Player Matchup

Anubis
Anubis
Aer0nwen
Anubis
Level 131
God Stats
4W - 2L
1,510 SR
Queue Stats
62W - 78L
1,381 Elo+
Solo
Mulan
Mulan
Dahlolsen
Mulan
Level 158
God Stats
4W - 4L
1,493 SR
Queue Stats
372W - 473L
1,362 Elo+
Party 1
Zeus
Zeus
Jo-Mack
Zeus
Level 144
God Stats
15W - 17L
1,593 SR
Queue Stats
122W - 171L
1,337 Elo+
Party 1
Cerberus
Cerberus
Nayrnoxin
Cerberus
Level 68
God Stats
9W - 3L
1,668 SR
Queue Stats
49W - 35L
1,631 Elo+
Solo
Fenrir
Fenrir
rompehuesos215
Fenrir
Level 102
God Stats
2W - 0L
1,523 SR
Queue Stats
20W - 15L
1,556 Elo+
Solo
Team Averages
Level 121
1,557 SR
1,453 Elo+

VS

Team Averages
Level 62
1,485 SR
1,369 Elo+
Ganesha
Ganesha
BloodHunter987
Ganesha
Level 28
God Stats
0W - 1L
1,340 SR
Queue Stats
6W - 7L
1,415 Elo+
Solo
Serqet
Serqet
D1RT33_ST4R
Serqet
Level 122
God Stats
1W - 3L
1,547 SR
Queue Stats
92W - 100L
1,484 Elo+
Solo
Aphrodite
Aphrodite
Intudive
Aphrodite
Level 64
God Stats
0W - 3L
1,479 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Sun Wukong
Sun Wukong
Zabuuu
Sun Wukong
Level 74
God Stats
1W - 5L
1,557 SR
Queue Stats
26W - 26L
1,455 Elo+
Solo
Apollo
Apollo
alexvalgon
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aer0nwen
Anubis
15
2 / 1 / 3
8,404
764
6,851
5,657
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Dahlolsen
Mulan
16
5 / 1 / 11
9,421
856
12,648
10,126
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Jo-Mack
Zeus
15
6 / 1 / 7
9,640
876
10,352
4,985
1,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Nayrnoxin
Cerberus
14
2 / 1 / 9
8,952
814
7,426
11,870
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 2 / 12
8,849
804
8,130
8,756
6,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
6,724
611
5,380
12,524
12,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
15
5 / 4 / 1
9,443
858
9,636
12,816
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Intudive
Aphrodite
13
0 / 4 / 5
7,046
641
4,118
10,265
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Zabuuu
Sun Wukong
12
1 / 5 / 3
6,819
620
5,818
11,383
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
alexvalgon
Apollo
11
0 / 4 / 1
6,015
547
129
6,595
2,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
19
Kills
6
6
Deaths
19
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aer0nwen
Anubis
2
1
3
3.5
L
0
2
4
1
L
Serqet
5
4
1
1.38
W
Mulan
Dahlolsen
Mulan
5
1
11
10.5
L
Aphrodite
Intudive
Aphrodite
0
4
5
0.63
W
Zeus
Jo-Mack
Zeus
6
1
7
9.5
W
Cerberus
Nayrnoxin
Cerberus
2
1
9
6.5
L
Sun Wukong
Zabuuu
Sun Wukong
1
5
3
0.5
L
Apollo
alexvalgon
Apollo
0
4
1
0.13
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,407
Damage
25,081
41,394
Taken
53,583
36,974
Mitigated
33,018
8,070
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aer0nwen
Anubis
6,851
469
0
2,339
5,657
2,772
477
1,032
4,027
39,826
0
L
5,380
512
657
1,214
12,524
12,066
0
4,787
7,348
17,278
0
L
Serqet
9,636
3,532
0
2,432
12,816
4,759
0
5,991
6,665
0
25,577
W
Mulan
Dahlolsen
Mulan
12,648
1,275
0
2,433
10,126
10,840
1,844
3,749
6,137
0
27,117
L
Aphrodite
Intudive
Aphrodite
4,118
1,035
2,531
3,335
10,265
5,252
0
6,079
4,016
22,778
0
W
Zeus
Jo-Mack
Zeus
10,352
1,371
0
0
4,985
1,633
182
420
4,565
27,399
0
W
Cerberus
Nayrnoxin
Cerberus
7,426
416
0
2,434
11,870
15,116
1,212
2,475
8,852
19,436
0
L
Sun Wukong
Zabuuu
Sun Wukong
5,818
1,383
0
513
11,383
8,607
0
4,706
6,361
0
14,935
L
Apollo
alexvalgon
Apollo
129
129
0
0
6,595
2,334
1
3,310
3,249
0
1,898
W
8,130
2,611
0
864
8,756
6,613
0
2,224
5,907
0
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
36,047
262
Minions Killed
158
11
Camps Cleared
5
968,567
Distance Traveled
936,834
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,404
764
102
9
2
178,671
2
L
Ganesha
6,724
611
9
1
0
195,716
1
L
Serqet
9,443
858
47
4
3
211,727
3
W
Mulan
9,421
856
39
4
2
206,018
2
L
Aphrodite
7,046
641
59
5
1
179,844
0
W
Zeus
9,640
876
49
4
4
159,572
1
W
Cerberus
8,952
814
46
4
0
218,466
3
L
Sun Wukong
6,819
620
33
3
0
177,229
0
L
Apollo
6,015
547
10
1
1
172,318
0
W
Fenrir
8,849
804
26
2
3
205,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role