Player Matchup

Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Joe Cool82690
Bastet
Level 133
God Stats
188W - 177L
1,578 SR
Queue Stats
1,092W - 1,148L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
まなみし
Morgan Le Fay
Level 116
God Stats
8W - 7L
1,501 SR
Queue Stats
667W - 796L
1,516 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,516 Elo+

VS

Team Averages
Level 100
1,654 SR
1,639 Elo+
Ra
Ra
DxFish
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,678 Elo+
Party 1
Fenrir
Fenrir
JohnGrundleton
Fenrir
Level 125
God Stats
5W - 4L
1,588 SR
Queue Stats
125W - 87L
1,598 Elo+
Party 1
Bastet
Bastet
haxerpaylay
Bastet
Level 156
God Stats
8W - 2L
1,875 SR
Queue Stats
256W - 191L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
8 / 1 / 2
9,896
825
8,589
12,357
8,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 8
7,730
644
9,278
7,026
2,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
まなみし
Morgan Le Fay
12
2 / 4 / 7
8,991
749
9,349
10,653
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
1 / 2 / 5
7,868
656
4,065
7,112
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 4
7,695
641
3,359
12,257
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
12
5 / 4 / 2
8,397
700
15,136
11,914
3,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
7
7
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
1
2
9
L
Ra
1
2
5
1.75
W
0
2
8
2
L
1
4
4
0.75
L
Bastet
5
4
2
1.5
W
Morgan Le Fay
まなみし
Morgan Le Fay
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,216
Damage
22,560
30,036
Taken
31,283
15,349
Mitigated
16,645
7,475
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,589
3,920
545
3,448
12,357
8,815
944
2,671
9,289
0
27,418
L
Ra
4,065
205
2,864
3,280
7,112
2,166
70
2,172
4,940
41,560
0
W
9,278
1,783
0
687
7,026
2,099
0
73
6,865
0
21,871
L
3,359
243
0
2,317
12,257
10,567
0
3,565
8,692
0
7,543
L
Bastet
15,136
2,803
0
2,325
11,914
3,912
0
4,072
7,842
0
22,904
W
Morgan Le Fay
まなみし
Morgan Le Fay
9,349
800
43
2,752
10,653
4,435
528
1,277
9,143
27,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
23,960
126
Minions Killed
135
4
Camps Cleared
6
714,733
Distance Traveled
732,144
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,896
825
41
3
2
249,963
1
L
Ra
7,868
656
93
8
3
258,260
6
W
Bastet
7,730
644
30
3
2
265,333
3
L
Fenrir
7,695
641
17
1
0
225,417
4
L
Bastet
8,397
700
25
2
3
248,467
4
W
Morgan Le Fay
8,991
749
55
5
0
199,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role