0
78,408
W
Anhur
4,902
1,389
0
5,577
11,314
3,813
5,213
1,182
9,982
0
58,798
W
Baron Samedi
Thiagossauro_Rex
Baron Samedi
8,799
1,047
1,193
3,667
10,054
6,340
26
1,807
8,247
49,560
0
L
Guan Yu
TrapBunny10
Guan Yu
8,958
392
260
4,849
18,562
15,681
0
5,901
11,936
0
54,305
L
Bakasura
UrieLc
Bakasura
6,722
4,773
0
4,964
15,997
7,255
0
2,318
13,552
0
56,208
L
Anhur
drkanavis
Anhur
7,915
3,166
0
2,621
16,362
4,723
0
6,514
9,707
0
45,717
W
Olorun
magalhusky
Olorun
15,615
8,379
892
12,797
17,437
7,431
3,496
2,593
14,564
91,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
54,406
418
Minions Killed
542
0
Camps Cleared
0
1,593,820
Distance Traveled
1,970,079
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,742
387
83
4
0
280,227
6
L
Ganesha
6,748
337
8
0
0
263,676
2
W
Gilgamesh
11,124
556
130
7
0
411,370
4
W
Cliodhna
11,326
566
106
5
0
462,623
2
W
Anhur
9,909
495
94
5
0
356,135
2
W
Baron Samedi
10,212
511
78
4
0
374,830
2
L
Guan Yu
9,638
482
110
6
0
390,402
5
L
Bakasura
9,423
471
128
6
0
320,981
4
L
Anhur
8,287
414
89
4
0
338,534
3
W
Olorun
11,835
592
134
7
0
365,121
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role