Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HarryParaTesties
Hercules
Level 100
God Stats
0W - 3L
1,166 SR
Queue Stats
56W - 61L
1,441 Elo+
Solo
Fenrir
Fenrir
yMarcosPlay
Fenrir
Level 115
God Stats
8W - 12L
1,475 SR
Queue Stats
49W - 42L
1,451 Elo+
Solo
Chaac
Chaac
zXtractv
Chaac
Level 40
God Stats
3W - 4L
1,126 SR
Queue Stats
47W - 61L
1,314 Elo+
Solo
Team Averages
Level 99
1,353 SR
1,441 Elo+

VS

Team Averages
Level 91
1,440 SR
1,419 Elo+
Persephone
Persephone
CouchEaterBoris
Persephone
Level 60
God Stats
5W - 2L
1,407 SR
Queue Stats
119W - 146L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
DanEugeneButts
Gilgamesh
Level 45
God Stats
6W - 6L
1,399 SR
Queue Stats
127W - 155L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
LianinaBlastoise
Cernunnos
Level 123
God Stats
8W - 9L
1,421 SR
Queue Stats
146W - 149L
1,425 Elo+
Solo
Serqet
Serqet
iLIKE HotMUMS
Serqet
Level 89
God Stats
3W - 2L
1,475 SR
Queue Stats
149W - 153L
1,402 Elo+
Solo
King Arthur
King Arthur
super1065
King Arthur
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 4 / 1
10,136
483
7,494
13,462
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
 
Discordia
12
1 / 2 / 2
8,510
405
6,281
5,474
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 1
7,863
374
5,702
16,732
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
15
5 / 8 / 2
9,725
463
10,090
18,438
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
zXtractv
Chaac
15
1 / 2 / 3
9,340
445
12,111
16,524
17,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CouchEaterBoris
Persephone
18
1 / 3 / 5
11,224
534
8,900
12,514
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
DanEugeneButts
Gilgamesh
17
8 / 3 / 4
10,523
501
9,525
13,113
7,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
18
3 / 0 / 6
11,034
525
12,085
11,717
5,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 12
9,619
458
7,619
14,822
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
super1065
King Arthur
18
4 / 1 / 1
10,681
509
9,304
15,687
10,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
18
19
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
Discordia
 
Discordia
1
2
2
1
W
Persephone
CouchEaterBoris
Persephone
1
3
5
1.17
W
Gilgamesh
DanEugeneButts
Gilgamesh
8
3
4
3.33
L
0
3
1
0.17
W
Cernunnos
3
0
6
6
W
2
1
12
8
W
King Arthur
super1065
King Arthur
4
1
1
4.5
L
Fenrir
5
8
2
0.75
L
Chaac
zXtractv
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
47,433
70,630
Taken
67,853
41,823
Mitigated
40,860
27,973
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,494
1,702
0
6,382
13,462
4,519
0
638
12,807
78,822
8,154
L
Discordia
 
Discordia
6,281
151
0
971
5,474
1,726
352
802
4,672
50,328
0
W
Persephone
CouchEaterBoris
Persephone
8,900
883
0
3,431
12,514
5,104
278
1,833
10,366
90,706
0
W
Gilgamesh
DanEugeneButts
Gilgamesh
9,525
2,137
0
2,020
13,113
7,545
0
3,226
9,779
0
77,464
L
5,702
1,402
0
7,391
16,732
11,148
174
3,312
13,420
0
17,863
W
Cernunnos
12,085
4,460
0
7,492
11,717
5,068
348
4,300
7,317
0
100,070
W
7,619
2,183
0
4,694
14,822
12,778
0
4,548
10,194
0
21,219
W
King Arthur
super1065
King Arthur
9,304
837
0
7,770
15,687
10,365
0
1,977
13,643
7,588
59,499
L
Fenrir
10,090
1,261
0
5,550
18,438
6,941
0
2,243
15,807
0
47,631
L
Chaac
zXtractv
Chaac
12,111
1,854
0
7,679
16,524
17,489
546
3,538
12,854
12,608
46,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
53,081
485
Minions Killed
604
0
Camps Cleared
0
1,912,855
Distance Traveled
2,053,435
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,136
483
167
8
0
396,795
3
L
Discordia
8,510
405
103
5
0
265,572
5
W
Persephone
11,224
534
171
8
0
390,932
7
W
Gilgamesh
10,523
501
101
5
0
456,787
10
L
Hercules
7,863
374
27
1
0
440,841
3
W
Cernunnos
11,034
525
168
8
0
397,008
2
W
Serqet
9,619
458
30
1
0
414,372
3
W
King Arthur
10,681
509
134
6
0
394,336
1
L
Fenrir
9,725
463
76
4
0
402,236
2
L
Chaac
9,340
445
112
5
0
407,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role