Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Detrone15
Artemis
Level 82
God Stats
6W - 2L
1,758 SR
Queue Stats
148W - 157L
1,520 Elo+
Solo
Geb
Geb
Flapchop Vince
Geb
Level 85
God Stats
6W - 6L
1,512 SR
Queue Stats
618W - 605L
1,531 Elo+
Solo
Nu Wa
Nu Wa
SkyeHelheim
Nu Wa
Level 98
God Stats
1W - 0L
1,627 SR
Queue Stats
8W - 18L
1,366 Elo+
Solo
Ah Puch
Ah Puch
nbkuma
Ah Puch
Level 111
God Stats
6W - 3L
1,708 SR
Queue Stats
792W - 766L
1,430 Elo+
Solo
Team Averages
Level 97
1,621 SR
1,469 Elo+

VS

Team Averages
Level 126
1,498 SR
1,512 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BaddEggWee
Nu Wa
Level 160
God Stats
11W - 10L
1,593 SR
Queue Stats
1,051W - 864L
1,478 Elo+
Party 1
Mulan
Mulan
DemoGod717
Mulan
Level 100
God Stats
0W - 4L
1,083 SR
Queue Stats
102W - 88L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Papa508
Tsukuyomi
Level 88
God Stats
2W - 1L
1,741 SR
Queue Stats
106W - 81L
1,622 Elo+
Party 2
Ra
Ra
Retoided
Ra
Level 160
God Stats
10W - 11L
1,572 SR
Queue Stats
1,026W - 833L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 2 / 16
9,019
820
5,492
17,635
18,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Detrone15
Artemis
15
10 / 3 / 9
9,993
908
17,261
12,437
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 18
9,343
849
5,196
14,626
16,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 1 / 16
10,162
924
12,347
6,368
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
nbkuma
Ah Puch
17
7 / 1 / 15
10,561
960
16,311
9,872
4,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 0
6,253
568
1,617
3,400
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
16
1 / 4 / 5
8,748
795
15,111
10,200
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
13
1 / 7 / 3
7,305
664
3,952
17,949
16,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Papa508
Tsukuyomi
13
3 / 7 / 2
7,873
716
8,991
15,195
11,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 5 / 3
8,780
798
7,125
13,023
10,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
24
Kills
7
8
Deaths
24
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
16
5
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Nu Wa
1
4
5
0.88
L
Mulan
1
7
3
0.36
W
Artemis
Detrone15
Artemis
10
3
9
4.83
W
0
1
18
9
L
Tsukuyomi
Papa508
Tsukuyomi
3
7
2
0.57
L
2
5
3
0.7
W
5
1
16
13
W
Ah Puch
nbkuma
Ah Puch
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,607
Damage
36,796
60,938
Taken
59,767
50,160
Mitigated
45,734
30,244
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,492
3,122
8,591
8,692
17,635
18,773
534
5,894
11,145
0
14,353
L
Cthulhu
 
Cthulhu
1,617
0
0
187
3,400
2,990
0
2,077
1,323
4,442
0
L
Nu Wa
15,111
4,031
910
1,406
10,200
4,335
0
6,286
3,914
35,408
0
L
Mulan
3,952
297
1,077
1,818
17,949
16,517
0
10,539
7,410
0
6,991
W
Artemis
Detrone15
Artemis
17,261
8,896
534
2,989
12,437
7,181
955
4,072
8,223
0
34,593
W
5,196
213
1,114
3,622
14,626
16,069
688
4,369
9,863
10,358
0
L
Tsukuyomi
Papa508
Tsukuyomi
8,991
1,534
841
726
15,195
11,556
0
8,816
6,379
0
16,285
L
7,125
269
2,639
2,518
13,023
10,336
0
6,136
6,887
30,393
0
W
12,347
2,606
1,517
119
6,368
3,271
2,252
3,584
2,554
43,351
0
W
Ah Puch
nbkuma
Ah Puch
16,311
273
836
2,230
9,872
4,866
1,353
4,748
4,836
43,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
38,959
157
Minions Killed
131
0
Camps Cleared
0
1,090,205
Distance Traveled
765,851
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,019
820
15
1
0
247,470
1
L
Cthulhu
6,253
568
7
1
0
64,166
0
L
Nu Wa
8,748
795
58
5
0
177,155
4
L
Mulan
7,305
664
5
0
0
144,244
0
W
Artemis
9,993
908
27
2
0
181,809
0
W
Geb
9,343
849
8
1
0
230,405
0
L
Tsukuyomi
7,873
716
11
1
0
196,576
0
L
Ra
8,780
798
50
5
0
183,710
0
W
Nu Wa
10,162
924
54
5
0
206,331
0
W
Ah Puch
10,561
960
53
5
0
224,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role