Player Matchup

King Arthur
King Arthur
BesPoniki
King Arthur
Level 117
God Stats
8W - 30L
1,219 SR
Queue Stats
945W - 1,020L
1,482 Elo+
Solo
Kukulkan
Kukulkan
DrDoinkYa
Kukulkan
Level 68
God Stats
37W - 40L
1,515 SR
Queue Stats
106W - 134L
1,419 Elo+
Solo
Anubis
Anubis
Georgeilocks
Anubis
Level 69
God Stats
11W - 8L
1,585 SR
Queue Stats
203W - 234L
1,438 Elo+
Solo
Izanami
Izanami
Ser4ph1m
Izanami
Level 108
God Stats
9W - 7L
1,264 SR
Queue Stats
149W - 133L
1,516 Elo+
Solo
Mulan
Mulan
Simplicio92
Mulan
Level 113
God Stats
13W - 21L
1,496 SR
Queue Stats
698W - 733L
1,468 Elo+
Solo
Team Averages
Level 95
1,416 SR
1,465 Elo+

VS

Team Averages
Level 110
1,445 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Aihtan
Discordia
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,477 Elo+
Party 1
Chang'e
Chang'e
Ulfrir
Chang'e
Level 104
God Stats
18W - 13L
1,565 SR
Queue Stats
374W - 331L
1,487 Elo+
Solo
Artio
Artio
babypingvin
Artio
Level 140
God Stats
3W - 3L
1,148 SR
Queue Stats
37W - 37L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
noti844
Heimdallr
Level 111
God Stats
3W - 1L
1,510 SR
Queue Stats
28W - 22L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BesPoniki
King Arthur
13
5 / 6 / 7
9,706
441
6,088
16,725
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
DrDoinkYa
Kukulkan
16
0 / 7 / 2
9,984
454
14,584
12,018
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
2 / 8 / 1
11,356
516
15,544
20,589
9,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ser4ph1m
Izanami
14
5 / 6 / 4
9,505
432
12,535
15,778
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 3
9,542
434
11,005
18,299
7,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
21 / 1 / 3
13,958
634
22,237
20,671
10,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Aihtan
Discordia
15
1 / 5 / 10
9,813
446
7,209
11,011
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Ulfrir
Chang'e
20
3 / 3 / 6
12,570
571
11,879
18,018
9,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 7 / 14
9,665
439
7,298
22,839
20,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
noti844
Heimdallr
20
9 / 0 / 3
12,324
560
15,728
16,764
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
15
Kills
34
34
Deaths
16
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
21
1
3
22.5
W
Discordia
Aihtan
Discordia
1
5
10
1.2
L
King Arthur
BesPoniki
King Arthur
5
6
7
1.42
L
Kukulkan
DrDoinkYa
Kukulkan
0
7
2
0.14
L
Anubis
2
8
1
0.31
L
Izanami
Ser4ph1m
Izanami
5
6
4
1.17
L
3
7
3
0.64
W
Chang'e
Ulfrir
Chang'e
3
3
6
2
W
0
7
14
1
W
Heimdallr
noti844
Heimdallr
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,756
Damage
64,351
83,409
Taken
89,303
42,433
Mitigated
51,349
21,480
Healing
31,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
22,237
6,744
0
7,444
20,671
10,818
1,650
7,814
12,857
0
99,174
W
Discordia
Aihtan
Discordia
7,209
724
82
1,018
11,011
2,878
875
2,353
8,658
45,072
0
L
King Arthur
BesPoniki
King Arthur
6,088
465
0
3,065
16,725
15,910
44
4,719
11,429
0
37,746
L
Kukulkan
DrDoinkYa
Kukulkan
14,584
650
0
490
12,018
6,128
0
3,914
8,077
80,931
0
L
Anubis
15,544
861
0
9,018
20,589
9,071
492
8,237
12,352
92,110
0
L
Izanami
Ser4ph1m
Izanami
12,535
8,614
0
3,770
15,778
4,106
396
5,006
10,278
0
57,780
L
11,005
1,867
0
5,137
18,299
7,218
0
3,471
14,812
0
66,814
W
Chang'e
Ulfrir
Chang'e
11,879
745
205
9,590
18,018
9,116
1,178
10,692
7,326
91,537
0
W
7,298
578
952
4,565
22,839
20,789
371
4,770
18,069
22,686
0
W
Heimdallr
noti844
Heimdallr
15,728
11,847
0
7,480
16,764
7,748
840
4,499
12,265
0
111,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,093
Gold Earned
58,330
602
Minions Killed
582
0
Camps Cleared
0
1,861,715
Distance Traveled
2,056,873
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,958
634
138
6
0
475,882
3
W
Discordia
9,813
446
79
4
0
370,261
2
L
King Arthur
9,706
441
50
2
0
344,306
3
L
Kukulkan
9,984
454
138
6
0
428,286
6
L
Anubis
11,356
516
195
9
0
333,974
9
L
Izanami
9,505
432
111
5
0
340,917
5
L
Mulan
9,542
434
108
5
0
414,232
1
W
Chang'e
12,570
571
184
8
0
396,027
3
W
Artio
9,665
439
24
1
0
408,643
5
W
Heimdallr
12,324
560
157
7
0
406,060
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role