Player Matchup

Tsukuyomi
Tsukuyomi
AG4U2NV
Tsukuyomi
Level 160
God Stats
3W - 2L
1,649 SR
Queue Stats
194W - 207L
1,413 Elo+
Party 2
Hercules
Hercules
NiceTryLuis
Hercules
Level 99
God Stats
4W - 3L
1,593 SR
Queue Stats
157W - 175L
1,475 Elo+
Solo
Merlin
Merlin
penitenciia
Merlin
Level 122
God Stats
1W - 1L
1,295 SR
Queue Stats
78W - 98L
1,383 Elo+
Party 2
Team Averages
Level 127
1,512 SR
1,424 Elo+

VS

Team Averages
Level 150
1,531 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BiffBronski
Ne Zha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 1
Zeus
Zeus
Hellish Trick
Zeus
Level 158
God Stats
4W - 2L
1,593 SR
Queue Stats
98W - 77L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AG4U2NV
Tsukuyomi
14
7 / 8 / 6
11,352
710
13,272
16,721
11,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
NiceTryLuis
Hercules
15
3 / 0 / 9
10,680
668
7,209
19,019
13,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
16
7 / 2 / 10
12,015
751
12,595
13,425
4,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 5
10,180
636
14,802
11,585
3,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
11
0 / 7 / 7
9,449
591
4,624
11,559
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 7 / 2
11,357
710
20,911
13,800
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
10
10
Deaths
17
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
5
1.5
W
Tsukuyomi
AG4U2NV
Tsukuyomi
7
8
6
1.25
L
Ne Zha
0
7
7
0.5
L
8
7
2
1.29
W
Hercules
NiceTryLuis
Hercules
3
0
9
7.5
W
Merlin
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
40,337
49,165
Taken
36,944
28,413
Mitigated
10,226
8,648
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,802
4,301
0
2,285
11,585
3,399
632
5,111
6,474
0
44,266
W
Tsukuyomi
AG4U2NV
Tsukuyomi
13,272
1,418
0
596
16,721
11,019
0
7,797
8,494
0
30,222
L
Ne Zha
4,624
648
0
344
11,559
2,843
84
3,000
8,559
0
16,540
L
20,911
1,444
126
1,567
13,800
3,984
0
5,005
8,759
45,552
0
W
Hercules
NiceTryLuis
Hercules
7,209
1,376
0
5,230
19,019
13,063
0
6,587
11,954
0
25,237
W
Merlin
12,595
168
0
2,822
13,425
4,331
448
5,575
7,520
47,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
30,986
162
Minions Killed
160
8
Camps Cleared
7
856,079
Distance Traveled
791,724
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,180
636
60
4
5
307,009
2
W
Tsukuyomi
11,352
710
28
2
2
273,209
3
L
Ne Zha
9,449
591
28
2
1
243,735
0
L
Zeus
11,357
710
72
5
1
240,980
6
W
Hercules
10,680
668
58
4
2
294,703
3
W
Merlin
12,015
751
76
5
4
288,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role