Player Matchup

Ra
Ra
Biel2926
Ra
Level 44
God Stats
1W - 1L
1,526 SR
Queue Stats
65W - 78L
1,333 Elo+
Solo
Chaac
Chaac
Lucashound10
Chaac
Level 42
God Stats
7W - 6L
1,796 SR
Queue Stats
25W - 31L
1,548 Elo+
Solo
Khepri
Khepri
Spanbauer456902
Khepri
Level 43
God Stats
9W - 9L
1,551 SR
Queue Stats
50W - 50L
1,497 Elo+
Party 2
Chernobog
Chernobog
aidang4265
Chernobog
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 238L
1,431 Elo+
Party 2
Osiris
Osiris
puchka
Osiris
Level 104
God Stats
14W - 12L
1,591 SR
Queue Stats
249W - 241L
1,520 Elo+
Party 2
Team Averages
Level 63
1,593 SR
1,466 Elo+

VS

Team Averages
Level 56
1,677 SR
1,533 Elo+
Atlas
Atlas
ALilSumSum
Atlas
Level 154
God Stats
55W - 36L
1,654 SR
Queue Stats
248W - 255L
1,572 Elo+
Party 3
Arachne
Arachne
CaptainFr3zh
Arachne
Level 47
God Stats
27W - 31L
1,476 SR
Queue Stats
170W - 184L
1,401 Elo+
Solo
Chaac
Chaac
Eat302606
Chaac
Level 8
God Stats
3W - 2L
1,751 SR
Queue Stats
6W - 5L
1,662 Elo+
Party 1
Zeus
Zeus
FlseBlkbear
Zeus
Level 29
God Stats
3W - 2L
1,756 SR
Queue Stats
78W - 80L
1,552 Elo+
Party 3
Cernunnos
Cernunnos
OG Tote One
Cernunnos
Level 44
God Stats
6W - 4L
1,746 SR
Queue Stats
179W - 177L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,193
484
4,802
13,100
5,939
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 4
10,097
531
7,794
19,199
16,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 4 / 4
10,637
560
6,348
18,164
21,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
aidang4265
Chernobog
17
2 / 3 / 3
9,945
523
6,846
11,013
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
puchka
Osiris
19
7 / 4 / 4
11,276
593
12,813
16,918
12,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
4 / 1 / 3
9,633
507
4,870
10,211
7,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
CaptainFr3zh
Arachne
12
4 / 5 / 2
8,558
450
7,978
12,507
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Eat302606
Chaac
15
0 / 4 / 3
8,930
470
11,420
13,793
15,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 0
10,248
539
14,410
9,972
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
OG Tote One
Cernunnos
16
6 / 3 / 1
10,084
531
13,655
12,251
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
17
Kills
18
18
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
4
1
3
5.5
W
0
5
2
0.2
L
Arachne
CaptainFr3zh
Arachne
4
5
2
1
L
Chaac
Eat302606
Chaac
0
4
3
0.38
L
4
4
0
1
W
2
2
4
2
L
Cernunnos
OG Tote One
Cernunnos
6
3
1
2.17
W
6
4
4
2
W
Chernobog
aidang4265
Chernobog
2
3
3
1.17
W
Osiris
puchka
Osiris
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,603
Damage
52,333
78,394
Taken
58,734
59,584
Mitigated
35,171
30,784
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
4,870
2,658
345
975
10,211
7,870
0
3,592
6,619
21,093
0
W
4,802
574
1,266
4,503
13,100
5,939
2,487
8,495
4,605
72,345
0
L
Arachne
CaptainFr3zh
Arachne
7,978
5,395
0
5,707
12,507
3,762
345
363
12,144
0
42,016
L
Chaac
Eat302606
Chaac
11,420
2,530
0
4,769
13,793
15,501
381
339
13,454
12,779
40,717
L
14,410
2,146
0
3,555
9,972
2,967
0
4,155
5,817
89,759
0
W
7,794
2,726
0
10,858
19,199
16,447
1,198
3,011
16,188
0
57,460
L
Cernunnos
OG Tote One
Cernunnos
13,655
6,936
0
5,350
12,251
5,071
29
2,834
9,417
0
91,436
W
6,348
1,301
202
4,467
18,164
21,274
473
6,580
11,584
13,401
0
W
Chernobog
aidang4265
Chernobog
6,846
4,805
0
3,462
11,013
3,063
627
2,065
8,948
0
68,280
W
Osiris
puchka
Osiris
12,813
7,085
0
6,026
16,918
12,861
60
2,571
14,347
0
88,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
47,453
550
Minions Killed
514
0
Camps Cleared
0
1,792,421
Distance Traveled
1,455,374
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,633
507
33
2
0
310,412
5
W
Ra
9,193
484
130
7
0
298,845
4
L
Arachne
8,558
450
80
4
0
261,122
0
L
Chaac
8,930
470
96
5
0
308,894
3
L
Zeus
10,248
539
159
8
0
311,656
5
W
Chaac
10,097
531
121
6
0
376,377
0
L
Cernunnos
10,084
531
146
8
0
263,290
1
W
Khepri
10,637
560
12
1
0
372,223
1
W
Chernobog
9,945
523
128
7
0
338,508
4
W
Osiris
11,276
593
159
8
0
406,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role