Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BiggieFourFeet
Achilles
Level 129
God Stats
6W - 5L
1,425 SR
Queue Stats
592W - 590L
1,445 Elo+
Party 2
Charybdis
Charybdis
Oni Mac Daddy
Charybdis
Level 127
God Stats
6W - 2L
1,830 SR
Queue Stats
310W - 310L
1,522 Elo+
Party 2
Camazotz
Camazotz
aiitor_san
Camazotz
Level 103
God Stats
9W - 10L
1,502 SR
Queue Stats
141W - 155L
1,481 Elo+
Solo
Team Averages
Level 133
1,551 SR
1,490 Elo+

VS

Team Averages
Level 84
1,618 SR
1,491 Elo+
Olorun
Olorun
Fly1ngb1rd44
Olorun
Level 62
God Stats
37W - 44L
1,508 SR
Queue Stats
229W - 216L
1,409 Elo+
Party 1
Chronos
Chronos
H3ktorK1NG
Chronos
Level 63
God Stats
32W - 27L
1,557 SR
Queue Stats
266W - 196L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
M4z392
Sun Wukong
Level 105
God Stats
9W - 5L
1,533 SR
Queue Stats
633W - 656L
1,516 Elo+
Solo
Loki
Loki
Tito 2629
Loki
Level 126
God Stats
1W - 2L
1,581 SR
Queue Stats
63W - 54L
1,535 Elo+
Solo
Neith
Neith
sneakymoose21
Neith
Level 65
God Stats
3W - 1L
1,909 SR
Queue Stats
49W - 34L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
3 / 2 / 2
6,058
551
5,086
4,851
1,682
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
 
Cthulhu
9
1 / 1 / 5
5,801
527
4,141
5,657
3,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
11
2 / 2 / 2
6,031
548
4,408
9,994
6,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Oni Mac Daddy
Charybdis
11
2 / 1 / 0
6,300
573
5,791
6,975
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
aiitor_san
Camazotz
10
3 / 3 / 2
6,037
549
4,072
9,320
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 2 / 0
5,797
527
4,368
6,805
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
H3ktorK1NG
Chronos
9
0 / 3 / 2
5,679
516
2,013
7,528
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
M4z392
Sun Wukong
10
3 / 2 / 3
6,390
581
7,672
6,820
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
10
2 / 2 / 4
5,990
545
4,498
5,617
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 0
6,110
555
4,975
7,180
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
9
9
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
2
2
L
Cthulhu
 
Cthulhu
1
1
5
3.5
L
Achilles
2
2
2
1.5
W
Olorun
2
2
0
1
W
Chronos
H3ktorK1NG
Chronos
0
3
2
0.33
W
Sun Wukong
M4z392
Sun Wukong
3
2
3
2.25
L
Charybdis
Oni Mac Daddy
Charybdis
2
1
0
2
W
Loki
2
2
4
2
L
Camazotz
aiitor_san
Camazotz
3
3
2
1.33
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,498
Damage
23,526
36,797
Taken
33,950
15,981
Mitigated
13,045
13,574
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,086
523
0
427
4,851
1,682
0
2,385
2,426
34,211
0
L
Cthulhu
 
Cthulhu
4,141
316
1,330
1,168
5,657
3,651
0
1,545
4,072
14,962
0
L
Achilles
4,408
1,429
0
3,340
9,994
6,513
0
876
8,495
0
24,782
W
Olorun
4,368
1,748
0
2,951
6,805
2,465
172
3,745
3,060
27,616
5,093
W
Chronos
H3ktorK1NG
Chronos
2,013
534
0
1,883
7,528
2,187
0
2,582
4,946
32,112
0
W
Sun Wukong
M4z392
Sun Wukong
7,672
2,497
0
2,601
6,820
5,130
0
1,195
5,625
0
30,780
L
Charybdis
Oni Mac Daddy
Charybdis
5,791
2,352
0
2,387
6,975
1,592
939
302
6,673
0
42,700
W
Loki
4,498
776
0
2,168
5,617
1,529
0
1,102
4,515
0
26,056
L
Camazotz
aiitor_san
Camazotz
4,072
1,256
0
4,922
9,320
2,543
0
832
8,340
0
26,538
W
4,975
2,086
0
2,928
7,180
1,734
0
603
6,577
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,227
Gold Earned
29,966
291
Minions Killed
311
0
Camps Cleared
0
1,044,666
Distance Traveled
1,046,470
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,058
551
70
6
0
194,709
6
L
Cthulhu
5,801
527
23
2
0
225,520
1
L
Achilles
6,031
548
54
5
0
216,567
3
W
Olorun
5,797
527
68
6
0
197,058
1
W
Chronos
5,679
516
66
6
0
211,925
0
W
Sun Wukong
6,390
581
57
5
0
203,052
0
L
Charybdis
6,300
573
87
8
0
190,767
4
W
Loki
5,990
545
58
5
0
233,213
0
L
Camazotz
6,037
549
57
5
0
217,103
0
W
Neith
6,110
555
62
6
0
201,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role