Player Matchup

Chiron
Chiron
A Toxic Jester
Chiron
Level 158
God Stats
2W - 3L
1,631 SR
Queue Stats
702W - 696L
1,547 Elo+
Party 1
Atlas
Atlas
CharmedImSur
Atlas
Level 105
God Stats
1W - 2L
1,200 SR
Queue Stats
105W - 106L
1,446 Elo+
Party 1
Mulan
Mulan
GamzMaka12
Mulan
Level 157
God Stats
10W - 12L
1,533 SR
Queue Stats
581W - 517L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
Grims Prophet
Ah Puch
Level 120
God Stats
18W - 16L
1,461 SR
Queue Stats
55W - 50L
1,525 Elo+
Party 1
Loki
Loki
alexander_9005
Loki
Level 160
God Stats
26W - 18L
1,609 SR
Queue Stats
58W - 53L
1,525 Elo+
Solo
Team Averages
Level 140
1,487 SR
1,527 Elo+

VS

Team Averages
Level 93
1,616 SR
1,480 Elo+
Hercules
Hercules
Its Kakuja
Hercules
Level 90
God Stats
4W - 8L
1,487 SR
Queue Stats
274W - 292L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
TheBorckster12
The Morrigan
Level 88
God Stats
4W - 5L
1,507 SR
Queue Stats
341W - 344L
1,467 Elo+
Solo
Bastet
Bastet
Y OMallii
Bastet
Level 69
God Stats
24W - 11L
1,708 SR
Queue Stats
126W - 149L
1,535 Elo+
Party 2
Chaac
Chaac
Y Wolfi
Chaac
Level 72
God Stats
3W - 5L
1,451 SR
Queue Stats
124W - 133L
1,456 Elo+
Party 2
Zeus
Zeus
i_HeaR_MusiC
Zeus
Level 146
God Stats
6W - 2L
1,928 SR
Queue Stats
162W - 166L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,879
588
7,300
6,483
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 3
5,471
547
3,354
6,367
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
11
6 / 3 / 1
7,036
704
10,829
9,885
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
11
0 / 1 / 2
6,214
621
1,157
2,750
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 2 / 1
6,141
614
3,771
5,615
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Its Kakuja
Hercules
10
2 / 4 / 1
6,073
607
5,034
11,194
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
TheBorckster12
The Morrigan
10
1 / 4 / 0
5,344
534
3,374
4,780
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Y OMallii
Bastet
10
4 / 4 / 1
6,314
631
4,926
7,023
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Y Wolfi
Chaac
8
0 / 1 / 1
5,110
511
2,537
10,637
4,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 1
6,577
658
2,299
4,132
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
8
8
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
3
0
3
4.5
L
Mulan
6
3
1
2.17
L
Ah Puch
0
1
2
1
W
Hercules
Its Kakuja
Hercules
2
4
1
0.63
W
The Morrigan
TheBorckster12
The Morrigan
1
4
0
0.25
W
Bastet
Y OMallii
Bastet
4
4
1
1.13
W
Chaac
Y Wolfi
Chaac
0
1
1
0.5
L
4
2
1
2.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,411
Damage
18,170
31,100
Taken
37,766
13,611
Mitigated
15,305
9,717
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,300
2,954
452
2,460
6,483
1,795
465
1,658
4,815
0
34,243
L
3,354
1,051
0
526
6,367
3,419
343
1,630
4,727
12,633
0
L
Mulan
10,829
1,917
0
3,213
9,885
6,092
140
494
8,940
1,711
34,492
L
Ah Puch
1,157
0
0
581
2,750
881
0
1,329
1,299
34,983
0
W
Hercules
Its Kakuja
Hercules
5,034
1,251
0
3,874
11,194
6,171
0
337
10,133
0
28,682
W
The Morrigan
TheBorckster12
The Morrigan
3,374
1,227
68
1,530
4,780
1,554
0
858
3,922
28,001
4,145
W
Bastet
Y OMallii
Bastet
4,926
1,065
0
2,605
7,023
1,981
0
421
6,476
0
27,788
W
Chaac
Y Wolfi
Chaac
2,537
623
727
5,788
10,637
4,362
0
2,220
8,417
0
13,706
L
3,771
937
0
2,485
5,615
1,424
0
0
5,587
0
28,678
W
2,299
408
0
1,374
4,132
1,237
0
970
3,060
38,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
29,418
327
Minions Killed
320
0
Camps Cleared
0
1,005,607
Distance Traveled
1,031,940
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,879
588
70
7
0
192,794
1
L
Atlas
5,471
547
17
2
0
198,729
0
L
Mulan
7,036
704
87
9
0
209,606
2
L
Ah Puch
6,214
621
92
9
0
200,053
2
W
Hercules
6,073
607
72
7
0
207,302
0
W
The Morrigan
5,344
534
72
7
0
192,014
1
W
Bastet
6,314
631
59
6
0
230,605
2
W
Chaac
5,110
511
19
2
0
213,623
1
L
Loki
6,141
614
61
6
0
204,425
0
W
Zeus
6,577
658
98
10
0
188,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role