Player Matchup

Neith
Neith
Ant13
Neith
Level 102
God Stats
0W - 2L
1,254 SR
Queue Stats
36W - 43L
1,463 Elo+
Party 1
Merlin
Merlin
Drunk3nPanda24
Merlin
Level 95
God Stats
7W - 6L
1,528 SR
Queue Stats
33W - 35L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
spankmymonkey74
Ah Puch
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
56W - 62L
1,364 Elo+
Party 1
Team Averages
Level 109
1,494 SR
1,420 Elo+

VS

Team Averages
Level 79
1,523 SR
1,541 Elo+
Hun Batz
Hun Batz
Nando6625
Hun Batz
Level 23
God Stats
1W - 2L
1,439 SR
Queue Stats
23W - 24L
1,699 Elo+
Party 2
Bacchus
Bacchus
Psycho__Dylan
Bacchus
Level 61
God Stats
10W - 10L
1,444 SR
Queue Stats
131W - 173L
1,303 Elo+
Solo
Anubis
Anubis
Valaak_wrath
Anubis
Level 153
God Stats
7W - 3L
1,687 SR
Queue Stats
142W - 156L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ant13
Neith
13
3 / 3 / 1
8,846
632
9,587
9,368
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 2
8,337
596
5,155
7,689
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 2
8,171
584
7,720
9,618
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nando6625
Hun Batz
15
6 / 0 / 6
10,172
727
12,429
12,525
6,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
14
6 / 1 / 4
10,709
765
4,154
8,174
10,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
1 / 4 / 7
9,391
671
7,270
8,526
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
13
13
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Ant13
Neith
3
3
1
1.17
L
1
4
2
0.5
W
Hun Batz
Nando6625
Hun Batz
6
0
6
9
W
Bacchus
6
1
4
8
W
Anubis
1
4
7
1.13
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
23,853
26,675
Taken
29,225
8,987
Mitigated
21,205
4,142
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ant13
Neith
9,587
2,748
0
2,467
9,368
4,135
0
3,147
6,001
0
32,356
L
5,155
155
110
493
7,689
2,539
0
3,190
4,363
20,251
0
W
Hun Batz
Nando6625
Hun Batz
12,429
2,012
0
1,898
12,525
6,972
803
5,332
6,886
0
43,006
W
Bacchus
4,154
119
0
2,366
8,174
10,079
207
3,527
4,307
11,687
0
W
Anubis
7,270
93
0
3,667
8,526
4,154
535
4,718
3,626
50,045
0
L
7,720
45
239
833
9,618
2,313
0
5,115
4,363
17,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
30,272
127
Minions Killed
171
3
Camps Cleared
11
691,427
Distance Traveled
753,463
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,846
632
68
5
0
226,373
4
L
Merlin
8,337
596
32
2
1
240,154
4
W
Hun Batz
10,172
727
53
4
8
271,842
4
W
Bacchus
10,709
765
12
1
0
274,204
0
W
Anubis
9,391
671
106
8
3
207,417
4
L
Ah Puch
8,171
584
27
2
2
224,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role