Player Matchup

Bastet
Bastet
J0S3_KILLER_246
Bastet
Level 160
God Stats
4W - 2L
1,509 SR
Queue Stats
190W - 95L
1,543 Elo+
Party 1
Loki
Loki
kripto622
Loki
Level 25
God Stats
2W - 5L
1,291 SR
Queue Stats
17W - 13L
1,393 Elo+
Party 1
Vulcan
Vulcan
reaperten9812285
Vulcan
Level 26
God Stats
6W - 1L
1,800 SR
Queue Stats
28W - 19L
1,468 Elo+
Party 1
Team Averages
Level 70
1,533 SR
1,468 Elo+

VS

Team Averages
Level 78
1,593 SR
1,430 Elo+
Gilgamesh
Gilgamesh
JustCallitSalty
Gilgamesh
Level 129
God Stats
12W - 7L
1,544 SR
Queue Stats
87W - 86L
1,477 Elo+
Party 2
Raijin
Raijin
Madara977899
Raijin
Level 28
God Stats
1W - 2L
1,771 SR
Queue Stats
7W - 9L
1,484 Elo+
Party 2
Neith
Neith
orinek02
Neith
Level 76
God Stats
25W - 29L
1,464 SR
Queue Stats
130W - 185L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 4
10,842
774
20,851
13,388
5,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
3 / 2 / 9
9,354
668
4,006
7,147
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 7
10,074
720
11,456
5,605
2,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustCallitSalty
Gilgamesh
12
4 / 2 / 2
8,812
629
12,192
15,927
11,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
10
1 / 7 / 2
7,699
550
1,244
11,753
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
orinek02
Neith
11
1 / 8 / 3
8,160
583
4,463
12,588
4,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
6
6
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
3
4
4
L
Gilgamesh
JustCallitSalty
Gilgamesh
4
2
2
2.5
L
Raijin
1
7
2
0.29
W
Loki
3
2
9
3.75
L
Neith
orinek02
Neith
1
8
3
0.31
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
17,899
26,140
Taken
40,268
10,316
Mitigated
18,916
7,517
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,851
4,274
0
4,100
13,388
5,004
1,442
1,631
11,757
0
48,376
L
Gilgamesh
JustCallitSalty
Gilgamesh
12,192
1,878
0
819
15,927
11,848
0
6,456
9,471
4,484
27,795
L
Raijin
1,244
65
38
616
11,753
2,319
0
2,263
9,490
10,244
0
W
Loki
4,006
645
171
1,286
7,147
3,130
462
1,138
6,009
0
18,295
L
Neith
orinek02
Neith
4,463
632
283
1,466
12,588
4,749
0
3,172
9,416
0
24,289
W
11,456
4,802
243
1,717
5,605
2,182
410
567
5,038
47,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
24,671
156
Minions Killed
130
8
Camps Cleared
3
810,945
Distance Traveled
631,740
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,842
774
50
4
7
285,496
4
L
Gilgamesh
8,812
629
43
3
3
268,358
4
L
Raijin
7,699
550
32
2
0
183,204
0
W
Loki
9,354
668
14
1
1
247,114
3
L
Neith
8,160
583
55
4
0
180,178
1
W
Vulcan
10,074
720
92
7
0
278,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role