Player Matchup

He Bo
He Bo
EpxdemxcUK
He Bo
Level 64
God Stats
1W - 4L
1,342 SR
Queue Stats
196W - 247L
1,414 Elo+
Party 1
Chaac
Chaac
seunAsepo
Chaac
Level 67
God Stats
35W - 47L
1,442 SR
Queue Stats
213W - 287L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
zero-mat
Sylvanus
Level 84
God Stats
12W - 17L
1,665 SR
Queue Stats
24W - 48L
1,290 Elo+
Solo
Team Averages
Level 72
1,483 SR
1,379 Elo+

VS

Team Averages
Level 59
1,603 SR
1,680 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Apfelsina2057
Horus
Level 17
God Stats
3W - 2L
1,809 SR
Queue Stats
11W - 2L
1,769 Elo+
Party 2
Kukulkan
Kukulkan
Loki_Smurf
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 2L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
5 / 9 / 1
9,432
726
9,713
11,685
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
seunAsepo
Chaac
11
1 / 8 / 2
7,616
586
11,557
18,674
10,666
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
zero-mat
Sylvanus
12
0 / 4 / 5
8,742
672
2,683
12,746
10,145
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 2 / 14
10,181
783
8,933
14,310
13,303
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
8 / 1 / 13
10,672
821
11,668
13,656
12,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Loki_Smurf
Kukulkan
15
7 / 3 / 9
10,322
794
15,574
8,994
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
21
21
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
14
6.5
W
8
1
13
14.5
L
He Bo
5
9
1
0.61
W
Kukulkan
Loki_Smurf
Kukulkan
7
3
9
3.83
L
Chaac
seunAsepo
Chaac
1
8
2
0.25
L
Sylvanus
zero-mat
Sylvanus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
36,175
43,105
Taken
36,960
23,965
Mitigated
28,683
11,108
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,933
2,372
586
983
14,310
13,303
697
4,653
9,313
26,769
0
W
11,668
3,512
1,269
5,276
13,656
12,398
661
4,393
8,991
0
21,947
L
He Bo
9,713
172
0
1,488
11,685
3,154
0
5,395
5,971
21,124
0
W
Kukulkan
Loki_Smurf
Kukulkan
15,574
1,044
0
683
8,994
2,982
1,082
2,732
5,898
55,567
0
L
Chaac
seunAsepo
Chaac
11,557
522
0
3,423
18,674
10,666
0
10,824
7,538
0
34,877
L
Sylvanus
zero-mat
Sylvanus
2,683
442
2,536
3,661
12,746
10,145
0
8,894
3,641
14,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
31,175
90
Minions Killed
166
4
Camps Cleared
7
641,226
Distance Traveled
752,763
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,181
783
53
4
1
235,556
1
W
Horus
10,672
821
23
2
1
271,069
2
L
He Bo
9,432
726
33
3
2
202,118
1
W
Kukulkan
10,322
794
90
7
5
246,138
2
L
Chaac
7,616
586
42
3
0
227,018
0
L
Sylvanus
8,742
672
15
1
2
212,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role