Player Matchup

Mulan
Mulan
 
Mulan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Animuuu420
Set
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,565 Elo+
Party 1
Atlas
Atlas
Belbinboy1
Atlas
Level 95
God Stats
1W - 4L
1,332 SR
Queue Stats
41W - 45L
1,382 Elo+
Solo
Team Averages
Level 55
1,444 SR
1,482 Elo+

VS

Team Averages
Level 84
1,566 SR
1,450 Elo+
Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Th3H0lyAn9le
Danzaburou
Level 26
God Stats
13W - 12L
1,527 SR
Queue Stats
21W - 24L
1,417 Elo+
Party 2
Chaac
Chaac
WerDerBar
Chaac
Level 103
God Stats
21W - 9L
1,672 SR
Queue Stats
72W - 76L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 11 / 2
9,163
573
10,185
20,267
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 7 / 0
11,117
695
13,943
20,976
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
12
0 / 7 / 2
8,810
551
8,191
13,795
10,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 5 / 11
10,789
674
10,931
14,439
6,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Th3H0lyAn9le
Danzaburou
15
7 / 2 / 14
11,991
749
17,554
12,948
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
WerDerBar
Chaac
17
13 / 0 / 10
12,368
773
18,103
21,339
19,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
6
Kills
25
25
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
11
2
0.18
W
Hades
 
Hades
5
5
11
2.1
L
5
7
0
0.71
L
Atlas
0
7
2
0.14
W
Danzaburou
Th3H0lyAn9le
Danzaburou
7
2
14
7
W
Chaac
WerDerBar
Chaac
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,319
Damage
46,588
55,038
Taken
48,726
37,683
Mitigated
29,726
7,263
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,185
1,873
0
3,162
20,267
13,629
0
3,450
16,817
0
24,417
W
Hades
 
Hades
10,931
1,307
564
3,119
14,439
6,045
603
4,056
9,967
44,078
0
L
13,943
3,912
0
3,555
20,976
13,704
0
3,981
16,995
0
50,288
L
Atlas
8,191
3,089
0
546
13,795
10,350
0
4,095
9,700
22,575
0
W
Danzaburou
Th3H0lyAn9le
Danzaburou
17,554
9,150
0
2,699
12,948
4,055
1,430
2,837
9,569
0
44,028
W
Chaac
WerDerBar
Chaac
18,103
3,165
525
9,678
21,339
19,626
782
2,651
17,717
401
42,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
35,148
126
Minions Killed
176
4
Camps Cleared
8
713,695
Distance Traveled
807,255
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,163
573
29
2
1
231,617
0
W
Hades
10,789
674
58
4
6
245,108
2
L
Set
11,117
695
65
4
3
274,475
1
L
Atlas
8,810
551
32
2
0
207,603
1
W
Danzaburou
11,991
749
67
4
1
277,633
1
W
Chaac
12,368
773
51
3
1
284,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role