Player Matchup

Scylla
Scylla
BatmanWitDaPump
Scylla
Level 27
God Stats
7W - 5L
1,451 SR
Queue Stats
10W - 11L
1,291 Elo+
Party 2
Apollo
Apollo
Boop Frost
Apollo
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 108L
1,337 Elo+
Party 3
Athena
Athena
SLEEPZYYY
Athena
Level 64
God Stats
3W - 2L
1,724 SR
Queue Stats
87W - 95L
1,318 Elo+
Party 3
Neith
Neith
Sle3py2Nice_
Neith
Level 4
God Stats
1W - 0L
1,672 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
jeff23est
Thanatos
Level 121
God Stats
3W - 0L
1,880 SR
Queue Stats
88W - 74L
1,467 Elo+
Party 2
Team Averages
Level 53
1,645 SR
1,383 Elo+

VS

Team Averages
Level 86
1,438 SR
1,408 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
PaternalRug3424
Hades
Level 30
God Stats
1W - 2L
1,383 SR
Queue Stats
63W - 81L
1,302 Elo+
Solo
Mulan
Mulan
tkdluke
Mulan
Level 120
God Stats
6W - 9L
1,352 SR
Queue Stats
683W - 755L
1,392 Elo+
Solo
Izanami
Izanami
xancoldiron
Izanami
Level 109
God Stats
1W - 1L
1,455 SR
Queue Stats
67W - 72L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,275
523
4,170
3,382
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Boop Frost
Apollo
10
4 / 5 / 0
6,816
568
5,936
9,824
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
SLEEPZYYY
Athena
7
0 / 3 / 2
5,466
456
2,680
11,039
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 1
7,034
586
6,443
6,516
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
jeff23est
Thanatos
11
2 / 3 / 1
6,413
534
4,262
8,552
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 2 / 0
6,969
581
4,772
8,734
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
 
Geb
8
1 / 2 / 6
5,471
456
3,478
7,814
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 1 / 3
6,174
515
2,260
6,154
1,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
tkdluke
Mulan
11
1 / 3 / 1
6,487
541
4,317
9,139
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
xancoldiron
Izanami
11
8 / 3 / 2
7,250
604
10,323
8,362
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
15
15
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
2
0
2
L
Geb
 
Geb
1
2
6
2
W
1
3
2
0.67
W
Apollo
Boop Frost
Apollo
4
5
0
0.8
L
1
1
3
2.5
W
Athena
SLEEPZYYY
Athena
0
3
2
0.33
W
2
1
1
2.5
W
Thanatos
jeff23est
Thanatos
2
3
1
0.83
L
Mulan
tkdluke
Mulan
1
3
1
0.5
L
Izanami
xancoldiron
Izanami
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
25,150
39,313
Taken
40,203
11,544
Mitigated
19,316
16,369
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,772
851
0
1,980
8,734
3,780
0
1,908
6,722
0
45,052
L
Geb
 
Geb
3,478
1,231
286
760
7,814
5,645
144
1,297
6,479
10,444
2,147
W
4,170
595
0
0
3,382
632
654
486
2,896
26,287
0
W
Apollo
Boop Frost
Apollo
5,936
3,298
508
2,784
9,824
1,636
62
1,059
8,765
0
25,362
L
2,260
363
111
2,906
6,154
1,943
268
2,104
3,972
24,052
0
W
Athena
SLEEPZYYY
Athena
2,680
1,099
317
3,257
11,039
4,196
65
2,601
8,438
12,764
0
W
6,443
2,400
0
2,596
6,516
2,878
490
56
6,169
0
41,052
W
Thanatos
jeff23est
Thanatos
4,262
1,505
0
6,907
8,552
2,202
0
1,055
7,457
0
31,334
L
Mulan
tkdluke
Mulan
4,317
483
0
2,936
9,139
5,558
44
120
9,019
0
33,337
L
Izanami
xancoldiron
Izanami
10,323
8,449
180
2,390
8,362
2,390
2,240
1,161
7,161
0
47,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,004
Gold Earned
32,351
254
Minions Killed
293
0
Camps Cleared
0
1,114,053
Distance Traveled
1,151,108
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,969
581
85
7
0
262,037
3
L
Geb
5,471
456
8
1
0
247,250
1
W
Scylla
6,275
523
48
4
0
230,709
4
W
Apollo
6,816
568
41
3
0
221,248
1
L
Hades
6,174
515
58
5
0
214,383
1
W
Athena
5,466
456
24
2
0
227,664
1
W
Neith
7,034
586
72
6
0
184,689
1
W
Thanatos
6,413
534
69
6
0
249,743
0
L
Mulan
6,487
541
77
6
0
218,691
1
L
Izanami
7,250
604
65
5
0
208,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role