Player Matchup

Tyr
Tyr
Diamond II
Birch656
Tyr
Diamond II
Level 149
God Stats
55W - 51L
1,663 SR
Queue Stats
425W - 416L
2,357 MMR
Solo
Eset
Eset
Diamond V
D3athTheKidd
Eset
Diamond V
Level 86
God Stats
7W - 5L
1,732 SR
Queue Stats
65W - 59L
2,197 MMR
Solo
Xing Tian
Xing Tian
Masters
Lepertringi2
Xing Tian
Masters
Level 149
God Stats
1W - 2L
1,275 SR
Queue Stats
195W - 186L
2,279 MMR
Solo
Hun Batz
Hun Batz
Masters
Toobsies
Hun Batz
Masters
Level 160
God Stats
4W - 3L
1,708 SR
Queue Stats
308W - 276L
2,864 MMR
Solo
Ullr
Ullr
Masters
oGryph
Ullr
Masters
Level 160
God Stats
35W - 31L
1,697 SR
Queue Stats
356W - 251L
3,198 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,615 SR
2,579 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,574 SR
2,388 MMR
Bellona
Bellona
Masters
 
Bellona
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
GlacialEagle
Anhur
Diamond III
Level 154
God Stats
22W - 22L
1,584 SR
Queue Stats
464W - 465L
2,149 MMR
Solo
Ganesha
Ganesha
Masters
Oddimize
Ganesha
Masters
Level 160
God Stats
1W - 3L
1,341 SR
Queue Stats
160W - 147L
2,500 MMR
Solo
Ra
Ra
Masters
dHyperion
Ra
Masters
Level 155
God Stats
15W - 11L
1,660 SR
Queue Stats
325W - 306L
2,887 MMR
Solo
Thor
Thor
Masters
godimhungry
Thor
Masters
Level 109
God Stats
4W - 1L
1,785 SR
Queue Stats
47W - 25L
2,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,296
572
4,025
11,523
4,127
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
5,180
471
1,667
4,364
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Lepertringi2
Xing Tian
8
1 / 3 / 1
5,132
467
3,735
7,741
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Toobsies
Hun Batz
10
1 / 3 / 2
5,715
520
4,178
8,642
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
oGryph
Ullr
10
1 / 3 / 1
5,801
527
4,363
5,609
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
GebOdinAchilles

VS

Bans
CliodhnaAh Muzen CabCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 1 / 1
7,612
692
9,222
8,151
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 2 / 3
6,287
572
8,412
6,387
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Oddimize
Ganesha
9
0 / 1 / 6
5,593
508
2,159
7,335
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 0 / 3
6,887
626
3,321
3,741
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

13
6 / 0 / 4
7,236
658
6,120
5,450
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
20
20
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
1
6.5
L
1
6
0
0.17
L
0
5
1
0.1
W
5
2
3
3.25
L
Xing Tian
Lepertringi2
Xing Tian
1
3
1
0.5
W
Ganesha
Oddimize
Ganesha
0
1
6
3
L
Hun Batz
Toobsies
Hun Batz
1
3
2
0.67
W
3
0
3
4.5
W
6
0
4
8
L
Ullr
oGryph
Ullr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,968
Damage
29,234
37,879
Taken
31,064
11,911
Mitigated
17,166
8,357
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,222
4,681
0
2,967
8,151
7,338
123
207
7,904
0
49,015
L
4,025
925
0
2,703
11,523
4,127
0
447
11,036
0
31,597
L
1,667
31
231
302
4,364
971
0
1,628
2,684
22,905
0
W
8,412
5,371
0
2,146
6,387
1,725
0
1,322
5,065
0
33,451
L
Xing Tian
Lepertringi2
Xing Tian
3,735
556
0
1,304
7,741
3,561
0
1,637
6,086
8,260
0
W
Ganesha
Oddimize
Ganesha
2,159
293
264
2,386
7,335
4,422
0
1,402
5,933
13,605
0
L
Hun Batz
Toobsies
Hun Batz
4,178
1,202
0
3,012
8,642
2,115
0
1,365
7,275
0
34,468
W
3,321
441
826
1,975
3,741
1,902
136
1,079
2,542
49,311
0
W
6,120
2,091
0
1,423
5,450
1,779
0
1,126
4,218
0
46,178
L
Ullr
oGryph
Ullr
4,363
2,169
0
805
5,609
1,137
0
291
5,318
0
31,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
33,615
295
Minions Killed
389
0
Camps Cleared
0
1,094,033
Distance Traveled
1,066,878
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,612
692
108
10
0
220,675
0
L
Tyr
6,296
572
75
7
0
228,961
1
L
Eset
5,180
471
61
6
0
207,011
2
W
Anhur
6,287
572
74
7
0
180,585
4
L
Xing Tian
5,132
467
11
1
0
233,844
5
W
Ganesha
5,593
508
8
1
0
203,226
4
L
Hun Batz
5,715
520
69
6
0
222,435
6
W
Ra
6,887
626
107
10
0
222,869
3
W
Thor
7,236
658
92
8
0
239,523
2
L
Ullr
5,801
527
79
7
0
201,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role