Player Matchup

Ares
Ares
Polayer01
Ares
Level 88
God Stats
1W - 2L
1,471 SR
Queue Stats
34W - 23L
1,590 Elo+
Party 1
Scylla
Scylla
VictorHipo
Scylla
Level 42
God Stats
2W - 5L
1,279 SR
Queue Stats
16W - 22L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
betor2000
Heimdallr
Level 125
God Stats
0W - 2L
1,558 SR
Queue Stats
96W - 70L
1,689 Elo+
Party 1
Team Averages
Level 85
1,436 SR
1,577 Elo+

VS

Team Averages
Level 51
1,662 SR
1,580 Elo+
Artemis
Artemis
DSyR_RaGGez
Artemis
Level 62
God Stats
14W - 4L
1,621 SR
Queue Stats
91W - 73L
1,588 Elo+
Party 2
Hercules
Hercules
NiPS_BlaFF
Hercules
Level 28
God Stats
4W - 3L
1,563 SR
Queue Stats
54W - 32L
1,560 Elo+
Party 2
He Bo
He Bo
NiPS_FLeXx
He Bo
Level 62
God Stats
5W - 1L
1,802 SR
Queue Stats
63W - 39L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 6 / 5
10,961
548
14,410
25,549
33,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
VictorHipo
Scylla
14
0 / 13 / 7
10,838
542
6,773
19,707
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
betor2000
Heimdallr
17
8 / 3 / 0
12,722
636
25,193
21,869
11,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DSyR_RaGGez
Artemis
19
10 / 1 / 8
14,449
722
27,189
17,066
6,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NiPS_BlaFF
Hercules
18
4 / 1 / 12
13,000
650
15,386
28,611
28,590
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
17
8 / 7 / 8
13,418
671
19,033
15,011
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
22
22
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
DSyR_RaGGez
Artemis
10
1
8
14
W
Hercules
NiPS_BlaFF
Hercules
4
1
12
10
W
He Bo
8
7
8
1.71
L
Ares
1
6
5
0.58
L
Scylla
VictorHipo
Scylla
0
13
7
0.27
L
Heimdallr
betor2000
Heimdallr
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,376
Damage
61,608
67,125
Taken
60,688
52,131
Mitigated
39,297
13,551
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DSyR_RaGGez
Artemis
27,189
12,645
0
7,575
17,066
6,093
2,306
6,046
11,020
0
70,359
W
Hercules
NiPS_BlaFF
Hercules
15,386
3,758
0
10,578
28,611
28,590
251
12,486
16,125
12,280
31,455
W
He Bo
19,033
798
0
1,789
15,011
4,614
312
3,762
11,249
54,896
0
L
Ares
14,410
361
1,244
2,457
25,549
33,217
0
8,742
16,807
26,572
0
L
Scylla
VictorHipo
Scylla
6,773
708
0
2,244
19,707
7,393
0
7,840
11,867
28,776
0
L
Heimdallr
betor2000
Heimdallr
25,193
12,776
0
7,606
21,869
11,521
0
6,307
15,562
0
74,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
40,867
202
Minions Killed
222
5
Camps Cleared
9
1,018,001
Distance Traveled
1,201,652
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,449
722
82
4
3
406,605
2
W
Hercules
13,000
650
62
3
2
441,092
2
W
He Bo
13,418
671
78
4
4
353,955
1
L
Ares
10,961
548
26
1
1
357,194
4
L
Scylla
10,838
542
57
3
1
309,178
0
L
Heimdallr
12,722
636
119
6
3
351,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role