Player Matchup

Kuzenbo
Kuzenbo
IcyPotato_337
Kuzenbo
Level 138
God Stats
5W - 5L
1,502 SR
Queue Stats
831W - 797L
1,507 Elo+
Solo
Hercules
Hercules
JONmBONILLA
Hercules
Level 140
God Stats
6W - 10L
1,474 SR
Queue Stats
610W - 634L
1,491 Elo+
Solo
Bastet
Bastet
bossisamazing
Bastet
Level 87
God Stats
20W - 9L
1,652 SR
Queue Stats
236W - 210L
1,517 Elo+
Solo
Freya
Freya
camGrizzly099
Freya
Level 40
God Stats
2W - 2L
1,734 SR
Queue Stats
77W - 48L
1,666 Elo+
Solo
Thoth
Thoth
fabym02
Thoth
Level 108
God Stats
1W - 2L
1,466 SR
Queue Stats
112W - 115L
1,538 Elo+
Solo
Team Averages
Level 103
1,565 SR
1,544 Elo+

VS

Team Averages
Level 84
1,480 SR
1,516 Elo+
Chiron
Chiron
Barry_McCoxener
Chiron
Level 104
God Stats
7W - 8L
1,471 SR
Queue Stats
113W - 107L
1,461 Elo+
Solo
Terra
Terra
Currxn2081
Terra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 191L
1,575 Elo+
Solo
Bastet
Bastet
Papa Errl
Bastet
Level 121
God Stats
42W - 24L
1,569 SR
Queue Stats
150W - 126L
1,542 Elo+
Party 1
Freya
Freya
Yes I Am Poo
Freya
Level 119
God Stats
1W - 1L
1,514 SR
Queue Stats
222W - 196L
1,535 Elo+
Party 1
Bellona
Bellona
maverick james0
Bellona
Level 36
God Stats
2W - 0L
1,348 SR
Queue Stats
12W - 9L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 4 / 0
6,697
372
4,819
15,562
15,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
JONmBONILLA
Hercules
16
3 / 4 / 1
9,623
535
9,439
19,127
13,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 1
8,079
449
8,252
13,327
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 3 / 0
9,701
539
5,869
12,723
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
fabym02
Thoth
12
0 / 7 / 0
7,632
424
3,829
10,955
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
10,266
570
14,809
9,183
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
14
2 / 0 / 9
8,742
486
10,487
16,446
10,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Papa Errl
Bastet
14
3 / 0 / 9
9,614
534
10,662
9,828
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 2 / 2
10,149
564
8,312
8,670
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 2
8,789
488
8,704
13,273
11,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
6
Kills
22
22
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Terra
2
0
9
6.5
L
Kuzenbo
0
4
0
0
L
Hercules
JONmBONILLA
Hercules
3
4
1
0.88
W
Bastet
Papa Errl
Bastet
3
0
9
7.5
W
7
2
2
4
L
1
4
1
0.38
L
2
3
0
0.67
L
Thoth
fabym02
Thoth
0
7
0
0
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,208
Damage
52,974
71,694
Taken
57,400
39,535
Mitigated
31,618
22,977
Healing
23,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,809
3,643
910
3,736
9,183
3,464
955
2,801
6,382
0
69,228
W
Terra
10,487
1,277
1,335
6,810
16,446
10,426
0
3,982
12,464
47,267
0
L
Kuzenbo
4,819
1,944
900
4,314
15,562
15,060
0
6,691
8,871
25,343
0
L
Hercules
JONmBONILLA
Hercules
9,439
1,770
0
5,860
19,127
13,805
58
4,599
14,528
8,684
43,617
W
Bastet
Papa Errl
Bastet
10,662
2,223
0
4,487
9,828
3,416
76
3,485
6,343
0
60,344
W
8,312
3,678
0
4,312
8,670
2,979
161
4,221
4,449
69,133
0
L
8,252
2,830
0
4,118
13,327
4,033
79
2,684
10,643
0
54,866
L
5,869
2,609
0
5,666
12,723
4,363
28
5,710
7,013
79,760
0
L
Thoth
fabym02
Thoth
3,829
41
0
2,119
10,955
2,274
0
1,557
9,398
48,246
0
W
8,704
1,290
75
2,291
13,273
11,333
0
2,271
11,002
8,265
30,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
47,560
484
Minions Killed
492
0
Camps Cleared
0
1,718,933
Distance Traveled
1,893,813
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,266
570
116
6
0
356,864
3
W
Terra
8,742
486
83
5
0
392,893
3
L
Kuzenbo
6,697
372
33
2
0
345,655
1
L
Hercules
9,623
535
114
6
0
330,952
6
W
Bastet
9,614
534
97
5
0
415,476
4
W
Freya
10,149
564
120
7
0
334,986
3
L
Bastet
8,079
449
97
5
0
415,611
5
L
Freya
9,701
539
136
8
0
320,437
3
L
Thoth
7,632
424
104
6
0
306,278
6
W
Bellona
8,789
488
76
4
0
393,594
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role