Player Matchup

Chernobog
Chernobog
BACKDOORDH
Chernobog
Level 18
God Stats
1W - 3L
1,169 SR
Queue Stats
18W - 14L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
Clonechamp
Guan Yu
Level 116
God Stats
0W - 1L
1,422 SR
Queue Stats
196W - 168L
1,526 Elo+
Party 2
Sobek
Sobek
southwesttra1k8
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 139L
1,577 Elo+
Party 2
Team Averages
Level 93
1,364 SR
1,532 Elo+

VS

Team Averages
Level 47
1,804 SR
1,527 Elo+
Danzaburou
Danzaburou
NCAvenger
Danzaburou
Level 19
God Stats
40W - 16L
1,848 SR
Queue Stats
85W - 47L
1,610 Elo+
Party 1
Hercules
Hercules
RunThisFade
Hercules
Level 82
God Stats
7W - 3L
1,685 SR
Queue Stats
413W - 249L
1,655 Elo+
Party 1
Ao Kuang
Ao Kuang
ll--Kor--ll
Ao Kuang
Level 41
God Stats
7W - 2L
1,877 SR
Queue Stats
154W - 209L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BACKDOORDH
Chernobog
14
8 / 9 / 9
12,280
682
18,973
18,425
7,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Clonechamp
Guan Yu
14
3 / 6 / 13
11,827
657
10,914
16,490
19,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 4 / 9
12,995
722
17,359
27,064
39,746
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NCAvenger
Danzaburou
17
8 / 5 / 6
13,336
741
19,643
17,029
5,905
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
RunThisFade
Hercules
16
5 / 7 / 13
12,828
713
23,661
31,875
27,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ll--Kor--ll
Ao Kuang
16
6 / 6 / 7
12,879
716
9,434
13,474
3,954
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
45
18
Kills
19
19
Deaths
18
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BACKDOORDH
Chernobog
8
9
9
1.39
L
Guan Yu
Clonechamp
Guan Yu
3
6
13
1.58
W
Danzaburou
NCAvenger
Danzaburou
8
5
6
2.2
W
Hercules
RunThisFade
Hercules
5
7
13
1.64
W
Ao Kuang
ll--Kor--ll
Ao Kuang
6
6
7
1.58
L
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,246
Damage
52,738
61,979
Taken
62,378
66,828
Mitigated
37,126
12,756
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BACKDOORDH
Chernobog
18,973
11,269
0
2,410
18,425
7,746
607
2,102
15,939
0
33,628
L
Guan Yu
Clonechamp
Guan Yu
10,914
2,076
1,507
3,623
16,490
19,336
1,319
3,832
12,147
0
25,801
W
Danzaburou
NCAvenger
Danzaburou
19,643
11,038
0
2,504
17,029
5,905
1,730
5,569
11,184
0
51,186
W
Hercules
RunThisFade
Hercules
23,661
6,973
990
10,008
31,875
27,267
91
7,912
23,244
7,230
33,451
W
Ao Kuang
ll--Kor--ll
Ao Kuang
9,434
2,290
222
1,493
13,474
3,954
893
4,861
8,456
33,494
0
L
17,359
2,044
248
4,968
27,064
39,746
0
6,541
19,421
39,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
39,043
126
Minions Killed
144
1
Camps Cleared
12
884,721
Distance Traveled
941,582
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,280
682
35
2
0
234,443
0
L
Guan Yu
11,827
657
42
2
1
296,542
0
W
Danzaburou
13,336
741
67
4
2
318,779
1
W
Hercules
12,828
713
34
2
0
337,033
2
W
Ao Kuang
12,879
716
43
2
10
285,770
0
L
Sobek
12,995
722
49
3
0
353,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role