Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
SgtMcFuzzyBeard
Zeus
Level 96
God Stats
1W - 0L
1,520 SR
Queue Stats
21W - 9L
1,581 Elo+
Party 2
Bastet
Bastet
SmokeyMo845
Bastet
Level 136
God Stats
23W - 7L
1,744 SR
Queue Stats
86W - 44L
1,685 Elo+
Party 2
Team Averages
Level 130
1,588 SR
1,589 Elo+

VS

Team Averages
Level 43
1,331 SR
1,341 Elo+
Sol
Sol
Guistey
Sol
Level 16
God Stats
0W - 5L
1,250 SR
Queue Stats
29W - 39L
1,231 Elo+
Party 1
Fenrir
Fenrir
JadoYT
Fenrir
Level 48
God Stats
1W - 4L
1,397 SR
Queue Stats
62W - 78L
1,456 Elo+
Party 1
Chaac
Chaac
JoshHilll
Chaac
Level 64
God Stats
5W - 5L
1,348 SR
Queue Stats
80W - 121L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 1 / 10
9,323
666
9,415
10,031
8,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 0 / 7
9,820
701
13,209
4,939
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
5 / 1 / 9
9,449
675
10,059
7,058
2,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 4 / 2
7,713
551
2,632
9,372
2,752
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
JadoYT
Fenrir
11
2 / 4 / 0
7,824
559
4,805
13,026
6,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
JoshHilll
Chaac
11
0 / 7 / 1
7,638
546
9,205
15,237
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
10
9
L
Sol
0
4
2
0.25
L
Fenrir
JadoYT
Fenrir
2
4
0
0.5
L
Chaac
JoshHilll
Chaac
0
7
1
0.07
W
6
0
7
9.5
W
Bastet
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,683
Damage
16,642
22,028
Taken
37,635
12,067
Mitigated
17,476
5,888
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,415
1,554
0
2,618
10,031
8,113
354
2,318
7,345
21,748
0
L
Sol
2,632
121
192
2,462
9,372
2,752
0
4,351
4,579
21,477
0
L
Fenrir
JadoYT
Fenrir
4,805
629
0
1,451
13,026
6,685
0
7,867
4,584
132
10,421
L
Chaac
JoshHilll
Chaac
9,205
674
0
4,144
15,237
8,039
0
8,920
5,637
0
30,163
W
13,209
1,479
0
1,391
4,939
1,331
596
0
4,791
40,781
0
W
Bastet
10,059
2,486
0
1,879
7,058
2,623
956
601
6,262
0
31,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
23,175
150
Minions Killed
118
8
Camps Cleared
2
780,691
Distance Traveled
752,997
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,323
666
21
2
0
264,131
2
L
Sol
7,713
551
44
3
1
249,878
2
L
Fenrir
7,824
559
15
1
0
254,513
1
L
Chaac
7,638
546
59
4
1
248,606
2
W
Zeus
9,820
701
80
6
3
223,954
0
W
Bastet
9,449
675
49
4
5
292,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role