Player Matchup

Ymir
Ymir
Tonyosk32
Ymir
Level 20
God Stats
7W - 5L
1,468 SR
Queue Stats
9W - 11L
1,288 Elo+
Party 1
Atlas
Atlas
YairBelmontUwUr
Atlas
Level 62
God Stats
5W - 10L
1,447 SR
Queue Stats
142W - 221L
1,313 Elo+
Solo
Izanami
Izanami
ajm_bucko
Izanami
Level 63
God Stats
0W - 4L
1,200 SR
Queue Stats
102W - 137L
1,334 Elo+
Party 1
Fenrir
Fenrir
lincaxy
Fenrir
Level 56
God Stats
7W - 11L
1,351 SR
Queue Stats
68W - 100L
1,307 Elo+
Party 1
Olorun
Olorun
xWarrrioRx
Olorun
Level 63
God Stats
3W - 7L
1,331 SR
Queue Stats
101W - 172L
1,229 Elo+
Solo
Team Averages
Level 53
1,359 SR
1,294 Elo+

VS

Team Averages
Level 42
1,460 SR
1,273 Elo+
Izanami
Izanami
Baby-Yoda_DkS
Izanami
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 30L
993 Elo+
Party 2
Erlang Shen
Erlang Shen
Beat_Bot_
Erlang Shen
Level 82
God Stats
19W - 34L
1,343 SR
Queue Stats
111W - 130L
1,334 Elo+
Party 2
Zhong Kui
Zhong Kui
CAPP_-_CAPP
Zhong Kui
Level 49
God Stats
3W - 3L
1,403 SR
Queue Stats
181W - 176L
1,390 Elo+
Party 3
Loki
Loki
Caito_Kid
Loki
Level 27
God Stats
3W - 2L
1,510 SR
Queue Stats
44W - 43L
1,276 Elo+
Party 2
Bacchus
Bacchus
oP_Viziion
Bacchus
Level 41
God Stats
12W - 9L
1,544 SR
Queue Stats
108W - 103L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 11
9,704
388
6,324
23,723
12,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 7 / 1
10,271
411
10,612
14,903
6,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ajm_bucko
Izanami
15
6 / 5 / 4
11,166
447
13,340
19,194
5,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
lincaxy
Fenrir
10
1 / 8 / 2
7,850
314
3,577
12,754
3,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
xWarrrioRx
Olorun
8
0 / 0 / 0
6,812
272
144
1,144
241
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
2 / 4 / 6
12,237
489
11,034
15,543
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Beat_Bot_
Erlang Shen
18
8 / 2 / 6
13,337
533
10,859
16,976
14,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
CAPP_-_CAPP
Zhong Kui
20
8 / 0 / 6
14,330
573
14,346
12,709
8,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
17
7 / 1 / 2
12,683
507
9,696
15,182
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
oP_Viziion
Bacchus
16
0 / 4 / 15
12,079
483
9,555
15,880
18,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
11
Kills
25
25
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
4
6
1.25
W
Erlang Shen
Beat_Bot_
Erlang Shen
8
2
6
5.5
W
Zhong Kui
CAPP_-_CAPP
Zhong Kui
8
0
6
11
W
Loki
7
1
2
8
L
Ymir
0
5
11
1.1
L
4
7
1
0.64
L
Izanami
ajm_bucko
Izanami
6
5
4
1.6
L
Fenrir
lincaxy
Fenrir
1
8
2
0.25
W
Bacchus
oP_Viziion
Bacchus
0
4
15
1.88
L
Olorun
xWarrrioRx
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
55,490
71,718
Taken
76,290
28,754
Mitigated
51,163
19,072
Healing
26,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,034
7,658
1,247
7,317
15,543
4,909
2,584
3,088
12,455
0
89,306
W
Erlang Shen
Beat_Bot_
Erlang Shen
10,859
5,993
0
3,701
16,976
14,357
2,304
2,878
14,098
0
76,556
W
Zhong Kui
CAPP_-_CAPP
Zhong Kui
14,346
1,779
0
6,801
12,709
8,640
6,800
4,983
7,422
105,424
0
W
Loki
9,696
2,973
668
5,027
15,182
5,193
1,829
2,248
12,934
0
85,742
L
Ymir
6,324
1,161
274
7,226
23,723
12,809
176
6,977
16,746
28,594
0
L
10,612
3,001
0
2,352
14,903
6,081
0
8,171
6,732
41,804
0
L
Izanami
ajm_bucko
Izanami
13,340
8,889
278
6,038
19,194
5,819
1,552
6,069
13,125
0
70,730
L
Fenrir
lincaxy
Fenrir
3,577
883
0
2,366
12,754
3,804
390
2,684
10,070
0
25,775
W
Bacchus
oP_Viziion
Bacchus
9,555
1,131
0
1,333
15,880
18,064
780
3,883
11,997
29,289
0
L
Olorun
xWarrrioRx
Olorun
144
92
0
538
1,144
241
0
0
1,144
7,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
64,666
303
Minions Killed
541
0
Camps Cleared
0
1,681,672
Distance Traveled
2,168,553
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,237
489
122
5
0
396,768
0
W
Erlang Shen
13,337
533
105
4
0
441,507
0
W
Zhong Kui
14,330
573
184
7
0
448,774
0
W
Loki
12,683
507
101
4
0
416,028
3
L
Ymir
9,704
388
42
2
0
399,666
0
L
Atlas
10,271
411
64
3
0
404,033
3
L
Izanami
11,166
447
136
5
0
420,586
3
L
Fenrir
7,850
314
47
2
0
348,201
0
W
Bacchus
12,079
483
29
1
0
465,476
0
L
Olorun
6,812
272
14
1
0
109,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role