Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Guigz947
Sun Wukong
Level 25
God Stats
18W - 7L
1,756 SR
Queue Stats
61W - 37L
1,611 Elo+
Party 1
Ra
Ra
alyx13
Ra
Level 106
God Stats
2W - 6L
1,564 SR
Queue Stats
90W - 81L
1,465 Elo+
Party 1
Team Averages
Level 85
1,607 SR
1,525 Elo+

VS

Team Averages
Level 87
1,448 SR
1,354 Elo+
Neith
Neith
AlexVasta95
Neith
Level 105
God Stats
1W - 1L
1,190 SR
Queue Stats
18W - 58L
1,089 Elo+
Solo
Chronos
Chronos
Branmarow
Chronos
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 107L
1,443 Elo+
Party 2
Fenrir
Fenrir
I-MonsieurS
Fenrir
Level 105
God Stats
28W - 14L
1,655 SR
Queue Stats
186W - 149L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 7 / 2
12,016
668
16,396
18,329
7,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Guigz947
Sun Wukong
14
0 / 6 / 7
10,782
599
9,033
21,181
25,197
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
15
4 / 7 / 1
11,510
639
12,153
16,062
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 14
11,710
651
16,454
12,577
5,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Branmarow
Chronos
16
6 / 2 / 12
12,211
678
12,195
12,541
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
16
12 / 4 / 7
13,277
738
20,635
20,091
19,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
20
20
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
7
2
0.86
W
2
3
14
3
W
Chronos
Branmarow
Chronos
6
2
12
6
L
Sun Wukong
Guigz947
Sun Wukong
0
6
7
0.58
W
Fenrir
12
4
7
3.88
L
Ra
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,582
Damage
49,284
55,572
Taken
45,209
39,443
Mitigated
29,710
17,872
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,396
4,811
555
4,299
18,329
7,269
1,047
4,165
13,629
0
49,336
W
16,454
5,808
0
3,339
12,577
5,497
1,734
2,991
9,586
0
65,631
W
Chronos
Branmarow
Chronos
12,195
2,378
93
3,552
12,541
5,022
740
3,676
8,865
39,383
0
L
Sun Wukong
Guigz947
Sun Wukong
9,033
1,643
1,712
3,786
21,181
25,197
188
5,572
15,247
0
27,671
W
Fenrir
20,635
4,080
0
4,552
20,091
19,191
573
5,837
14,254
718
33,476
L
Ra
12,153
764
3,209
4,311
16,062
6,977
341
3,835
11,910
50,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
37,198
197
Minions Killed
210
5
Camps Cleared
11
948,256
Distance Traveled
983,355
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,016
668
78
4
2
276,649
3
W
Neith
11,710
651
130
7
3
316,796
2
W
Chronos
12,211
678
55
3
4
336,730
6
L
Sun Wukong
10,782
599
40
2
0
333,219
4
W
Fenrir
13,277
738
25
1
4
329,829
4
L
Ra
11,510
639
79
4
3
338,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role