Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DetectiveSplash
Freya
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
1,122 Elo+
Solo
Sun Wukong
Sun Wukong
hunter-katana
Sun Wukong
Level 34
God Stats
2W - 5L
1,389 SR
Queue Stats
160W - 145L
1,357 Elo+
Party 1
Team Averages
Level 74
1,463 SR
1,326 Elo+

VS

Team Averages
Level 49
1,439 SR
1,358 Elo+
Sun Wukong
Sun Wukong
AltoStatch
Sun Wukong
Level 28
God Stats
8W - 3L
1,503 SR
Queue Stats
54W - 81L
1,205 Elo+
Party 2
Bacchus
Bacchus
Kamikaze Bears
Bacchus
Level 72
God Stats
4W - 0L
1,687 SR
Queue Stats
8W - 7L
1,590 Elo+
Solo
Horus
Horus
Thealiendrone
Horus
Level 46
God Stats
2W - 8L
1,126 SR
Queue Stats
112W - 141L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 6 / 0
6,059
606
7,815
9,666
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 6 / 2
6,520
652
5,098
9,021
2,922
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
hunter-katana
Sun Wukong
10
1 / 5 / 2
6,609
661
6,124
12,421
5,242

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AltoStatch
Sun Wukong
13
15 / 1 / 1
9,366
937
13,062
11,751
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 11
7,179
718
7,613
8,726
10,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 0 / 15
7,668
767
6,618
8,427
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
6
0
0.17
W
Sun Wukong
AltoStatch
Sun Wukong
15
1
1
15.5
L
1
6
2
0.33
W
2
2
11
3.75
W
0
0
15
7.5
L
Sun Wukong
hunter-katana
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
27,293
31,108
Taken
28,904
11,773
Mitigated
25,574
3,663
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,815
2,619
392
705
9,666
3,609
0
2,415
6,983
0
18,607
W
Sun Wukong
AltoStatch
Sun Wukong
13,062
4,295
454
3,111
11,751
7,740
932
1,548
10,203
0
28,590
L
5,098
2,076
0
1,074
9,021
2,922
0
3,340
5,494
16,953
0
W
7,613
733
283
318
8,726
10,533
26
2,548
6,178
13,704
0
W
6,618
2,726
2,660
3,726
8,427
7,301
299
1,130
7,297
0
14,605
L
Sun Wukong
hunter-katana
Sun Wukong
6,124
352
552
940
12,421
5,242
0
2,522
9,497
0
16,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,188
Gold Earned
24,213
84
Minions Killed
67
3
Camps Cleared
3
480,209
Distance Traveled
565,521
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,059
606
25
3
0
155,166
1
W
Sun Wukong
9,366
937
46
5
2
194,336
0
L
Freya
6,520
652
35
4
2
143,753
0
W
Bacchus
7,179
718
11
1
1
176,309
0
W
Horus
7,668
767
10
1
0
194,876
2
L
Sun Wukong
6,609
661
24
2
1
181,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role