Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
L-Gregoly
Skadi
Level 88
God Stats
4W - 5L
1,524 SR
Queue Stats
378W - 401L
1,518 Elo+
Solo
Fenrir
Fenrir
Zaackino
Fenrir
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 1L
1,730 Elo+
Party 1
Horus
Horus
liimaaoo
Horus
Level 103
God Stats
9W - 6L
1,627 SR
Queue Stats
395W - 407L
1,396 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,529 Elo+

VS

Team Averages
Level 135
1,564 SR
1,484 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CaMeL08
Loki
Level 146
God Stats
11W - 7L
1,580 SR
Queue Stats
54W - 55L
1,511 Elo+
Party 2
Osiris
Osiris
Pudimtkd
Osiris
Level 146
God Stats
17W - 7L
1,686 SR
Queue Stats
998W - 969L
1,502 Elo+
Solo
Danzaburou
Danzaburou
genusdroyd
Danzaburou
Level 107
God Stats
72W - 90L
1,470 SR
Queue Stats
344W - 357L
1,466 Elo+
Solo
Discordia
Discordia
lichkinggh
Discordia
Level 127
God Stats
7W - 3L
1,582 SR
Queue Stats
108W - 117L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 7 / 1
8,301
553
7,925
9,535
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
7
0 / 2 / 0
5,981
399
2,522
6,253
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
L-Gregoly
Skadi
13
1 / 6 / 0
7,780
519
4,092
9,988
2,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Zaackino
Fenrir
14
3 / 4 / 6
8,245
550
7,870
10,783
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Horus
liimaaoo
Horus
13
1 / 2 / 4
7,967
531
6,979
14,706
8,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 10
8,568
571
6,973
10,801
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
CaMeL08
Loki
15
6 / 2 / 6
8,912
594
7,874
8,779
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Pudimtkd
Osiris
14
1 / 3 / 2
7,818
521
8,162
13,491
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
genusdroyd
Danzaburou
12
3 / 2 / 4
7,772
518
6,119
6,553
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
lichkinggh
Discordia
15
8 / 2 / 2
9,155
610
7,820
6,088
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
21
21
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
7
1
0.79
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Cthulhu
 
Cthulhu
3
1
10
8
W
Loki
CaMeL08
Loki
6
2
6
4.5
L
Skadi
L-Gregoly
Skadi
1
6
0
0.17
W
Osiris
Pudimtkd
Osiris
1
3
2
0.67
L
Fenrir
Zaackino
Fenrir
3
4
6
1.5
W
Danzaburou
genusdroyd
Danzaburou
3
2
4
2.5
W
Discordia
lichkinggh
Discordia
8
2
2
4.5
L
Horus
liimaaoo
Horus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,388
Damage
36,948
51,265
Taken
45,712
23,069
Mitigated
22,985
13,574
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,925
2,456
0
694
9,535
3,303
642
3,259
5,976
48,471
0
L
Kuzenbo
 
Kuzenbo
2,522
1,248
0
1,290
6,253
3,857
0
1,375
4,826
12,271
0
W
Cthulhu
 
Cthulhu
6,973
618
213
3,186
10,801
7,688
342
2,898
7,839
29,270
0
W
Loki
CaMeL08
Loki
7,874
2,197
0
2,138
8,779
2,625
602
2,323
6,315
0
49,124
L
Skadi
L-Gregoly
Skadi
4,092
2,666
0
1,469
9,988
2,478
590
3,047
6,847
0
46,846
W
Osiris
Pudimtkd
Osiris
8,162
3,410
0
3,426
13,491
8,614
0
2,767
10,665
0
48,462
L
Fenrir
Zaackino
Fenrir
7,870
1,931
0
2,966
10,783
4,509
430
4,030
6,569
0
44,953
W
Danzaburou
genusdroyd
Danzaburou
6,119
2,337
631
1,653
6,553
1,896
1,781
1,410
5,101
0
33,720
W
Discordia
lichkinggh
Discordia
7,820
702
0
363
6,088
2,162
769
2,187
3,863
59,696
0
L
Horus
liimaaoo
Horus
6,979
2,220
495
6,660
14,706
8,922
270
2,518
11,345
8,981
33,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
42,225
389
Minions Killed
387
0
Camps Cleared
0
1,370,906
Distance Traveled
1,476,598
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,301
553
99
7
0
286,503
2
L
Kuzenbo
5,981
399
18
1
0
181,666
0
W
Cthulhu
8,568
571
38
3
0
296,923
4
W
Loki
8,912
594
86
6
0
336,676
10
L
Skadi
7,780
519
107
7
0
266,022
3
W
Osiris
7,818
521
86
6
0
295,481
5
L
Fenrir
8,245
550
82
5
0
349,751
0
W
Danzaburou
7,772
518
75
5
0
264,934
4
W
Discordia
9,155
610
102
7
0
282,584
5
L
Horus
7,967
531
83
6
0
286,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role