Player Matchup

Pele
Pele
Nosoraki
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,551 Elo+
Party 2
Neith
Neith
UltraVoltronX
Neith
Level 26
God Stats
14W - 10L
1,623 SR
Queue Stats
59W - 52L
1,480 Elo+
Party 2
Chronos
Chronos
xXLiLGupXx
Chronos
Level 85
God Stats
17W - 28L
1,431 SR
Queue Stats
64W - 76L
1,503 Elo+
Solo
Team Averages
Level 58
1,518 SR
1,511 Elo+

VS

Team Averages
Level 91
1,546 SR
1,628 Elo+
Atlas
Atlas
Agentlols
Atlas
Level 129
God Stats
9W - 17L
1,467 SR
Queue Stats
691W - 818L
1,461 Elo+
Solo
Scylla
Scylla
PowderedMoth716
Scylla
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 6L
1,798 Elo+
Party 1
Neith
Neith
Teknique324
Neith
Level 127
God Stats
4W - 0L
1,671 SR
Queue Stats
123W - 89L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 4 / 2
5,898
590
4,532
10,420
3,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 2
5,791
579
2,662
5,145
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
xXLiLGupXx
Chronos
11
2 / 4 / 0
6,568
657
4,108
9,267
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Agentlols
Atlas
11
2 / 1 / 5
7,487
749
5,137
10,710
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 3
8,137
814
8,263
5,312
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 7
7,078
708
8,844
7,477
2,749
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
Agentlols
Atlas
2
1
5
4.5
L
Pele
0
4
2
0.25
W
6
0
3
7.5
W
1
1
7
4.5
L
0
1
2
1
L
Chronos
xXLiLGupXx
Chronos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,302
Damage
22,244
24,832
Taken
23,499
8,027
Mitigated
15,749
1,111
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Agentlols
Atlas
5,137
1,718
344
2,271
10,710
11,307
347
1,281
9,429
12,991
0
L
Pele
4,532
409
0
220
10,420
3,244
0
5,591
4,829
0
18,083
W
8,263
252
86
1,949
5,312
1,693
678
1,082
4,230
32,477
0
W
8,844
1,221
0
1,853
7,477
2,749
1,305
1,993
5,484
0
26,327
L
2,662
1,596
0
530
5,145
1,485
0
3,206
1,939
0
8,246
L
Chronos
xXLiLGupXx
Chronos
4,108
1,111
0
361
9,267
3,298
0
4,843
4,424
14,141
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,257
Gold Earned
22,702
67
Minions Killed
115
3
Camps Cleared
6
451,452
Distance Traveled
562,864
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,487
749
8
1
1
188,681
3
L
Pele
5,898
590
27
3
1
168,387
1
W
Scylla
8,137
814
55
6
5
189,091
1
W
Neith
7,078
708
52
5
0
185,092
2
L
Neith
5,791
579
14
1
0
116,888
0
L
Chronos
6,568
657
26
3
2
166,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role