Player Matchup

Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
EMM4
Tiamat
Level 140
God Stats
3W - 2L
1,865 SR
Queue Stats
297W - 288L
1,511 Elo+
Solo
Heimdallr
Heimdallr
EnzoAgustixD
Heimdallr
Level 97
God Stats
0W - 3L
1,168 SR
Queue Stats
77W - 110L
1,418 Elo+
Solo
Pele
Pele
Kazuma UwU7814
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,597 Elo+
Party 1
Mulan
Mulan
LamboChan
Mulan
Level 48
God Stats
4W - 4L
1,492 SR
Queue Stats
36W - 39L
1,449 Elo+
Solo
Team Averages
Level 89
1,505 SR
1,495 Elo+

VS

Team Averages
Level 65
1,424 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Chistoso2
Pele
Level 85
God Stats
19W - 18L
1,419 SR
Queue Stats
99W - 123L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
FedeGome981
Cernunnos
Level 157
God Stats
9W - 7L
1,664 SR
Queue Stats
653W - 398L
1,686 Elo+
Party 3
Merlin
Merlin
GuruuPathik
Merlin
Level 16
God Stats
1W - 1L
1,383 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 2
Guan Yu
Guan Yu
javi010004
Guan Yu
Level 39
God Stats
2W - 1L
1,155 SR
Queue Stats
126W - 143L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 5 / 1
8,632
432
6,543
12,635
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
EMM4
Tiamat
16
3 / 3 / 1
9,953
498
6,099
11,698
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
EnzoAgustixD
Heimdallr
16
1 / 7 / 1
9,662
483
4,748
13,314
3,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 5 / 0
8,806
440
6,521
13,445
3,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
LamboChan
Mulan
16
7 / 6 / 0
10,430
522
26,392
21,712
19,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
7 / 2 / 8
11,329
566
10,524
13,555
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
18
3 / 3 / 3
10,984
549
7,651
15,477
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
FedeGome981
Cernunnos
20
12 / 1 / 0
12,992
650
14,683
17,298
7,509
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
3 / 4 / 2
9,817
491
5,779
7,710
2,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
javi010004
Guan Yu
16
1 / 6 / 4
10,241
512
7,989
23,739
18,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
16
Kills
26
26
Deaths
16
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
1
0.3
W
Geb
 
Geb
7
2
8
5.5
W
Pele
3
3
3
1.5
L
Tiamat
EMM4
Tiamat
3
3
1
1.17
L
Heimdallr
EnzoAgustixD
Heimdallr
1
7
1
0.21
W
Cernunnos
FedeGome981
Cernunnos
12
1
0
12
W
Merlin
3
4
2
1
L
4
5
0
0.8
L
Mulan
LamboChan
Mulan
7
6
0
1.17
W
Guan Yu
javi010004
Guan Yu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,303
Damage
46,626
72,804
Taken
77,779
37,602
Mitigated
46,716
18,011
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,543
288
128
3,619
12,635
4,541
0
2,182
10,073
40,632
0
W
Geb
 
Geb
10,524
1,583
0
1,350
13,555
12,424
0
2,447
10,872
51,369
0
W
Pele
7,651
2,339
0
6,043
15,477
5,855
315
2,772
12,162
0
83,689
L
Tiamat
EMM4
Tiamat
6,099
554
46
3,394
11,698
6,077
20
2,980
8,612
58,785
0
L
Heimdallr
EnzoAgustixD
Heimdallr
4,748
2,399
0
1,543
13,314
3,405
55
2,191
10,972
0
62,813
W
Cernunnos
FedeGome981
Cernunnos
14,683
7,697
0
11,704
17,298
7,509
2,812
2,678
14,534
0
130,733
W
Merlin
5,779
688
243
1,165
7,710
2,492
797
3,324
4,130
42,962
0
L
6,521
976
0
3,175
13,445
3,869
0
3,479
9,737
0
52,937
L
Mulan
LamboChan
Mulan
26,392
4,845
0
6,106
21,712
19,710
881
4,580
16,136
4,657
74,823
W
Guan Yu
javi010004
Guan Yu
7,989
946
808
8,974
23,739
18,436
34
2,406
20,093
0
53,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,483
Gold Earned
55,363
563
Minions Killed
601
0
Camps Cleared
0
1,656,881
Distance Traveled
1,932,697
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,632
432
70
4
0
333,184
2
W
Geb
11,329
566
66
3
0
415,262
2
W
Pele
10,984
549
133
7
0
437,119
4
L
Tiamat
9,953
498
148
7
0
348,434
8
L
Heimdallr
9,662
483
124
6
0
337,897
0
W
Cernunnos
12,992
650
178
9
0
402,572
5
W
Merlin
9,817
491
91
5
0
315,598
0
L
Pele
8,806
440
88
4
0
342,919
0
L
Mulan
10,430
522
133
7
0
294,447
3
W
Guan Yu
10,241
512
133
7
0
362,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role