Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Boblymon
Tiamat
Level 87
God Stats
0W - 1L
1,349 SR
Queue Stats
2W - 8L
1,308 Elo+
Party 3
Hou Yi
Hou Yi
VSusp
Hou Yi
Level 156
God Stats
3W - 2L
1,664 SR
Queue Stats
83W - 67L
1,572 Elo+
Party 3
Team Averages
Level 137
1,503 SR
1,476 Elo+

VS

Team Averages
Level 120
1,577 SR
1,569 Elo+
Danzaburou
Danzaburou
DrHiff
Danzaburou
Level 155
God Stats
16W - 9L
1,625 SR
Queue Stats
335W - 294L
1,600 Elo+
Party 2
Scylla
Scylla
KrzakiiDrzewa
Scylla
Level 107
God Stats
3W - 0L
1,679 SR
Queue Stats
173W - 143L
1,579 Elo+
Party 2
Terra
Terra
Melzerman
Terra
Level 148
God Stats
1W - 0L
1,481 SR
Queue Stats
136W - 101L
1,596 Elo+
Party 2
Hercules
Hercules
matsumazomacro
Hercules
Level 108
God Stats
44W - 56L
1,522 SR
Queue Stats
258W - 261L
1,492 Elo+
Solo
Ne Zha
Ne Zha
stecik
Ne Zha
Level 81
God Stats
4W - 1L
1,577 SR
Queue Stats
95W - 75L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 5 / 1
8,668
667
16,960
9,313
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
14
1 / 7 / 5
8,397
646
6,996
13,450
15,174
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
 
Bastet
13
1 / 3 / 2
8,051
619
5,632
11,381
3,510
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Boblymon
Tiamat
13
0 / 6 / 3
7,244
557
5,531
11,695
6,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
VSusp
Hou Yi
17
2 / 2 / 1
9,111
701
9,081
11,159
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrHiff
Danzaburou
18
9 / 1 / 11
11,858
912
15,649
11,566
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 0 / 11
10,100
777
9,085
4,009
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
Melzerman
Terra
15
1 / 0 / 17
9,775
752
6,855
14,146
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
18
8 / 2 / 11
11,349
873
9,847
16,647
18,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
stecik
Ne Zha
16
3 / 4 / 14
10,135
780
8,288
12,946
6,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
6
Kills
23
23
Deaths
7
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
1
0.5
L
Ares
 
Ares
1
7
5
0.5
L
Bastet
 
Bastet
1
3
2
0.67
L
Tiamat
Boblymon
Tiamat
0
6
3
0.25
W
Danzaburou
DrHiff
Danzaburou
9
1
11
14.5
W
2
0
11
7.5
W
Terra
Melzerman
Terra
1
0
17
9.5
L
Hou Yi
VSusp
Hou Yi
2
2
1
1.25
W
Hercules
8
2
11
6.75
W
Ne Zha
stecik
Ne Zha
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,200
Damage
49,724
56,998
Taken
59,314
32,503
Mitigated
50,018
5,673
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,960
1,072
0
1,084
9,313
3,152
0
2,733
6,450
44,189
0
L
Ares
 
Ares
6,996
147
0
500
13,450
15,174
0
3,155
10,209
14,246
0
L
Bastet
 
Bastet
5,632
1,238
0
863
11,381
3,510
0
4,213
7,092
0
19,622
L
Tiamat
Boblymon
Tiamat
5,531
417
171
1,313
11,695
6,266
0
3,533
8,094
17,014
0
W
Danzaburou
DrHiff
Danzaburou
15,649
6,914
0
4,779
11,566
5,589
3,218
8,661
2,905
0
56,123
W
9,085
350
0
1,237
4,009
1,736
360
2,182
1,827
50,155
0
W
Terra
Melzerman
Terra
6,855
370
2,489
4,009
14,146
17,895
0
7,436
6,710
18,553
0
L
Hou Yi
VSusp
Hou Yi
9,081
2,908
0
1,742
11,159
4,401
2
2,519
8,614
0
43,092
W
Hercules
9,847
2,175
0
8,086
16,647
18,457
256
7,267
9,380
0
33,537
W
Ne Zha
stecik
Ne Zha
8,288
2,148
0
1,781
12,946
6,341
814
4,162
8,784
0
22,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
53,217
266
Minions Killed
346
6
Camps Cleared
11
1,102,827
Distance Traveled
1,326,898
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,668
667
84
6
3
211,937
1
L
Ares
8,397
646
9
1
0
213,797
4
L
Bastet
8,051
619
29
2
2
221,405
2
L
Tiamat
7,244
557
32
2
0
211,587
1
W
Danzaburou
11,858
912
97
7
4
256,961
2
W
Scylla
10,100
777
126
10
4
258,864
0
W
Terra
9,775
752
24
2
0
300,678
3
L
Hou Yi
9,111
701
112
9
1
244,101
3
W
Hercules
11,349
873
69
5
3
258,152
4
W
Ne Zha
10,135
780
30
2
0
252,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role