Player Matchup

Horus
Horus
Der I Jerry
Horus
Level 126
God Stats
26W - 10L
1,716 SR
Queue Stats
203W - 122L
1,717 Elo+
Party 2
Ra
Ra
Kenshiro17x
Ra
Level 149
God Stats
14W - 19L
1,483 SR
Queue Stats
661W - 688L
1,456 Elo+
Solo
Charybdis
Charybdis
vy Loki
Charybdis
Level 134
God Stats
1W - 2L
1,536 SR
Queue Stats
71W - 82L
1,470 Elo+
Party 2
Team Averages
Level 136
1,578 SR
1,548 Elo+

VS

Team Averages
Level 95
1,563 SR
1,371 Elo+
Horus
Horus
PsySciorty7
Horus
Level 110
God Stats
9W - 1L
1,697 SR
Queue Stats
172W - 132L
1,490 Elo+
Party 1
Ares
Ares
Schnepfer13
Ares
Level 47
God Stats
16W - 23L
1,369 SR
Queue Stats
20W - 51L
1,156 Elo+
Solo
Kukulkan
Kukulkan
silfarion89
Kukulkan
Level 127
God Stats
4W - 2L
1,624 SR
Queue Stats
98W - 98L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,697
570
1,182
5,800
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
6,848
685
2,333
2,083
746
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
vy Loki
Charybdis
8
0 / 4 / 1
5,803
580
1,521
5,172
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,868
787
2,034
4,987
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 4
7,713
771
2,546
9,437
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
silfarion89
Kukulkan
11
3 / 0 / 3
7,347
735
6,749
2,421
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
0
0
1
W
2
0
4
4
W
1
1
4
3
W
Kukulkan
silfarion89
Kukulkan
3
0
3
4.5
L
Charybdis
vy Loki
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,036
Damage
11,329
13,055
Taken
16,845
5,623
Mitigated
14,299
2,821
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,182
607
0
981
5,800
3,013
0
4,731
1,069
0
2,503
L
2,333
159
412
608
2,083
746
0
1,787
296
31,366
0
W
2,034
932
475
2,432
4,987
3,749
1,019
827
4,100
0
9,674
W
2,546
77
260
3,454
9,437
9,702
216
2,145
7,292
15,731
0
W
Kukulkan
silfarion89
Kukulkan
6,749
67
0
514
2,421
848
1,482
363
1,995
39,298
0
L
Charybdis
vy Loki
Charybdis
1,521
976
0
820
5,172
1,864
0
2,887
2,285
0
6,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,348
Gold Earned
22,928
96
Minions Killed
116
2
Camps Cleared
5
437,812
Distance Traveled
542,864
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,697
570
4
0
0
95,684
2
L
Ra
6,848
685
74
7
1
178,409
1
W
Horus
7,868
787
20
2
1
199,330
3
W
Ares
7,713
771
23
2
3
175,046
1
W
Kukulkan
7,347
735
73
7
1
168,488
2
L
Charybdis
5,803
580
18
2
1
163,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role