Player Matchup

Osiris
Osiris
 
Osiris
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kaivye4938
Tsukuyomi
Level 105
God Stats
4W - 8L
1,446 SR
Queue Stats
264W - 243L
1,508 Elo+
Party 1
Ymir
Ymir
Keaulyn
Ymir
Level 92
God Stats
4W - 3L
1,696 SR
Queue Stats
224W - 207L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
jackj2020
Heimdallr
Level 48
God Stats
0W - 2L
1,208 SR
Queue Stats
111W - 126L
1,394 Elo+
Solo
Team Averages
Level 66
1,470 SR
1,477 Elo+

VS

Team Averages
Level 74
1,558 SR
1,496 Elo+
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Donlbrahim
Medusa
Level 31
God Stats
37W - 18L
1,609 SR
Queue Stats
157W - 156L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
HaweGame
Baron Samedi
Level 108
God Stats
25W - 17L
1,567 SR
Queue Stats
538W - 499L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
IA_Dehmy
Cliodhna
Level 102
God Stats
25W - 13L
1,617 SR
Queue Stats
437W - 395L
1,518 Elo+
Party 2
Thanatos
Thanatos
InsaneHxlK
Thanatos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
10 / 2 / 1
9,978
665
9,321
7,137
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
 
Zeus
14
3 / 3 / 1
8,367
558
10,821
9,297
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Kaivye4938
Tsukuyomi
12
0 / 5 / 2
7,261
484
4,666
10,231
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Keaulyn
Ymir
9
0 / 8 / 0
6,182
412
6,646
17,604
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
jackj2020
Heimdallr
9
0 / 8 / 0
6,018
401
2,480
9,331
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 3 / 1
8,347
556
3,125
10,654
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Donlbrahim
Medusa
13
8 / 0 / 12
8,489
566
13,400
8,457
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HaweGame
Baron Samedi
12
7 / 1 / 11
8,759
584
11,632
10,580
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
IA_Dehmy
Cliodhna
14
4 / 1 / 7
8,134
542
9,183
10,797
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
InsaneHxlK
Thanatos
10
2 / 8 / 1
7,131
475
2,612
8,833
2,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
13
Kills
26
26
Deaths
13
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
10
2
1
5.25
L
Zeus
 
Zeus
3
3
1
1.17
W
Hel
 
Hel
5
3
1
1.83
W
Medusa
Donlbrahim
Medusa
8
0
12
14
W
Baron Samedi
HaweGame
Baron Samedi
7
1
11
12.5
W
Cliodhna
IA_Dehmy
Cliodhna
4
1
7
7.5
W
Thanatos
InsaneHxlK
Thanatos
2
8
1
0.31
L
Tsukuyomi
Kaivye4938
Tsukuyomi
0
5
2
0.2
L
Ymir
Keaulyn
Ymir
0
8
0
0
L
Heimdallr
jackj2020
Heimdallr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
39,952
53,600
Taken
49,321
26,412
Mitigated
19,704
9,925
Healing
24,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,321
2,145
0
785
7,137
8,087
237
857
6,280
12,544
44,960
L
Zeus
 
Zeus
10,821
1,267
0
3,726
9,297
2,732
0
2,282
7,015
59,092
0
W
Hel
 
Hel
3,125
119
613
6,048
10,654
4,205
0
6,361
4,293
45,346
0
W
Medusa
Donlbrahim
Medusa
13,400
7,599
0
3,177
8,457
2,756
556
4,433
4,024
0
42,686
W
Baron Samedi
HaweGame
Baron Samedi
11,632
2,009
1,095
5,637
10,580
6,081
0
5,340
5,240
33,866
0
W
Cliodhna
IA_Dehmy
Cliodhna
9,183
1,912
0
4,984
10,797
3,813
0
2,105
8,692
0
56,463
W
Thanatos
InsaneHxlK
Thanatos
2,612
629
0
3,126
8,833
2,849
1,118
860
7,973
0
21,849
L
Tsukuyomi
Kaivye4938
Tsukuyomi
4,666
658
0
2,978
10,231
2,886
102
1,131
9,100
0
48,874
L
Ymir
Keaulyn
Ymir
6,646
675
62
1,897
17,604
9,491
0
7,205
10,399
29,963
0
L
Heimdallr
jackj2020
Heimdallr
2,480
1,225
0
477
9,331
3,216
322
3,282
6,049
0
20,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,806
Gold Earned
40,860
416
Minions Killed
334
0
Camps Cleared
0
1,367,902
Distance Traveled
1,477,794
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,978
665
112
7
0
280,238
3
L
Zeus
8,367
558
115
8
0
270,886
6
W
Hel
8,347
556
92
6
0
296,721
5
W
Medusa
8,489
566
69
5
0
284,704
2
W
Baron Samedi
8,759
584
43
3
0
298,494
6
W
Cliodhna
8,134
542
86
6
0
331,039
4
W
Thanatos
7,131
475
44
3
0
266,836
0
L
Tsukuyomi
7,261
484
99
7
0
331,087
10
L
Ymir
6,182
412
43
3
0
245,935
1
L
Heimdallr
6,018
401
47
3
0
239,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role